diff options
author | Trista <aconstantgoal@abv.bg> | 2013-03-07 04:53:51 +0200 |
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committer | Trista <aconstantgoal@abv.bg> | 2013-03-07 04:54:57 +0200 |
commit | 8993eef7231ab558a98f1403e1cf7d7a5ab158dd (patch) | |
tree | 77f8eb4ea3c3d2fc030e032263275a019bf5deeb /src | |
parent | 8ef1bda36b72cb9d21ecef7d9b5554c0e7666e7d (diff) |
Scripts/Eye of Eternity: Fix vehicle crashes
* I tought if a spell would hit all targets on map then the force cast would be cast for each, apparently I was wrong since it had unlimited implicit targets.
* Remove a condition with target mask players since there is a attribute that takes care of that.
Closes #9365
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index df829f27c0c..27331acca2b 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -19,9 +19,13 @@ SDName: Boss Malygos Script Data End */ -/* Add support for using Exit Portal while on drake and find why at 100 Z ground - falling creature/player bodies aren't stopped (when players reach it should die). - Also there is release button unavailability sometimes not sure why. */ +/* Main problems needing most attention: + 1) Add support for using Exit Portal while on drake which means to + find seat flag that allows casting on passenger or something that + will prevent valid target filtering. + 2) Find what cause client not sending release now availability + if player dies after far falling. For now player needs to logout to get body after + if release button remain unavailable after box popping.*/ #include "ScriptMgr.h" #include "ScriptedCreature.h" @@ -2174,9 +2178,7 @@ class spell_alexstrasza_bunny_destroy_platform_boom_visual : public SpellScriptL void HandleDummy(SpellEffIndex /*effIndex*/) { if (Creature* target = GetHitCreature()) - { target->CastSpell(target, SPELL_DESTROY_PLATFORM_EVENT); - } } void Register() @@ -2215,14 +2217,13 @@ class spell_alexstrasza_bunny_destroy_platform_event : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - Creature* caster = GetCaster()->ToCreature(); - caster->CastSpell(caster, SPELL_SUMMON_RED_DRAGON_BUDDY_F_CAST, true); + GetCaster()->CastSpell((Unit*)NULL, SPELL_SUMMON_RED_DRAGON_BUDDY_F_CAST); } void Register() { OnEffectHit += SpellEffectFn(spell_alexstrasza_bunny_destroy_platform_event_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT); - OnEffectHitTarget += SpellEffectFn(spell_alexstrasza_bunny_destroy_platform_event_SpellScript::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHit += SpellEffectFn(spell_alexstrasza_bunny_destroy_platform_event_SpellScript::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); } }; |