diff options
author | SnapperRy <snapperryen@gmail.com> | 2016-10-16 22:39:36 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-10-03 17:48:10 +0200 |
commit | 8a4bfe94f948ed298ebf0dc2f5cc66d450640ad0 (patch) | |
tree | 1f8e83415f2c9094f7ddab669eda4f82d0e48704 /src | |
parent | f0ddceeff40e97c19a3b9ff123d99be9172866d2 (diff) |
Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded only if that quest is used as internal flag by the server (has flag 1024 - QUEST_FLAGS_TRACKING).
(cherry picked from commit 551a8ff8ae4c5949bd5ff47c0544713e405bedce)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 6c3afc4afe7..b36bc5ccddc 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4156,8 +4156,8 @@ void Spell::EffectQuestComplete(SpellEffIndex /*effIndex*/) uint16 logSlot = player->FindQuestSlot(questId); if (logSlot < MAX_QUEST_LOG_SIZE) player->AreaExploredOrEventHappens(questId); - else if (player->CanTakeQuest(quest, false)) // Check if the quest has already been turned in. - player->SetRewardedQuest(questId); // If not, set status to rewarded without broadcasting it to client. + else if (quest->HasFlag(QUEST_FLAGS_TRACKING)) // Check if the quest is used as a serverside flag. + player->SetRewardedQuest(questId); // If so, set status to rewarded without broadcasting it to client. } } |