diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-07-28 21:11:55 +0200 |
|---|---|---|
| committer | Carbenium <carbenium@outlook.com> | 2015-09-24 19:28:00 +0200 |
| commit | 8a5d92726a0b52b70e881c595a2a8e1000d9de68 (patch) | |
| tree | 77d5dd0d5876a710cf0a35ed3c63946e661ce416 /src | |
| parent | cde1141fb45433ad867fbfa4f9b2818f57bf101d (diff) | |
Core/Spells: Fix Charge "no path" error with even bigger targets
Addition to a328a119784252c6d514436f4ceffa693ac65453 , clamp object size to [0,4] in case of very huge Creatures like Lord Marrowgar entry 36612
(cherry picked from commit 0a94382637ba9212a23e224b4ac2df114acb4ca7)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 750c3d347ed..7bdd33a74b2 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5131,12 +5131,13 @@ SpellCastResult Spell::CheckCast(bool strict) m_preGeneratedPath.SetPathLengthLimit(range); // first try with raycast, if it fails fall back to normal path - bool result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize() / 2.f, false, true); + float targetObjectSize = std::min(target->GetObjectSize(), 4.0f); + bool result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + targetObjectSize, false, true); if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; else if (!result || m_preGeneratedPath.GetPathType() & (PATHFIND_NOPATH | PATHFIND_INCOMPLETE)) { - result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize() / 2.f, false, false); + result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + targetObjectSize, false, false); if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; else if (!result || m_preGeneratedPath.GetPathType() & (PATHFIND_NOPATH | PATHFIND_INCOMPLETE)) |
