diff options
author | QAston <none@none> | 2010-08-13 20:53:33 +0200 |
---|---|---|
committer | QAston <none@none> | 2010-08-13 20:53:33 +0200 |
commit | 8b057babf2b78e51102be44026ab3ce8ab3a08b5 (patch) | |
tree | 6090bb23b06d70cd866cde0a7bea487be7cd6cea /src | |
parent | e413f20069d544b3d025d39f23cf5c3d0636d8fd (diff) |
*Fix typo in r7dd45a018254, thanks to Shauren for narrowing the falling issue to that rev.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5d88d93800e..cbf6b583d2f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22840,7 +22840,7 @@ void Player::HandleFall(MovementInfo const& movementInfo) { uint32 damage = (uint32)(damageperc * GetMaxHealth()*sWorld.getRate(RATE_DAMAGE_FALL)); - float height = movementInfo.t_pos.m_positionZ; + float height = movementInfo.pos.m_positionZ; UpdateGroundPositionZ(movementInfo.pos.m_positionX,movementInfo.pos.m_positionY,height); if (damage > 0) |