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author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-08-14 11:07:00 +0200 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-08-14 11:07:00 +0200 |
commit | 8b83ae0c0539b18d59ba7d7becb32894ed4a184d (patch) | |
tree | 1c5c326cd38c79e89bc29857659ee65c99039406 /src | |
parent | 0cb68815ec207e519a442283fa6e901ad3704833 (diff) |
Scripts/Storm Peaks: Typo in 0cb688, thanks to simlt
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/storm_peaks.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp index 2bd774cdf5b..690b8015ca6 100644 --- a/src/server/scripts/Northrend/storm_peaks.cpp +++ b/src/server/scripts/Northrend/storm_peaks.cpp @@ -738,7 +738,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript _accessoryRespawnTimer = who->ToCreature()->GetRespawnDelay(); } - void Update(uint32 const diff) + void UpdateAI(uint32 const diff) { //! We need to manually reinstall accessories because the vehicle itself is friendly to players, //! so EnterEvadeMode is never triggered. The accessory on the other hand is hostile and killable. |