diff options
author | jackpoz <giacomopoz@gmail.com> | 2014-10-26 19:37:07 +0100 |
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committer | jackpoz <giacomopoz@gmail.com> | 2014-10-26 19:37:07 +0100 |
commit | 8d39ad435a1f85d73e438c07e81003bfaa0c125f (patch) | |
tree | eb691d37ed58d661580b30a5ec2fbc9a03d972f1 /src | |
parent | d924553002339a07544063784acd6241ce469986 (diff) |
Core/AH: Code cleanup
Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch.
Reverts 28dffbee11024c1abc82a29a3fef655d9262904b
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 6 |
3 files changed, 5 insertions, 7 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 822c5a2cf04..03270114a2a 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -432,7 +432,7 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction) sScriptMgr->OnAuctionAdd(this, auction); } -bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction, uint32 /*itemEntry*/) +bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction) { bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false; @@ -489,7 +489,7 @@ void AuctionHouseObject::Update() auction->DeleteFromDB(trans); sAuctionMgr->RemoveAItem(auction->itemGUIDLow); - RemoveAuction(auction, auction->itemEntry); + RemoveAuction(auction); } // Run DB changes diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h index fc70946d6c4..af8d8d48c59 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.h +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h @@ -117,7 +117,7 @@ class AuctionHouseObject void AddAuction(AuctionEntry* auction); - bool RemoveAuction(AuctionEntry* auction, uint32 itemEntry); + bool RemoveAuction(AuctionEntry* auction); void Update(); diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 9f227bd5710..f1ec44ae4ad 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -501,9 +501,8 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) auction->DeleteFromDB(trans); - uint32 itemEntry = auction->itemEntry; sAuctionMgr->RemoveAItem(auction->itemGUIDLow); - auctionHouse->RemoveAuction(auction, itemEntry); + auctionHouse->RemoveAuction(auction); } player->SaveInventoryAndGoldToDB(trans); CharacterDatabase.CommitTransaction(trans); @@ -581,9 +580,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) auction->DeleteFromDB(trans); CharacterDatabase.CommitTransaction(trans); - uint32 itemEntry = auction->itemEntry; sAuctionMgr->RemoveAItem(auction->itemGUIDLow); - auctionHouse->RemoveAuction(auction, itemEntry); + auctionHouse->RemoveAuction(auction); } //called when player lists his bids |