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authorMitchesD <majklprofik@seznam.cz>2015-04-02 18:34:31 +0200
committerMitchesD <majklprofik@seznam.cz>2015-04-02 18:34:31 +0200
commit8d58bb93c903a6f6c781d9662688b43777d19ad1 (patch)
treec8103e539d7082d57cbbc91102f470c158722a0c /src
parent1de02764c7f66d954854f1ce7df56ffdabe9d7fe (diff)
Core/SAI: fix merge conflict
it's good to use CTRL + S
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 4b77b22da69..a3d75f1889b 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -175,7 +175,8 @@ class SmartScript
return 0;
}
- GameObject* FindGameObjectNear(WorldObject* searchObject, ObjectGuid::LowType guid) const {
+ GameObject* FindGameObjectNear(WorldObject* searchObject, uint32 guid) const
+ {
GameObject* gameObject = NULL;
CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));