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authortreeston <treeston.mmoc@gmail.com>2017-06-08 15:34:35 +0200
committerCarbenium <carbenium@outlook.com>2020-07-16 22:00:28 +0200
commit8eaf00a11f5276bf56d023a8bce11fc881466eec (patch)
tree35df81a5bb01db09b1ca2d4b8606e4bb4c9a0dc4 /src
parent51ce3b1c1dc6a53938ed6f240bac00681d18a44f (diff)
Fixed a potential crash when resuming a SplineChainMovementGenerator.
(cherry picked from commit e5301e2c989f9a0092aede92a38f8c75fb978b2a)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/MovementGenerators/SplineChainMovementGenerator.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/SplineChainMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/SplineChainMovementGenerator.cpp
index 1852a41c3be..6398a190c3f 100644
--- a/src/server/game/Movement/MovementGenerators/SplineChainMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/SplineChainMovementGenerator.cpp
@@ -71,7 +71,9 @@ void SplineChainMovementGenerator::Initialize(Unit* me)
SendPathSpline(me, partial);
TC_LOG_DEBUG("movement.splinechain", "%s: Resumed spline chain generator from resume state.", me->GetGUID().ToString().c_str());
++_nextIndex;
- if (!_msToNext)
+ if (_nextIndex >= _chainSize)
+ _msToNext = 0;
+ else if (!_msToNext)
_msToNext = 1;
_nextFirstWP = 0;
}