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authorMalcrom <malcromdev@gmail.com>2013-12-24 00:56:15 -0330
committerMalcrom <malcromdev@gmail.com>2013-12-24 00:56:15 -0330
commit8f4011cf6e0aad2af07b47b39a3672583acba2ad (patch)
tree20a8593159ef1b04ba0aef65dbccb6eff5a8adc6 /src
parentfd6167cf66d3acf56f11bdcfac0d395e33c9a242 (diff)
Scripting/Zones: Some cleanup.
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp61
-rw-r--r--src/server/scripts/EasternKingdoms/zone_duskwood.cpp132
-rw-r--r--src/server/scripts/Kalimdor/zone_darkshore.cpp161
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp91
-rw-r--r--src/server/scripts/Kalimdor/zone_durotar.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp16
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp16
7 files changed, 249 insertions, 234 deletions
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index 5a61663a0bb..c5e0c5a1391 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -49,11 +49,43 @@ EndContentData */
#define GOSSIP_SELECT10 "Ahh... Ironfoe"
#define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative"
+enum RaggedJohn
+{
+ QUEST_THE_TRUE_MASTERS = 4224,
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
+};
+
class npc_ragged_john : public CreatureScript
{
public:
npc_ragged_john() : CreatureScript("npc_ragged_john") { }
+ struct npc_ragged_johnAI : public ScriptedAI
+ {
+ npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE { }
+
+ void MoveInLineOfSight(Unit* who) OVERRIDE
+ {
+ if (who->HasAura(SPELL_MOTHERS_MILK))
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
+ {
+ DoCast(who, SPELL_WICKED_MILKING);
+ if (Player* player = who->ToPlayer())
+ player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK);
+ }
+ }
+
+ ScriptedAI::MoveInLineOfSight(who);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ };
+
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
{
player->PlayerTalkClass->ClearMenus();
@@ -105,7 +137,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF+11:
player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(4224);
+ player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS);
break;
}
return true;
@@ -116,7 +148,7 @@ public:
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (player->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(2713, creature->GetGUID());
@@ -127,31 +159,6 @@ public:
{
return new npc_ragged_johnAI(creature);
}
-
- struct npc_ragged_johnAI : public ScriptedAI
- {
- npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() OVERRIDE { }
-
- void MoveInLineOfSight(Unit* who) OVERRIDE
-
- {
- if (who->HasAura(16468))
- {
- if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
- {
- DoCast(who, 16472);
- if (Player* player = who->ToPlayer())
- player->AreaExploredOrEventHappens(4866);
- }
- }
-
- ScriptedAI::MoveInLineOfSight(who);
- }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- };
};
void AddSC_burning_steppes()
diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
index a7fa73fa4a5..7c9e33c98b7 100644
--- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
@@ -27,81 +27,45 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "Player.h"
-enum Yells
-{
- YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
- YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
- YELL_TWILIGHTCORRUPTOR_KILL = 2,
-};
-
-
-/*######
-# at_twilight_grove
-######*/
-
-class at_twilight_grove : public AreaTriggerScript
+enum TwilightCorrupter
{
-public:
- at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+ ITEM_FRAGMENT = 21149,
+ NPC_TWILIGHT_CORRUPTER = 15625,
+ YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
+ YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
+ YELL_TWILIGHTCORRUPTOR_KILL = 2,
+ SPELL_SOUL_CORRUPTION = 25805,
+ SPELL_CREATURE_OF_NIGHTMARE = 25806,
+ SPELL_LEVEL_UP = 24312,
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
- {
- if (player->HasQuestForItem(21149))
- {
- if (Unit* TCorrupter = player->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
- {
- TCorrupter->setFaction(14);
- TCorrupter->SetMaxHealth(832750);
- }
- if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
- {
- CorrupterSpeaker->SetName("Twilight Corrupter");
- CorrupterSpeaker->SetVisible(true);
- CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
- }
- }
- return false;
- };
+ EVENT_SOUL_CORRUPTION = 1,
+ EVENT_CREATURE_OF_NIGHTMARE = 2,
+ FACTION_HOSTILE = 14
};
/*######
# boss_twilight_corrupter
######*/
-enum TwilightCorrupter
-{
- SPELL_SOUL_CORRUPTION = 25805,
- SPELL_CREATURE_OF_NIGHTMARE = 25806,
- SPELL_LEVEL_UP = 24312
-};
-
class boss_twilight_corrupter : public CreatureScript
{
public:
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_twilight_corrupterAI(creature);
- }
-
struct boss_twilight_corrupterAI : public ScriptedAI
{
boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 SoulCorruption_Timer;
- uint32 CreatureOfNightmare_Timer;
- uint8 KillCount;
-
void Reset() OVERRIDE
{
- SoulCorruption_Timer = 15000;
- CreatureOfNightmare_Timer = 30000;
- KillCount = 0;
+ KillCount = 0;
}
+
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -123,19 +87,63 @@ public:
{
if (!UpdateVictim())
return;
- if (SoulCorruption_Timer <= diff)
- {
- DoCastVictim(SPELL_SOUL_CORRUPTION);
- SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
- } else SoulCorruption_Timer-=diff;
- if (CreatureOfNightmare_Timer <= diff)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
- CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
- } else CreatureOfNightmare_Timer-=diff;
+ switch (eventId)
+ {
+ case EVENT_SOUL_CORRUPTION:
+ DoCastVictim(SPELL_SOUL_CORRUPTION);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
+ break;
+ case EVENT_CREATURE_OF_NIGHTMARE:
+ DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
+ break;
+ default:
+ break;
+ }
+ }
DoMeleeAttackIfReady();
- };
+ }
+
+ private:
+ EventMap _events;
+ uint8 KillCount;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_twilight_corrupterAI(creature);
+ }
+};
+
+/*######
+# at_twilight_grove
+######*/
+
+class at_twilight_grove : public AreaTriggerScript
+{
+public:
+ at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
+ {
+ if (player->HasQuestForItem(ITEM_FRAGMENT))
+ {
+ if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
+ corrupter->setFaction(FACTION_HOSTILE);
+
+ if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
+ {
+ CorrupterSpeaker->SetName("Twilight Corrupter");
+ CorrupterSpeaker->SetVisible(true);
+ CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
+ }
+ }
+ return false;
};
};
diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp
index b9b436002b8..5bb1a937035 100644
--- a/src/server/scripts/Kalimdor/zone_darkshore.cpp
+++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp
@@ -63,26 +63,6 @@ class npc_kerlonian : public CreatureScript
public:
npc_kerlonian() : CreatureScript("npc_kerlonian") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_SLEEPER_AWAKENED)
- {
- if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI()))
- {
- creature->SetStandState(UNIT_STAND_STATE_STAND);
- creature->AI()->Talk(SAY_KER_START, player);
- pKerlonianAI->StartFollow(player, FACTION_KER_ESCORTEE, quest);
- }
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_kerlonianAI(creature);
- }
-
struct npc_kerlonianAI : public FollowerAI
{
npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { }
@@ -144,7 +124,7 @@ public:
SetFollowPaused(false);
}
- void UpdateFollowerAI(uint32 Diff) OVERRIDE
+ void UpdateFollowerAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
{
@@ -153,13 +133,13 @@ public:
if (!HasFollowState(STATE_FOLLOW_PAUSED))
{
- if (FallAsleepTimer <= Diff)
+ if (FallAsleepTimer <= diff)
{
SetSleeping();
FallAsleepTimer = urand(25000, 90000);
}
else
- FallAsleepTimer -= Diff;
+ FallAsleepTimer -= diff;
}
return;
@@ -169,6 +149,25 @@ public:
}
};
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ {
+ if (quest->GetQuestId() == QUEST_SLEEPER_AWAKENED)
+ {
+ if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI()))
+ {
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->AI()->Talk(SAY_KER_START, player);
+ pKerlonianAI->StartFollow(player, FACTION_KER_ESCORTEE, quest);
+ }
+ }
+
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_kerlonianAI(creature);
+ }
};
/*####
@@ -203,27 +202,23 @@ class npc_prospector_remtravel : public CreatureScript
public:
npc_prospector_remtravel() : CreatureScript("npc_prospector_remtravel") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ struct npc_prospector_remtravelAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
- {
- if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID());
-
- creature->setFaction(FACTION_ESCORTEE);
- }
+ npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { }
- return true;
- }
+ void Reset() OVERRIDE { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_prospector_remtravelAI(creature);
- }
+ void EnterCombat(Unit* who) OVERRIDE
+ {
+ if (urand(0, 1))
+ Talk(SAY_REM_AGGRO, who);
+ }
- struct npc_prospector_remtravelAI : public npc_escortAI
- {
- npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { }
+ void JustSummoned(Creature* /*pSummoned*/) OVERRIDE
+ {
+ //unsure if it should be any
+ //pSummoned->AI()->AttackStart(me);
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -285,22 +280,25 @@ public:
}
}
}
+ };
- void Reset() OVERRIDE { }
-
- void EnterCombat(Unit* who) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ {
+ if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
{
- if (urand(0, 1))
- Talk(SAY_REM_AGGRO, who);
- }
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI()))
+ pEscortAI->Start(false, false, player->GetGUID());
- void JustSummoned(Creature* /*pSummoned*/) OVERRIDE
- {
- //unsure if it should be any
- //pSummoned->AI()->AttackStart(me);
+ creature->setFaction(FACTION_ESCORTEE);
}
- };
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_prospector_remtravelAI(creature);
+ }
};
/*####
@@ -323,37 +321,6 @@ class npc_threshwackonator : public CreatureScript
public:
npc_threshwackonator() : CreatureScript("npc_threshwackonator") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
-
- if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI()))
- {
- creature->AI()->Talk(EMOTE_START);
- pThreshAI->StartFollow(player);
- }
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_threshwackonatorAI(creature);
- }
-
struct npc_threshwackonatorAI : public FollowerAI
{
npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { }
@@ -386,6 +353,36 @@ public:
}
};
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ {
+ player->PlayerTalkClass->ClearMenus();
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
+ {
+ player->CLOSE_GOSSIP_MENU();
+
+ if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI()))
+ {
+ creature->AI()->Talk(EMOTE_START);
+ pThreshAI->StartFollow(player);
+ }
+ }
+
+ return true;
+ }
+
+ bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ {
+ if (player->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_threshwackonatorAI(creature);
+ }
};
void AddSC_darkshore()
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index b748db4592c..07609dac61f 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -61,18 +61,6 @@ class npc_aged_dying_ancient_kodo : public CreatureScript
public:
npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { }
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
- {
- player->TalkedToCreature(creature->GetEntry(), 0);
- player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
- }
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
struct npc_aged_dying_ancient_kodoAI : public ScriptedAI
{
npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { }
@@ -111,6 +99,18 @@ public:
}
};
+ bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ {
+ if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
+ {
+ player->TalkedToCreature(creature->GetEntry(), 0);
+ player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
+ }
+
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ return true;
+ }
+
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_aged_dying_ancient_kodoAI(creature);
@@ -126,7 +126,7 @@ public:
enum Iruxos
{
QUEST_HAND_IRUXOS = 5381,
- NPC_DEMON_SPIRIT = 11876,
+ NPC_DEMON_SPIRIT = 11876
};
class go_iruxos : public GameObjectScript
@@ -157,28 +157,21 @@ class npc_dalinda : public CreatureScript
public:
npc_dalinda() : CreatureScript("npc_dalinda") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL)
- {
- if (npc_escortAI* escortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI()))
- {
- escortAI->Start(true, false, player->GetGUID());
- creature->setFaction(113);
- }
- }
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_dalindaAI(creature);
- }
-
struct npc_dalindaAI : public npc_escortAI
{
npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { }
+ void Reset() OVERRIDE { }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ if (Player* player = GetPlayerForEscort())
+ player->FailQuest(QUEST_RETURN_TO_VAHLARRIEL);
+ return;
+ }
+
void WaypointReached(uint32 waypointId) OVERRIDE
{
Player* player = GetPlayerForEscort();
@@ -195,25 +188,34 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
-
- void Reset() OVERRIDE { }
-
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- if (Player* player = GetPlayerForEscort())
- player->FailQuest(QUEST_RETURN_TO_VAHLARRIEL);
- return;
- }
+ npc_escortAI::UpdateAI(diff);
- void UpdateAI(uint32 Diff) OVERRIDE
- {
- npc_escortAI::UpdateAI(Diff);
if (!UpdateVictim())
return;
+
DoMeleeAttackIfReady();
}
};
+
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ {
+ if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL)
+ {
+ if (npc_escortAI* escortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI()))
+ {
+ escortAI->Start(true, false, player->GetGUID());
+ creature->setFaction(113);
+ }
+ }
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_dalindaAI(creature);
+ }
};
/*######
@@ -223,8 +225,7 @@ public:
enum DemonPortal
{
NPC_DEMON_GUARDIAN = 11937,
-
- QUEST_PORTAL_OF_THE_LEGION = 5581,
+ QUEST_PORTAL_OF_THE_LEGION = 5581
};
class go_demon_portal : public GameObjectScript
diff --git a/src/server/scripts/Kalimdor/zone_durotar.cpp b/src/server/scripts/Kalimdor/zone_durotar.cpp
index f6d3a5c5e4c..2074598e304 100644
--- a/src/server/scripts/Kalimdor/zone_durotar.cpp
+++ b/src/server/scripts/Kalimdor/zone_durotar.cpp
@@ -87,17 +87,17 @@ public:
}
}
- void UpdateAI(uint32 Diff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
if (work == true)
me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD);
- if (RebuffTimer <= Diff)
+ if (RebuffTimer <= diff)
{
DoCast(me, SPELL_BUFF_SLEEP);
RebuffTimer = 300000; //Rebuff agian in 5 minutes
}
else
- RebuffTimer -= Diff;
+ RebuffTimer -= diff;
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index 34a217b6418..5c4efcc2430 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -56,21 +56,21 @@ public:
SetCombatMovement(false);
}
- uint64 uiTargetGUID;
+ uint64 targetGUID;
void Reset() OVERRIDE
{
- uiTargetGUID = 0;
+ targetGUID = 0;
}
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
{
if (me->IsNonMeleeSpellCasted(false))
return;
if (me->GetEntry() == NPC_WARMAGE_SARINA)
{
- if (!uiTargetGUID)
+ if (!targetGUID)
{
std::list<Creature*> orbList;
GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
@@ -82,7 +82,7 @@ public:
{
if (pOrb->GetPositionY() < 1000)
{
- uiTargetGUID = pOrb->GetGUID();
+ targetGUID = pOrb->GetGUID();
break;
}
}
@@ -91,13 +91,13 @@ public:
}
}else
{
- if (!uiTargetGUID)
+ if (!targetGUID)
if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
- uiTargetGUID = pOrb->GetGUID();
+ targetGUID = pOrb->GetGUID();
}
- if (Creature* pOrb = me->GetCreature(*me, uiTargetGUID))
+ if (Creature* pOrb = me->GetCreature(*me, targetGUID))
DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 083b4f879ee..cf66ef4fb47 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -35,8 +35,8 @@ Script Data End */
enum Spells
{
- SPELL_TRESPASSER_A = 54028,
- SPELL_TRESPASSER_H = 54029,
+ SPELL_TRESPASSER_A = 54028,
+ SPELL_TRESPASSER_H = 54029,
SPELL_SUNREAVER_DISGUISE_FEMALE = 70973,
SPELL_SUNREAVER_DISGUISE_MALE = 70974,
@@ -46,8 +46,10 @@ enum Spells
enum NPCs // All outdoor guards are within 35.0f of these NPCs
{
- NPC_APPLEBOUGH_A = 29547,
- NPC_SWEETBERRY_H = 29715,
+ NPC_APPLEBOUGH_A = 29547,
+ NPC_SWEETBERRY_H = 29715,
+ NPC_SILVER_COVENANT_GUARDIAN_MAGE = 29254,
+ NPC_SUNREAVER_GUARDIAN_MAGE = 29255,
};
class npc_mageguard_dalaran : public CreatureScript
@@ -89,7 +91,7 @@ public:
switch (me->GetEntry())
{
- case 29254:
+ case NPC_SILVER_COVENANT_GUARDIAN_MAGE:
if (player->GetTeam() == HORDE) // Horde unit found in Alliance area
{
if (GetClosestCreatureWithEntry(me, NPC_APPLEBOUGH_A, 32.0f))
@@ -101,7 +103,7 @@ public:
DoCast(who, SPELL_TRESPASSER_A); // Teleport the Horde unit out
}
break;
- case 29255:
+ case NPC_SUNREAVER_GUARDIAN_MAGE:
if (player->GetTeam() == ALLIANCE) // Alliance unit found in Horde area
{
if (GetClosestCreatureWithEntry(me, NPC_SWEETBERRY_H, 32.0f))
@@ -133,7 +135,7 @@ public:
enum HiraSnowdawn
{
- SPELL_COLD_WEATHER_FLYING = 54197
+ SPELL_COLD_WEATHER_FLYING = 54197
};
#define GOSSIP_TEXT_TRAIN_HIRA "I seek training to ride a steed."