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authorShauren <shauren.trinity@gmail.com>2011-03-22 21:51:39 +0100
committerShauren <shauren.trinity@gmail.com>2011-03-22 21:51:39 +0100
commit8f565b7e13908d10ce6c44ce91659b347b7f53f1 (patch)
tree854f23f49e1c08823da68c06977bbe57b4b3a454 /src
parent99a44a653089cd94bef899288a0121e934b3785b (diff)
Core/Auras: Do not save Incanter's Absorbtion proc to database, its unique way of stacking causes problems and aborts entire save transaction
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index ff83372d96f..ccfa848811f 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -816,6 +816,11 @@ bool Aura::CanBeSaved() const
if (HasEffectType(SPELL_AURA_OPEN_STABLE))
return false;
+ // Incanter's Absorbtion - considering the minimal duration and problems with aura stacking
+ // we skip saving this aura
+ if (GetId() == 44413)
+ return false;
+
return true;
}