diff options
author | linencloth <none@none> | 2010-11-15 23:08:02 +0100 |
---|---|---|
committer | linencloth <none@none> | 2010-11-15 23:08:02 +0100 |
commit | 8f96f37c2e5262efcd01bb6e6cd1af0df50c679f (patch) | |
tree | 2e791815c34f3ffa0701af9bf21aa0366d9fd501 /src | |
parent | 8bb215d938f2df2a4bb123474308d28d7f15824c (diff) |
Core/Players: Cleanup the visibility updater
--HG--
branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 843cbb1d7fe..323fe894433 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20698,17 +20698,15 @@ void Player::UpdateObjectVisibility(bool forced) else { Unit::UpdateObjectVisibility(true); - // updates visibility of all objects around point of view for current player - Trinity::VisibleNotifier notifier(*this); - m_seer->VisitNearbyObject(GetVisibilityRange(), notifier); - notifier.SendToSelf(); // send gathered data + UpdateVisibilityForPlayer(); } } void Player::UpdateVisibilityForPlayer() { + // updates visibility of all objects around point of view for current player Trinity::VisibleNotifier notifier(*this); - m_seer->VisitNearbyObject(GetVisibilityRange(), notifier); + m_seer->VisitNearbyObject(GetSightRange(), notifier); notifier.SendToSelf(); // send gathered data } |