diff options
author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-18 00:56:25 +0100 |
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committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-18 00:56:25 +0100 |
commit | 9004d39c09081e40fc6b18a356f1c9d79bc76ee3 (patch) | |
tree | 47dd5298111ee0ec89ff3135ade1eb31fc481857 /src | |
parent | 01fbbf3b9352b6dcbedb39711fc2edd137e9f5b9 (diff) |
Core: Whitespace cleanup
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Accounts/AccountMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 28 |
3 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index b1d0087c32c..036cff1902d 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -1,4 +1,4 @@ -/* + /* * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 53f9a948edf..fa7ef5189fb 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16601,7 +16601,7 @@ void Unit::ChangeSeat(int8 seatId, bool next) // The second part of the check will only return true if seatId >= 0. @Vehicle::GetNextEmptySeat makes sure of that. if (seat == m_vehicle->Seats.end() || seat->second.Passenger) return; - + // Todo: the functions below could be consolidated and refactored to take // SeatMap::const_iterator as parameter, to save redundant map lookups. m_vehicle->RemovePassenger(this); diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index c80d161f3e2..c70d6413886 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -136,7 +136,7 @@ void Vehicle::InstallAllAccessories(bool evading) * @fn void Vehicle::Uninstall() * * @brief Removes all passengers and sets status to STATUS_UNINSTALLING. - * No new passengers can be added to the vehicle after this call. + * No new passengers can be added to the vehicle after this call. * * @author Machiavelli * @date 17-2-2013 @@ -177,7 +177,7 @@ void Vehicle::Reset(bool evading /*= false*/) return; sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Reset (Entry: %u, GuidLow: %u, DBGuid: %u)", GetCreatureEntry(), _me->GetGUIDLow(), _me->ToCreature()->GetDBTableGUIDLow()); - + ApplyAllImmunities(); InstallAllAccessories(evading); @@ -370,8 +370,8 @@ SeatMap::const_iterator Vehicle::GetNextEmptySeat(int8 seatId, bool next) const * * @param entry The NPC entry of accessory. * @param seatId Identifier for the seat to add the accessory to. - * @param minion true if accessory considered a 'minion'. Implies that the accessory will despawn when the vehicle despawns. - * Essentially that it has no life without the vehicle. Their fates are bound. + * @param minion true if accessory considered a 'minion'. Implies that the accessory will despawn when the vehicle despawns. + * Essentially that it has no life without the vehicle. Their fates are bound. * @param type See enum @SummonType. * @param summonTime Time after which the minion is despawned in case of a timed despawn @type specified. */ @@ -382,7 +382,7 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 typ if (_status == STATUS_UNINSTALLING) { sLog->outError(LOG_FILTER_VEHICLES, "Vehicle (GuidLow: %u, DB GUID: %u, Entry: %u) attempts to install accessory (Entry: %u) on seat %i with STATUS_UNINSTALLING! " - "Check Uninstall/PassengerBoarded script hooks for errors.", _me->GetGUIDLow(), + "Check Uninstall/PassengerBoarded script hooks for errors.", _me->GetGUIDLow(), (_me->GetTypeId() == TYPEID_UNIT ? _me->ToCreature()->GetDBTableGUIDLow() : _me->GetGUIDLow()), GetCreatureEntry(), entry, (int32)seatId); return; } @@ -428,7 +428,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) } sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s scheduling enter vehicle (entry: %u, vehicleId: %u, guid: %u (dbguid: %s) on seat %d", - unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), + unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (_me->GetTypeId() == TYPEID_UNIT ? _me->ToCreature()->GetDBTableGUIDLow() : 0), seatId); // The seat selection code may kick other passengers off the vehicle. @@ -496,7 +496,7 @@ void Vehicle::RemovePassenger(Unit* unit) SeatMap::iterator seat = GetSeatIteratorForPassenger(unit); ASSERT(seat != Seats.end()); - sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s exit vehicle entry %u id %u dbguid %u seat %d", + sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s exit vehicle entry %u id %u dbguid %u seat %d", unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (int32)seat->first); seat->second.Passenger = 0; @@ -690,8 +690,8 @@ void Vehicle::CalculatePassengerOffset(float& x, float& y, float& z, float& o) /** * @fn void Vehicle::CancelJoinEvent(VehicleJoinEvent* e) * - * @brief Aborts delayed @VehicleJoinEvent objects. - * Implies that the related unit will not be boarding the vehicle after all. + * @brief Aborts delayed @VehicleJoinEvent objects. + * Implies that the related unit will not be boarding the vehicle after all. * * @author Machiavelli * @date 17-2-2013 @@ -717,7 +717,7 @@ void Vehicle::CancelJoinEvent(VehicleJoinEvent* e) * @param parameter2 Unused. * * @return true, cannot fail. - * + * */ bool VehicleJoinEvent::Execute(uint64, uint32) @@ -745,7 +745,7 @@ bool VehicleJoinEvent::Execute(uint64, uint32) Player* player = Passenger->ToPlayer(); if (player) { - // drop flag + // drop flag if (Battleground* bg = player->GetBattleground()) bg->EventPlayerDroppedFlag(player); @@ -771,7 +771,7 @@ bool VehicleJoinEvent::Execute(uint64, uint32) Passenger->SendClearTarget(); // SMSG_BREAK_TARGET Passenger->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) // also adds MOVEMENTFLAG_ROOT - + Movement::MoveSplineInit init(Passenger); init.DisableTransportPathTransformations(); init.MoveTo(veSeat->m_attachmentOffsetX, veSeat->m_attachmentOffsetY, veSeat->m_attachmentOffsetZ); @@ -814,11 +814,11 @@ void VehicleJoinEvent::Abort(uint64) sLog->outDebug(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, board on vehicle GuidLow: %u, Entry: %u SeatId: %i cancelled", Passenger->GetGUIDLow(), Passenger->GetEntry(), Target->GetBase()->GetGUIDLow(), Target->GetBase()->GetEntry(), (int32)Seat->first); - /// @SPELL_AURA_CONTROL_VEHICLE auras can be applied even when the passenger is not (yet) on the vehicle. + /// @SPELL_AURA_CONTROL_VEHICLE auras can be applied even when the passenger is not (yet) on the vehicle. /// When this code is triggered it means that something went wrong in @Vehicle::AddPassenger, and we should remove /// the aura manually. Target->GetBase()->RemoveAurasByType(SPELL_AURA_CONTROL_VEHICLE, Passenger->GetGUID()); - + if (Passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY)) Passenger->ToTempSummon()->UnSummon(); } |