diff options
author | Nay <dnpd.dd@gmail.com> | 2012-08-30 06:31:25 -0700 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-08-30 06:31:25 -0700 |
commit | 902d48811ee476e735e5bc0ad61f9948888db82c (patch) | |
tree | 3665de711078d170351de6bb3bde639f6b20c897 /src | |
parent | dd98331999feb30010446d2e01012cc027988b30 (diff) | |
parent | 28a478589d2668c52c4ba492c4fda3428668d5a9 (diff) |
Merge pull request #7571 from daniik/master
Remove duplicated code in FleeingMovementGenerator
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index 08e27abf050..7e130a2c143 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -407,10 +407,6 @@ bool TimedFleeingMovementGenerator::Update(Unit & owner, const uint32& time_diff if (i_totalFleeTime.Passed()) return false; - i_totalFleeTime.Update(time_diff); - if (i_totalFleeTime.Passed()) - return false; - // This calls grant-parent Update method hiden by FleeingMovementGenerator::Update(Creature &, const uint32 &) version // This is done instead of casting Unit& to Creature& and call parent method, then we can use Unit directly return MovementGeneratorMedium< Creature, FleeingMovementGenerator<Creature> >::Update(owner, time_diff); |