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authorQAston <none@none>2009-07-31 17:24:11 +0200
committerQAston <none@none>2009-07-31 17:24:11 +0200
commit91d7f59cf7e9a2aa5fa322147bde7a8964506eb2 (patch)
tree03f9bef0d46e835c244134df58b8e285575ec1ac /src
parent0fdd7cd5ded7e781e4e92edbf7d7d03a7a9bd524 (diff)
*Tempfix for a crash caused by trying to access db script while out of world. This will probably not fix all related issues - it's safer to use rev 4666 or older. Sorry for this problem, 1:1 merge from MaNGOS will never happen again. Issue is going to be solved with map handling change upcoming soon.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 2dca13cd08a..254cb416cf5 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5501,7 +5501,8 @@ void Spell::EffectScriptEffect(uint32 effIndex)
// normal DB scripted effect
sLog.outDebug("Spell ScriptStart spellid %u in EffectScriptEffect ", m_spellInfo->Id);
- m_caster->GetMap()->ScriptsStart(sSpellScripts, m_spellInfo->Id, m_caster, unitTarget);
+ if (m_caster->FindMap())
+ m_caster->GetMap()->ScriptsStart(sSpellScripts, m_spellInfo->Id, m_caster, unitTarget);
}
void Spell::EffectSanctuary(uint32 /*i*/)