diff options
author | Shocker <none@none> | 2010-08-25 21:23:28 +0300 |
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committer | Shocker <none@none> | 2010-08-25 21:23:28 +0300 |
commit | 91ebad0016d102ee9a10c5804ace08b41e6ac4e2 (patch) | |
tree | 6bcfaafed4e2b66efa76a9f928b4955b25a47486 /src | |
parent | e8a7a53bfa26c3809d3540cfeae81efd04a3ae5d (diff) |
* Add support for quest 1393 (Galen's Escape), original code by przemratajczak, port by McBitter, closes issue 3463
* Fix typo in AuctionHouseHandler, thanks GriffonHeart, fixes issue 3609
* Forgotten thanks
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp | 155 |
3 files changed, 158 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 2a4a313a8ab..362f9f7e986 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -215,6 +215,7 @@ void AddSC_silvermoon_city(); void AddSC_silverpine_forest(); void AddSC_stormwind_city(); void AddSC_stranglethorn_vale(); +void AddSC_swamp_of_sorrows(); void AddSC_tirisfal_glades(); void AddSC_undercity(); void AddSC_western_plaguelands(); @@ -793,6 +794,7 @@ void AddEasternKingdomsScripts() AddSC_silverpine_forest(); AddSC_stormwind_city(); AddSC_stranglethorn_vale(); + AddSC_swamp_of_sorrows(); AddSC_tirisfal_glades(); AddSC_undercity(); AddSC_western_plaguelands(); diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index 4d8b544b850..9c3c395cfd2 100644 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -305,7 +305,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data) return; } - if (pl->HasEnoughMoney(price)) + if (!pl->HasEnoughMoney(price)) { //you don't have enought money!, client tests! //SendAuctionCommandResult(auction->auctionId, AUCTION_PLACE_BID, ???); diff --git a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp new file mode 100644 index 00000000000..f957bec940f --- /dev/null +++ b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp @@ -0,0 +1,155 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + + +#include "ScriptPCH.h" +#include "ScriptedEscortAI.h" + +/*###### +## npc_galen_goodward +######*/ + +enum Galen +{ + QUEST_GALENS_ESCAPE = 1393, + + GO_GALENS_CAGE = 37118, + + SAY_PERIODIC = -1000500, + SAY_QUEST_ACCEPTED = -1000501, + SAY_ATTACKED_1 = -1000502, + SAY_ATTACKED_2 = -1000503, + SAY_QUEST_COMPLETE = -1000504, + EMOTE_WHISPER = -1000505, + EMOTE_DISAPPEAR = -1000506 +}; + +class npc_galen_goodward : public CreatureScript +{ +public: + + npc_galen_goodward() : CreatureScript("npc_galen_goodward") { } + + bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + { + if (quest->GetQuestId() == QUEST_GALENS_ESCAPE) + { + CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, pCreature->AI())->Start(false, false, pPlayer->GetGUID()); + pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); + DoScriptText(SAY_QUEST_ACCEPTED, pCreature); + } + return true; + } + + CreatureAI* GetAI(Creature* pCreature) const + { + return new npc_galen_goodwardAI(pCreature); + } + + struct npc_galen_goodwardAI : public npc_escortAI + { + npc_galen_goodwardAI(Creature* pCreature) : npc_escortAI(pCreature) + { + m_uiGalensCageGUID = 0; + Reset(); + } + + uint64 m_uiGalensCageGUID; + uint32 m_uiPeriodicSay; + + void Reset() + { + m_uiPeriodicSay = 6000; + } + + void EnterCombat(Unit* pWho) + { + if (HasEscortState(STATE_ESCORT_ESCORTING)) + DoScriptText(RAND(SAY_ATTACKED_1, SAY_ATTACKED_2), me, pWho); + } + + void WaypointStart(uint32 uiPointId) + { + switch (uiPointId) + { + case 0: + { + GameObject* pCage = NULL; + if (m_uiGalensCageGUID) + pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID); + else + pCage = GetClosestGameObjectWithEntry(me, GO_GALENS_CAGE, INTERACTION_DISTANCE); + if (pCage) + { + pCage->UseDoorOrButton(); + m_uiGalensCageGUID = pCage->GetGUID(); + } + break; + } + case 21: + DoScriptText(EMOTE_DISAPPEAR, me); + break; + } + } + + void WaypointReached(uint32 uiPointId) + { + switch (uiPointId) + { + case 0: + if (GameObject* pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID)) + pCage->ResetDoorOrButton(); + break; + case 20: + if (Player* pPlayer = GetPlayerForEscort()) + { + me->SetFacingToObject(pPlayer); + DoScriptText(SAY_QUEST_COMPLETE, me, pPlayer); + DoScriptText(EMOTE_WHISPER, me, pPlayer); + pPlayer->GroupEventHappens(QUEST_GALENS_ESCAPE, me); + } + SetRun(true); + break; + } + } + + void UpdateAI(const uint32 uiDiff) + { + npc_escortAI::UpdateAI(uiDiff); + + if (HasEscortState(STATE_ESCORT_NONE)) + return; + + if (m_uiPeriodicSay < uiDiff) + { + if (!HasEscortState(STATE_ESCORT_ESCORTING)) + DoScriptText(SAY_PERIODIC, me); + m_uiPeriodicSay = 15000; + } + else + m_uiPeriodicSay -= uiDiff; + + DoMeleeAttackIfReady(); + } + }; +}; + +void AddSC_swamp_of_sorrows() +{ + new npc_galen_goodward(); +} |