diff options
author | megamage <none@none> | 2008-11-26 13:03:47 -0600 |
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committer | megamage <none@none> | 2008-11-26 13:03:47 -0600 |
commit | 925a01348309dcd5ae4938fd903a97871c95e4fd (patch) | |
tree | e917f2aa8da8e9dd5d324ff62eef40c5215625f4 /src | |
parent | 504a5a69db87de2cb1a1bc3ff6290debe5531309 (diff) |
*Fix a typo. Now -AP spells (roar/shout/screech) should work correctly.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/StatSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 64bad232994..af1f2302482 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -748,7 +748,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) //float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType)/ 14.0f * att_speed; float base_value = GetModifierValue(unitMod, BASE_VALUE) + (weapon_mindamage + weapon_maxdamage) / 6 - / GetTotalAttackPowerValue(attType) * getLevel() * 5; + * GetTotalAttackPowerValue(attType) / (getLevel() * 5); float base_pct = GetModifierValue(unitMod, BASE_PCT); float total_value = GetModifierValue(unitMod, TOTAL_VALUE); float total_pct = GetModifierValue(unitMod, TOTAL_PCT); |