diff options
author | Machiavelli <none@none> | 2009-11-03 13:37:54 +0100 |
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committer | Machiavelli <none@none> | 2009-11-03 13:37:54 +0100 |
commit | 93d543a9c1898839177dbe6499c5b36432639191 (patch) | |
tree | deefe70b42012e0224049ec67d45e903b89ba9d9 /src | |
parent | 609b8246f508053d4bb1441754af1da785c98867 (diff) |
Do not proc Blood Aura from Improved Blood Presence (removed in 3.1)
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a16a74431ec..299e740c4be 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6810,8 +6810,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger if (GetTypeId() != TYPEID_PLAYER) return false; basepoints0 = triggerAmount * damage / 100; - // Blood Aura - triggered_spell_id = 53168; break; } // Butchery |