diff options
| author | Keader <keader.android@gmail.com> | 2019-08-13 08:55:00 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-08-13 08:55:00 -0300 |
| commit | 95284b23d1e48883fe738ecf5a12c4253566894e (patch) | |
| tree | c0b60c9742a64fa056ac6efc23c5fd6c7f6f9847 /src | |
| parent | af874a211c0f064bd685cddeded3ca7d6d690e8f (diff) | |
Core/Spells: Fixed SPELL_EFFECT_DISPEL when target has 2 spells with same ID (#23710)
Ty sirikfoll for all help :)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 86882d5714f..f71c29c8eb6 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2290,7 +2290,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex) { auto successItr = std::find_if(successList.begin(), successList.end(), [&itr](DispelableAura& dispelAura) -> bool { - if (dispelAura.GetAura()->GetId() == itr->GetAura()->GetId()) + if (dispelAura.GetAura()->GetId() == itr->GetAura()->GetId() && dispelAura.GetAura()->GetCaster() == itr->GetAura()->GetCaster()) return true; return false; |
