diff options
author | Nawuko <nawuko@nitx.de> | 2016-04-25 11:46:35 -0300 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-01-08 18:06:43 +0100 |
commit | 955bfae5efbb7cb0de367db539e03716691e75ba (patch) | |
tree | 37f48b60db21d0e5f34e7b6ac073a2dce423281b /src | |
parent | 86aa3997e4bdf6ee8a475e884cdb8b670eca790d (diff) |
Core/Movement: Fix issues where creatures cancel spell casts chasing target and Implement SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING
(cherry picked from commit bf2cee8cce39e64590dc68bc35e5d3d2dd19cbaf)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 3 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
-rwxr-xr-x | src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 13 |
5 files changed, 26 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 871b04c46f5..6f23f57b3c7 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2983,6 +2983,15 @@ int32 Unit::GetCurrentSpellCastTime(uint32 spell_id) const return 0; } +bool Unit::CanMoveDuringChannel() const +{ + if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL]) + if (spell->getState() != SPELL_STATE_FINISHED) + return spell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING) && spell->IsChannelActive(); + + return false; +} + bool Unit::isInFrontInMap(Unit const* target, float distance, float arc) const { return IsWithinDistInMap(target, distance) && HasInArc(arc, target); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 6e16f94422c..26bf7a56751 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1957,6 +1957,9 @@ class TC_GAME_API Unit : public WorldObject virtual SpellInfo const* GetCastSpellInfo(SpellInfo const* spellInfo) const; uint32 GetCastSpellXSpellVisualId(SpellInfo const* spellInfo) const; + // Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING + bool CanMoveDuringChannel() const; + SpellHistory* GetSpellHistory() { return _spellHistory; } SpellHistory const* GetSpellHistory() const { return _spellHistory; } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index e2366680b81..5a7f92babb9 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -540,7 +540,7 @@ enum SpellAttr4 enum SpellAttr5 { - SPELL_ATTR5_UNK0 = 0x00000001, // 0 + SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001, // 0 available casting channel spell when moving SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // 1 not need reagents if UNIT_FLAG_PREPARATION SPELL_ATTR5_UNK2 = 0x00000004, // 2 SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // 3 usable while stunned diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 1d160aad634..04f4c9edb63 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -36,6 +36,9 @@ void TargetedMovementGeneratorMedium<T, D>::_setTargetLocation(T* owner, bool up if (owner->HasUnitState(UNIT_STATE_NOT_MOVE)) return; + if (owner->HasUnitState(UNIT_STATE_CASTING) && !owner->CanMoveDuringChannel()) + return; + if (owner->GetTypeId() == TYPEID_UNIT && !i_target->isInAccessiblePlaceFor(owner->ToCreature())) { owner->ToCreature()->SetCannotReachTarget(true); @@ -146,7 +149,7 @@ bool TargetedMovementGeneratorMedium<T, D>::DoUpdate(T* owner, uint32 time_diff) } // prevent movement while casting spells with cast time or channel time - if (owner->HasUnitState(UNIT_STATE_CASTING)) + if (owner->HasUnitState(UNIT_STATE_CASTING) && !owner->CanMoveDuringChannel()) { if (!owner->IsStopped()) owner->StopMoving(); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 69e2369da39..6fc944770fd 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3036,14 +3036,19 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered } // don't allow channeled spells / spells with cast time to be cast while moving + // exception are only channeled spells that have no casttime and SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING // (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in) // don't cancel spells which are affected by a SPELL_AURA_CAST_WHILE_WALKING effect if (((m_spellInfo->IsChanneled() || m_casttime) && m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->isMoving() && m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT) && !m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) { - SendCastResult(SPELL_FAILED_MOVING); - finish(false); - return; + // 1. Is a channel spell, 2. Has no casttime, 3. And has flag to allow movement during channel + if (!(m_spellInfo->IsChanneled() && !m_casttime && m_spellInfo->HasAttribute(SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING))) + { + SendCastResult(SPELL_FAILED_MOVING); + finish(false); + return; + } } // set timer base at cast time @@ -3589,7 +3594,7 @@ void Spell::update(uint32 difftime) !m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) { // don't cancel for melee, autorepeat, triggered and instant spells - if (!IsNextMeleeSwingSpell() && !IsAutoRepeat() && !IsTriggered()) + if (!IsNextMeleeSwingSpell() && !IsAutoRepeat() && !IsTriggered() && !(IsChannelActive() && m_spellInfo->HasAttribute(SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING))) cancel(); } |