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authorTrisjdc <trisjdc@gmail.com>2014-05-15 17:02:14 +0100
committerUnholychick <lucas__jensen@hotmail.com>2014-06-09 23:10:34 +0200
commit95a94f89b23e5db2b77f3fcd1117cf62123cef1e (patch)
tree9ca24f5b9a4aa600bff075062ec019862fd7135a /src
parenteb414532fe42d4bc725cb98b41965b392fb130ce (diff)
Core/Spells: Fix Cheat Death formula
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 4efa1374ec7..a84cdbef1b3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10280,9 +10280,10 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui
case 2109:
if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL)
{
- if (GetTypeId() != TYPEID_PLAYER)
- continue;
- float mod = ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f);
+ // Patch 2.4.3: The resilience required to reach the 90% damage reduction cap
+ // is 22.5% critical strike damage reduction, or 444 resilience.
+ // To calculate for 90%, we multiply the 100% by 4 (22.5% * 4 = 90%)
+ float mod = -1.0f * GetMeleeCritDamageReduction(400);
AddPct(TakenTotalMod, std::max(mod, float((*i)->GetAmount())));
}
break;
@@ -11364,9 +11365,10 @@ uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackT
case 2109:
if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL)
{
- if (GetTypeId() != TYPEID_PLAYER)
- continue;
- float mod = ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f);
+ // Patch 2.4.3: The resilience required to reach the 90% damage reduction cap
+ // is 22.5% critical strike damage reduction, or 444 resilience.
+ // To calculate for 90%, we multiply the 100% by 4 (22.5% * 4 = 90%)
+ float mod = -1.0f * GetMeleeCritDamageReduction(400);
AddPct(TakenTotalMod, std::max(mod, float((*i)->GetAmount())));
}
break;