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authorMachiavelli <none@none>2010-04-28 16:11:27 +0200
committerMachiavelli <none@none>2010-04-28 16:11:27 +0200
commit95e5ba5bdb69443ab2b3221be0008804b71fc5ce (patch)
treeb58f4c3f27bf834846e82da663c02db98cc81ed9 /src
parentab013e42c92065abe99b4e02b812fc5bdd009cca (diff)
Remove a remnant from debugging code from prev. commit. (sorry)
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 4766413de63..f76a0b20b2a 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16295,7 +16295,6 @@ void Player::_LoadActions(QueryResult_AutoPtr result, bool /*startup*/)
uint32 action = fields[2].GetUInt32();
uint8 type = fields[3].GetUInt8();
- sLog.outBasic("SPEC: %u, button: %u, action %u, type %u", spec, button, action, type);
if (ActionButton* ab = addActionButton(spec, button, action, type))
ab->uState = ACTIONBUTTON_UNCHANGED;
else