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authormegamage <none@none>2009-07-01 17:30:37 -0500
committermegamage <none@none>2009-07-01 17:30:37 -0500
commit95ef8634c48a214c8e34be0359c854f176ed3bfc (patch)
tree2787560427b8b42fe0c486e10460f591310d602b /src
parent177297973af60e2253e001c6babe825b63a3c3c6 (diff)
[8085] Apply talent rate to all talents points. Author: duckman
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e8e45c96db4..71464587e18 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -20374,19 +20374,17 @@ void Player::AutoStoreLoot(uint8 bag, uint8 slot, uint32 loot_id, LootStore cons
uint32 Player::CalculateTalentsPoints() const
{
- uint32 base_talent = getLevel() < 10 ? 0 : uint32((getLevel()-9)*sWorld.getRate(RATE_TALENT));
+ uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9;
if(getClass() != CLASS_DEATH_KNIGHT)
- return base_talent;
+ return uint32(base_talent * sWorld.getRate(RATE_TALENT));
- uint32 talentPointsForLevel =
- (getLevel() < 56 ? 0 : uint32((getLevel()-55)*sWorld.getRate(RATE_TALENT)))
- + m_questRewardTalentCount;
+ uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55 + m_questRewardTalentCount;
if(talentPointsForLevel > base_talent)
talentPointsForLevel = base_talent;
- return talentPointsForLevel;
+ return uint32(talentPointsForLevel * sWorld.getRate(RATE_TALENT));
}
bool Player::IsAllowUseFlyMountsHere() const