diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2018-08-29 18:07:31 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2018-08-29 18:07:31 +0200 |
| commit | 969436adfe8fc0f1c6a01d422ab7f6aa08486be3 (patch) | |
| tree | 62536205b94c6302628f2728430b37b55e6103a6 /src | |
| parent | 28eeb4bfc982407cff398730ecb1be9712e9ecca (diff) | |
Core/Maps: Fix a crash when spawning a spawn group
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index f232fd0f7ab..921f982b5a5 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3262,6 +3262,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v return false; } + SetSpawnGroupActive(groupId, true); // start processing respawns for the group for (auto& pair : sObjectMgr->GetSpawnDataForGroup(groupId)) { SpawnData const* data = pair.second; @@ -3312,7 +3313,6 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v return false; } } - SetSpawnGroupActive(groupId, true); // start processing respawns for the group return true; } |
