diff options
| author | joschiwald <joschiwald@online.de> | 2012-03-05 23:25:32 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald@online.de> | 2012-03-05 23:25:32 +0100 |
| commit | 96a05600c4eec194d274857547396e3f39c814d7 (patch) | |
| tree | a56b4050466c669396aa3c2928bddd354c2812bc /src | |
| parent | 7683297423e28af82e08170ec9e228c2a1be9d10 (diff) | |
Core/Commands: add command to reload locales_creature_text
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 361d329ac6b..b6e15ca25ea 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -106,6 +106,7 @@ public: { "lfg_dungeon_rewards", SEC_ADMINISTRATOR, true, &HandleReloadLfgRewardsCommand, "", NULL }, { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL }, { "locales_creature", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureCommand, "", NULL }, + { "locales_creature_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureTextCommand, "", NULL }, { "locales_gameobject", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGameobjectCommand, "", NULL }, { "locales_gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL }, { "locales_item", SEC_ADMINISTRATOR, true, &HandleReloadLocalesItemCommand, "", NULL }, @@ -319,6 +320,7 @@ public: { HandleReloadLocalesAchievementRewardCommand(handler, "a"); HandleReloadLocalesCreatureCommand(handler, "a"); + HandleReloadLocalesCreatureTextCommand(handler, "a"); HandleReloadLocalesGameobjectCommand(handler, "a"); HandleReloadLocalesGossipMenuOptionCommand(handler, "a"); HandleReloadLocalesItemCommand(handler, "a"); @@ -1171,6 +1173,14 @@ public: return true; } + static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/) + { + sLog->outString("Re-Loading Locales Creature Texts..."); + sCreatureTextMgr->LoadCreatureTextLocales(); + handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); + return true; + } + static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { sLog->outString("Re-Loading Locales Gameobject ... "); |
