aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authormaximius <none@none>2009-10-17 22:51:00 -0700
committermaximius <none@none>2009-10-17 22:51:00 -0700
commit970405aca5593f2fa451818999c704126238e4e2 (patch)
tree8352ce818d3c00c2415c5fb05fddf523f275abe0 /src
parente2555fe74a786a8785b6052fb7e6d7a003223046 (diff)
*Merge some Improved Blood Presence code from MaNGOS, may fix m_spellModTakingSpell 53168 crash.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c7ec4527fd6..e321f8ddcab 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6773,7 +6773,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Improved Blood Presence
if (dummySpell->SpellIconID == 2636)
{
- if (GetTypeId() != TYPEID_PLAYER)
+ if (GetTypeId() != TYPEID_PLAYER || !((Player*)this)->isHonorOrXPTarget(pVictim))
return false;
basepoints0 = triggerAmount * damage / 100;
// Blood Aura