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authormegamage <none@none>2008-11-23 11:46:36 -0600
committermegamage <none@none>2008-11-23 11:46:36 -0600
commit970f2cf8d31020243704e052591e64740c76f1ad (patch)
treec0a175894528443e5f0d1076217c760bb271a3da /src
parent8972e7ef0645d003a4e212c037d8e64d78b9cb7c (diff)
*Do not let totems immune to DOT.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Totem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 73ae274644e..7fddd9fc127 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -179,7 +179,7 @@ void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto)
m_type = TOTEM_STATUE; //Jewelery statue
}
-bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges)
+/*bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges)
{
for (int i=0;i<3;i++)
{
@@ -193,4 +193,4 @@ bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges)
}
}
return Creature::IsImmunedToSpell(spellInfo, useCharges);
-}
+}*/