diff options
| author | Shocker <shocker@freakz.ro> | 2011-10-07 23:33:08 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2011-10-07 23:33:08 +0300 |
| commit | 9b218315b870b1ba4137e8b68035b1698606cf01 (patch) | |
| tree | 937698e9c828ca7157ecdd3e4a1dabf435b5a472 /src | |
| parent | a886f1cfbdfc51ec419db8cc16166de365f15036 (diff) | |
Core/Spells: Chain spells shouldn't hit critters
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index dffdfad17e5..fd782519410 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1825,6 +1825,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin && !m_caster->isInFrontInMap(*next, max_range)) || !m_caster->canSeeOrDetect(*next) || !cur->IsWithinLOSInMap(*next) + || (*next)->GetCreatureType() == CREATURE_TYPE_CRITTER || ((GetSpellInfo()->AttributesEx6 & SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED) && !(*next)->CanFreeMove())) { ++next; |
