aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorQAston <none@none>2009-06-17 01:12:40 +0200
committerQAston <none@none>2009-06-17 01:12:40 +0200
commit9bb07ab5a9725ccc002540300c6caddf969daef7 (patch)
tree0549c7be9021e8275c36eaa613e8ef65312cebde /src
parentd906ea05d6deefadb150d21ff80f0d74657515a8 (diff)
*Use amount check instead of positivity check for aura effects.
*Fix Overkill and Master of subtlety. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuras.cpp10
-rw-r--r--src/game/SpellMgr.cpp10
-rw-r--r--src/game/Unit.cpp24
3 files changed, 23 insertions, 21 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 520d1bd87ef..d55510b47ff 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -960,7 +960,7 @@ void Aura::SendAuraUpdate()
data << uint32(GetId());
data << uint8(m_auraFlags);
data << uint8(m_auraLevel);
- data << uint8(m_stackAmount > 1 ? (m_procCharges > 1 ? m_stackAmount * m_procCharges : m_stackAmount) : m_procCharges);
+ data << uint8(m_stackAmount > 1 ? m_stackAmount : m_procCharges);
if(!(m_auraFlags & AFLAG_CASTER))
{
@@ -4804,7 +4804,7 @@ void AuraEffect::HandleAuraModResistance(bool apply, bool Real, bool /*changeAmo
{
m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), TOTAL_VALUE, float(m_amount), apply);
if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet())
- m_target->ApplyResistanceBuffModsMod(SpellSchools(x),GetParentAura()->IsPositive(),m_amount, apply);
+ m_target->ApplyResistanceBuffModsMod(SpellSchools(x),m_amount > 0,m_amount, apply);
}
}
@@ -5441,7 +5441,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount)
if(m_target->GetTypeId() == TYPEID_PLAYER)
{
- if(GetParentAura()->IsPositive())
+ if(m_amount > 0)
m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS,m_amount,apply);
else
m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG,m_amount,apply);
@@ -5465,7 +5465,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount)
// This information for client side use only
if(m_target->GetTypeId() == TYPEID_PLAYER)
{
- if(GetParentAura()->IsPositive())
+ if(m_amount > 0)
{
for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++)
{
@@ -5488,7 +5488,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount)
void AuraEffect::HandleModDamagePercentDone(bool apply, bool Real, bool changeAmount)
{
- sLog.outDebug("AURA MOD DAMAGE type:%u negative:%u", GetMiscValue(), GetParentAura()->IsPositive() ? 0 : 1);
+ sLog.outDebug("AURA MOD DAMAGE type:%u negative:%u", GetMiscValue(), m_amount > 0);
// apply item specific bonuses for already equipped weapon
if((Real || changeAmount) && m_target->GetTypeId()==TYPEID_PLAYER)
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index a522d8c051a..3f2d9204750 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -597,6 +597,13 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
break;
}
+ // Special case: effects which determine positivity of whole spell
+ for (uint8 i = 0;i<MAX_SPELL_EFFECTS;++i)
+ {
+ if (spellproto->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH)
+ return true;
+ }
+
switch(spellproto->Effect[effIndex])
{
// always positive effects (check before target checks that provided non-positive result in some case for positive effects)
@@ -1349,9 +1356,6 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
// Exist req for PROC_EX_EX_TRIGGER_ALWAYS
if ((procExtra & AURA_SPELL_PROC_EX_MASK) && (procEvent_procEx & PROC_EX_EX_TRIGGER_ALWAYS))
return true;
- // Passive spells can`t trigger if need hit
- if ((procEvent_procEx & PROC_EX_NORMAL_HIT))
- return false;
// Check Extra Requirement like (hit/crit/miss/resist/parry/dodge/block/immune/reflect/absorb and other)
if (procEvent_procEx & procExtra)
return true;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index e12b7ecd7ca..037c00fcff2 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4915,6 +4915,17 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
return false;
}
+ // Overkill
+ case 58426:
+ {
+ if (procEx & AURA_REMOVE_PROC_EX_MASK)
+ triggered_spell_id = 58428;
+ else
+ {
+ triggered_spell_id = 58427;
+ }
+ break;
+ }
// Eye for an Eye
case 9799:
case 25988:
@@ -5033,18 +5044,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 34650;
break;
}
- // Overkill
- case 58426:
- {
- if (procEx & AURA_REMOVE_PROC_EX_MASK)
- triggered_spell_id = 58428;
- else
- {
- basepoints0 = -triggerAmount;
- triggered_spell_id = 58427;
- }
- break;
- }
// Mark of Malice
case 33493:
{
@@ -13486,7 +13485,6 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
{
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_CHANCE_OF_SUCCESS,chance);
}
-
return roll_chance_f(chance);
}