diff options
author | Ovah <dreadkiller@gmx.de> | 2019-08-17 14:56:22 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-08-17 14:56:22 +0200 |
commit | 9bd8d907281ea060f87987d448e91b1134311fa6 (patch) | |
tree | b3f7694641b4fbb3cf6c8f8ec57805c9998f8bde /src | |
parent | b054a3f526c7649f318c03e37074d40513c9e7b0 (diff) |
Core/Spells: implement SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL (#23467)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 57 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 |
3 files changed, 49 insertions, 12 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f683730009f..e0ce67c75f6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2040,19 +2040,56 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr // attack can be redirected to another target victim = GetMeleeHitRedirectTarget(victim); - CalcDamageInfo damageInfo; - CalculateMeleeDamage(victim, 0, &damageInfo, attType); - // Send log damage message to client - DealDamageMods(victim, damageInfo.damage, &damageInfo.absorb); - SendAttackStateUpdate(&damageInfo); + AuraEffectList const& meleeAttackOverrides = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL); + AuraEffect const* meleeAttackAuraEffect = nullptr; + uint32 meleeAttackSpellId = 0; + if (attType == BASE_ATTACK) + { + if (!meleeAttackOverrides.empty()) + { + meleeAttackAuraEffect = meleeAttackOverrides.front(); + meleeAttackSpellId = meleeAttackAuraEffect->GetSpellEffectInfo()->TriggerSpell; + } + } + else + { + auto itr = std::find_if(meleeAttackOverrides.begin(), meleeAttackOverrides.end(), [&](AuraEffect const* aurEff) + { + return aurEff->GetSpellEffectInfo()->MiscValue != 0; + }); + if (itr != meleeAttackOverrides.end()) + { + meleeAttackAuraEffect = *itr; + meleeAttackSpellId = meleeAttackAuraEffect->GetSpellEffectInfo()->MiscValue; + } + } + + if (!meleeAttackAuraEffect) + { + CalcDamageInfo damageInfo; + CalculateMeleeDamage(victim, 0, &damageInfo, attType); + // Send log damage message to client + DealDamageMods(victim, damageInfo.damage, &damageInfo.absorb); + SendAttackStateUpdate(&damageInfo); - DealMeleeDamage(&damageInfo, true); + DealMeleeDamage(&damageInfo, true); - DamageInfo dmgInfo(damageInfo); - ProcSkillsAndAuras(damageInfo.target, damageInfo.procAttacker, damageInfo.procVictim, PROC_SPELL_TYPE_NONE, PROC_SPELL_PHASE_NONE, dmgInfo.GetHitMask(), nullptr, &dmgInfo, nullptr); + DamageInfo dmgInfo(damageInfo); + ProcSkillsAndAuras(damageInfo.target, damageInfo.procAttacker, damageInfo.procVictim, PROC_SPELL_TYPE_NONE, PROC_SPELL_PHASE_NONE, dmgInfo.GetHitMask(), nullptr, &dmgInfo, nullptr); - TC_LOG_DEBUG("entities.unit", "AttackerStateUpdate: %s attacked %s for %u dmg, absorbed %u, blocked %u, resisted %u.", - GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str(), damageInfo.damage, damageInfo.absorb, damageInfo.blocked_amount, damageInfo.resist); + TC_LOG_DEBUG("entities.unit", "AttackerStateUpdate: %s attacked %s for %u dmg, absorbed %u, blocked %u, resisted %u.", + GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str(), damageInfo.damage, damageInfo.absorb, damageInfo.blocked_amount, damageInfo.resist); + } + else + { + CastSpell(victim, meleeAttackSpellId, true, nullptr, meleeAttackAuraEffect); + + uint32 hitInfo = HITINFO_AFFECTS_VICTIM | HITINFO_NO_ANIMATION; + if (attType == OFF_ATTACK) + hitInfo |= HITINFO_OFFHAND; + + SendAttackStateUpdate(hitInfo, victim, 0, GetMeleeDamageSchoolMask(), 0, 0, 0, VICTIMSTATE_HIT, 0); + } } } diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h index 23c7f211616..8d83c108304 100644 --- a/src/server/game/Spells/Auras/SpellAuraDefines.h +++ b/src/server/game/Spells/Auras/SpellAuraDefines.h @@ -431,7 +431,7 @@ enum AuraType : uint32 SPELL_AURA_WORGEN_ALTERED_FORM = 358, SPELL_AURA_359 = 359, SPELL_AURA_PROC_TRIGGER_SPELL_COPY = 360, // Procs the same spell that caused this proc (Dragonwrath, Tarecgosa's Rest) - SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL = 361, // NYI + SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL = 361, SPELL_AURA_362 = 362, // Not used in 4.3.4 SPELL_AURA_MOD_NEXT_SPELL = 363, // Used by 101601 Throw Totem - causes the client to initialize spell cast with specified spell SPELL_AURA_364 = 364, // Not used in 4.3.4 diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index c74da190086..9e01cf29d63 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -427,7 +427,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNULL, //358 SPELL_AURA_358 &AuraEffect::HandleNULL, //359 SPELL_AURA_359 &AuraEffect::HandleNULL, //360 SPELL_AURA_PROC_TRIGGER_SPELL_COPY - &AuraEffect::HandleNULL, //361 SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL + &AuraEffect::HandleNoImmediateEffect, //361 SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL implemented in Unit::AttackerStateUpdate &AuraEffect::HandleUnused, //362 unused (4.3.4) &AuraEffect::HandleNULL, //363 SPELL_AURA_MOD_NEXT_SPELL &AuraEffect::HandleUnused, //364 unused (4.3.4) |