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authorShauren <shauren.trinity@gmail.com>2022-09-10 21:51:04 +0200
committerShauren <shauren.trinity@gmail.com>2022-09-10 21:51:04 +0200
commit9cfc74d8c8a8579cd8160b6d7d1fa52b5ed1f068 (patch)
treeb45558b7c33c0c064d26a97ea0897e274641afa8 /src
parentf75f8d9bb8c0d764b8a7926476e7a16a3cfad713 (diff)
Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index b3f5516583a..59e9e05daea 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3968,10 +3968,10 @@ bool IsInterruptFlagIgnoredForSpell(SpellAuraInterruptFlags flag, Unit const* un
case SpellAuraInterruptFlags::ActionDelayed:
if (interruptSource)
{
- if (interruptSource->HasAttribute(SPELL_ATTR1_ALLOW_WHILE_STEALTHED) && auraSpellInfo->HasAura(SPELL_AURA_MOD_STEALTH))
+ if (interruptSource->HasAttribute(SPELL_ATTR1_ALLOW_WHILE_STEALTHED) && auraSpellInfo->Dispel == DISPEL_STEALTH)
return true;
- if (interruptSource->HasAttribute(SPELL_ATTR2_ALLOW_WHILE_INVISIBLE) && auraSpellInfo->HasAura(SPELL_AURA_MOD_INVISIBILITY))
+ if (interruptSource->HasAttribute(SPELL_ATTR2_ALLOW_WHILE_INVISIBLE) && auraSpellInfo->Dispel == DISPEL_INVISIBILITY)
return true;
}
break;