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authorRat <gmstreetrat@gmail.com>2015-04-05 23:51:46 +0200
committerRat <gmstreetrat@gmail.com>2015-04-05 23:51:46 +0200
commit9d59d038f8b09ed036448e755cb0b102396a4ca1 (patch)
treef1aaf46803a901ad1ed7d7532efd5e7b8a3b52c3 /src
parente7eab4bd0713096e16dc36013b15f5bcb39e684c (diff)
Core/GameObjects: Implemented gameobject_addon table, you can now set invisibility for gameobjects for quests
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp10
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h9
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp60
-rw-r--r--src/server/game/Globals/ObjectMgr.h3
-rw-r--r--src/server/game/World/World.cpp3
5 files changed, 85 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 1914b641c5f..4d419ac1e97 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -296,6 +296,16 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u
SetGoAnimProgress(animprogress);
break;
}
+
+ if (GameObjectAddon const* addon = sObjectMgr->GetGameObjectAddon(guidlow))
+ {
+ if (addon->InvisibilityType && addon->InvisibilityValue)
+ {
+ m_invisibility.AddFlag(addon->InvisibilityType);
+ m_invisibility.AddValue(addon->InvisibilityType, addon->InvisibilityValue);
+ }
+ }
+
LastUsedScriptID = GetGOInfo()->ScriptId;
AIM_Initialize();
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 02349990d12..3d57c9823c9 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -798,6 +798,15 @@ struct GameObjectLocale
StringVector CastBarCaption;
};
+// `gameobject_addon` table
+struct GameObjectAddon
+{
+ InvisibilityType InvisibilityType;
+ uint32 InvisibilityValue;
+};
+
+typedef std::unordered_map<ObjectGuid::LowType, GameObjectAddon> GameObjectAddonContainer;
+
// client side GO show states
enum GOState
{
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 2d6a338c732..bd32f0b70ea 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1082,6 +1082,66 @@ void ObjectMgr::LoadCreatureAddons()
TC_LOG_INFO("server.loading", ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
+void ObjectMgr::LoadGameObjectAddons()
+{
+ uint32 oldMSTime = getMSTime();
+
+ // 0 1 2
+ QueryResult result = WorldDatabase.Query("SELECT guid, invisibilityType, invisibilityValue FROM gameobject_addon");
+
+ if (!result)
+ {
+ TC_LOG_INFO("server.loading", ">> Loaded 0 gameobject addon definitions. DB table `gameobject_addon` is empty.");
+ return;
+ }
+
+ uint32 count = 0;
+ do
+ {
+ Field* fields = result->Fetch();
+
+ ObjectGuid::LowType guid = fields[0].GetUInt64();
+
+ const GameObjectData* goData = GetGOData(guid);
+ if (!goData)
+ {
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") does not exist but has a record in `gameobject_addon`", guid);
+ continue;
+ }
+
+ GameObjectAddon& gameObjectAddon = _gameObjectAddonStore[guid];
+ gameObjectAddon.InvisibilityType = InvisibilityType(fields[1].GetUInt8());
+ gameObjectAddon.InvisibilityValue = InvisibilityType(fields[2].GetUInt32());
+
+ if (gameObjectAddon.InvisibilityType >= TOTAL_INVISIBILITY_TYPES)
+ {
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") has invalid InvisibilityType in `gameobject_addon`", guid);
+ gameObjectAddon.InvisibilityType = INVISIBILITY_GENERAL;
+ gameObjectAddon.InvisibilityValue = 0;
+ }
+
+ if (gameObjectAddon.InvisibilityType && !gameObjectAddon.InvisibilityValue)
+ {
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") has InvisibilityType set but has no InvisibilityValue in `gameobject_addon`, set to 1", guid);
+ gameObjectAddon.InvisibilityValue = 1;
+ }
+
+ ++count;
+ }
+ while (result->NextRow());
+
+ TC_LOG_INFO("server.loading", ">> Loaded %u gameobject addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+}
+
+GameObjectAddon const* ObjectMgr::GetGameObjectAddon(ObjectGuid::LowType lowguid)
+{
+ GameObjectAddonContainer::const_iterator itr = _gameObjectAddonStore.find(lowguid);
+ if (itr != _gameObjectAddonStore.end())
+ return &(itr->second);
+
+ return NULL;
+}
+
CreatureAddon const* ObjectMgr::GetCreatureAddon(ObjectGuid::LowType lowguid)
{
CreatureAddonContainer::const_iterator itr = _creatureAddonStore.find(lowguid);
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 57de8720c3d..49d7b024b19 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -708,6 +708,7 @@ class ObjectMgr
static void ChooseCreatureFlags(CreatureTemplate const* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, CreatureData const* data = NULL);
EquipmentInfo const* GetEquipmentInfo(uint32 entry, int8& id);
CreatureAddon const* GetCreatureAddon(ObjectGuid::LowType lowguid);
+ GameObjectAddon const* GetGameObjectAddon(ObjectGuid::LowType lowguid);
CreatureAddon const* GetCreatureTemplateAddon(uint32 entry);
ItemTemplate const* GetItemTemplate(uint32 entry);
ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; }
@@ -934,6 +935,7 @@ class ObjectMgr
void LoadLinkedRespawn();
bool SetCreatureLinkedRespawn(ObjectGuid::LowType guid, ObjectGuid::LowType linkedGuid);
void LoadCreatureAddons();
+ void LoadGameObjectAddons();
void LoadCreatureModelInfo();
void LoadEquipmentTemplates();
void LoadGameObjectLocales();
@@ -1398,6 +1400,7 @@ class ObjectMgr
CreatureTemplateContainer _creatureTemplateStore;
CreatureModelContainer _creatureModelStore;
CreatureAddonContainer _creatureAddonStore;
+ GameObjectAddonContainer _gameObjectAddonStore;
CreatureTemplateAddonContainer _creatureTemplateAddonStore;
EquipmentInfoContainer _equipmentInfoStore;
LinkedRespawnContainer _linkedRespawnStore;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index bd0e023af0e..dc40e5f3c2b 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1619,6 +1619,9 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading Gameobject Data...");
sObjectMgr->LoadGameobjects();
+
+ TC_LOG_INFO("server.loading", "Loading GameObject Addon Data...");
+ sObjectMgr->LoadGameObjectAddons(); // must be after LoadGameObjectTemplate() and LoadGameobjects()
TC_LOG_INFO("server.loading", "Loading Creature Linked Respawn...");
sObjectMgr->LoadLinkedRespawn(); // must be after LoadCreatures(), LoadGameObjects()