diff options
author | Anubisss <none@none> | 2009-04-18 00:52:44 +0200 |
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committer | Anubisss <none@none> | 2009-04-18 00:52:44 +0200 |
commit | 9de045c6d364f5f5aa6f9602101f6b5c642b9f8d (patch) | |
tree | 8ac4158be605c6c0596492f053426219b7d82d1c /src | |
parent | c688548c2c64764b16cd571321d0d72ed83eb1b4 (diff) |
*Fix the bug in friends list that does offline players show online.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SocialMgr.cpp | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/game/SocialMgr.cpp b/src/game/SocialMgr.cpp index a0338f4abb1..8f9db3e469d 100644 --- a/src/game/SocialMgr.cpp +++ b/src/game/SocialMgr.cpp @@ -194,10 +194,14 @@ void SocialMgr::GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &fri if(!player) return; - Player *pFriend = ObjectAccessor::FindPlayer(friendGUID); + friendInfo.Status = FRIEND_STATUS_OFFLINE; + friendInfo.Area = 0; + friendInfo.Level = 0; + friendInfo.Class = 0; + Player *pFriend = ObjectAccessor::FindPlayer(friendGUID); if(!pFriend) - return; + return; uint32 team = player->GetTeam(); uint32 security = player->GetSession()->GetSecurity(); @@ -224,13 +228,6 @@ void SocialMgr::GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &fri friendInfo.Level = pFriend->getLevel(); friendInfo.Class = pFriend->getClass(); } - else - { - friendInfo.Status = FRIEND_STATUS_OFFLINE; - friendInfo.Area = 0; - friendInfo.Level = 0; - friendInfo.Class = 0; - } } void SocialMgr::MakeFriendStatusPacket(FriendsResult result, uint32 guid, WorldPacket *data) |