diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-02-20 03:20:43 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-04-08 18:43:18 +0200 |
commit | 9e07adccf42c74671b3c632ead13c3f4b9a9c307 (patch) | |
tree | 7ca59afceca311b0470f6f068d05a9a17074438f /src | |
parent | b2e4a962d9bc5105847f8ae0668e77b6a9961335 (diff) |
I don't like drycoding. It's coarse and rough and irritating and it gets everywhere.
(cherry picked from commit d4184065b6d51b250ab08f35e88868cef631ed4b)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 2f91b593a57..fac82e3c9d4 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -467,7 +467,7 @@ bool SmartAI::CanAIAttack(const Unit* /*who*/) const bool SmartAI::AssistPlayerInCombat(Unit* who) { if (me->HasReactState(REACT_PASSIVE)) - return; + return false; if (!who || !who->GetVictim()) return false; |