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authorSpp <spp@jorge.gr>2011-09-29 09:32:55 +0200
committerSpp <spp@jorge.gr>2011-09-29 09:32:55 +0200
commit9e517c963b8769d152b408a1e82e5fda907b5417 (patch)
treed4aa902b766064d69d7530382799d48714fa10ae /src
parentb492e5e38f0a1c9f55e295c7a75bfe57fe2b7a2b (diff)
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/authserver/Server/AuthSocket.cpp2
-rwxr-xr-xsrc/server/game/AI/CreatureAI.h4
-rwxr-xr-xsrc/server/game/Entities/Item/Container/Bag.cpp2
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp10
-rwxr-xr-xsrc/server/game/Maps/Map.cpp8
-rwxr-xr-xsrc/server/game/Maps/Map.h6
-rwxr-xr-xsrc/server/game/Maps/MapManager.cpp4
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvP.h2
-rwxr-xr-xsrc/server/game/Server/WorldSession.h2
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h4
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp2
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp4
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp10
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp4
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp4
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
-rwxr-xr-xsrc/server/shared/Cryptography/SHA1.cpp2
-rwxr-xr-xsrc/server/shared/Dynamic/LinkedReference/Reference.h8
-rwxr-xr-xsrc/server/shared/Packets/ByteBuffer.h4
30 files changed, 56 insertions, 56 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 67cb2a9f637..1b0800e48ae 100755
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -147,7 +147,7 @@ typedef struct AuthHandler
class PatcherRunnable: public ACE_Based::Runnable
{
public:
- PatcherRunnable(class AuthSocket* );
+ PatcherRunnable(class AuthSocket*);
void run();
private:
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 2e4e00aa7c9..662ed3ab3dd 100755
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -142,7 +142,7 @@ class CreatureAI : public UnitAI
// Called when creature attack expected (if creature can and no have current victim)
// Note: for reaction at hostile action must be called AttackedBy function.
- //virtual void AttackStart(Unit* ) {}
+ //virtual void AttackStart(Unit*) {}
// Called at World update tick
//virtual void UpdateAI(const uint32 /*diff*/) {}
@@ -150,7 +150,7 @@ class CreatureAI : public UnitAI
/// == State checks =================================
// Is unit visible for MoveInLineOfSight
- //virtual bool IsVisible(Unit* ) const { return false; }
+ //virtual bool IsVisible(Unit*) const { return false; }
// called when the corpse of this creature gets removed
virtual void CorpseRemoved(uint32& /*respawnDelay*/) {}
diff --git a/src/server/game/Entities/Item/Container/Bag.cpp b/src/server/game/Entities/Item/Container/Bag.cpp
index 92abc595e77..c6c00820463 100755
--- a/src/server/game/Entities/Item/Container/Bag.cpp
+++ b/src/server/game/Entities/Item/Container/Bag.cpp
@@ -31,7 +31,7 @@ Bag::Bag(): Item()
m_valuesCount = CONTAINER_END;
- memset(m_bagslot, 0, sizeof(Item* ) * MAX_BAG_SIZE);
+ memset(m_bagslot, 0, sizeof(Item*) * MAX_BAG_SIZE);
}
Bag::~Bag()
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 8bd464a4820..7413ff221f1 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -414,14 +414,14 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const
*data << (float)0;
*data << (float)0;
*data << (float)0;
- *data << ((WorldObject* )this)->GetOrientation();
+ *data << ((WorldObject*)this)->GetOrientation();
}
else
{
- *data << ((WorldObject* )this)->GetPositionX();
- *data << ((WorldObject* )this)->GetPositionY();
- *data << ((WorldObject* )this)->GetPositionZ();
- *data << ((WorldObject* )this)->GetOrientation();
+ *data << ((WorldObject*)this)->GetPositionX();
+ *data << ((WorldObject*)this)->GetPositionY();
+ *data << ((WorldObject*)this)->GetPositionZ();
+ *data << ((WorldObject*)this)->GetOrientation();
}
}
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index c81eb8b61b0..5dcce67bcd3 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2176,10 +2176,10 @@ void Map::RemoveFromActive(Creature* c)
}
}
-template void Map::Add(Corpse* );
-template void Map::Add(Creature* );
-template void Map::Add(GameObject* );
-template void Map::Add(DynamicObject* );
+template void Map::Add(Corpse*);
+template void Map::Add(Creature*);
+template void Map::Add(GameObject*);
+template void Map::Add(DynamicObject*);
template void Map::Remove(Corpse* , bool);
template void Map::Remove(Creature* , bool);
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 385f7abcaa5..081516bb338 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -254,7 +254,7 @@ class Map : public GridRefManager<NGridType>
return false;
}
- virtual bool Add(Player* );
+ virtual bool Add(Player*);
virtual void Remove(Player* , bool);
template<class T> void Add(T *);
template<class T> void Remove(T *, bool);
@@ -577,7 +577,7 @@ class InstanceMap : public Map
public:
InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent);
~InstanceMap();
- bool Add(Player* );
+ bool Add(Player*);
void Remove(Player* , bool);
void Update(const uint32);
void CreateInstanceData(bool load);
@@ -607,7 +607,7 @@ class BattlegroundMap : public Map
BattlegroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode);
~BattlegroundMap();
- bool Add(Player* );
+ bool Add(Player*);
void Remove(Player* , bool);
bool CanEnter(Player* player);
void SetUnload();
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 0b9528e5760..4684e96c79c 100755
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -343,7 +343,7 @@ uint32 MapManager::GetNumInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
- MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps();
+ MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon()) ret++;
}
@@ -360,7 +360,7 @@ uint32 MapManager::GetNumPlayersInInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
- MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps();
+ MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon())
ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index 8924ce8acbb..3b1a2041515 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -221,7 +221,7 @@ class OutdoorPvP : public ZoneScript
void OnGameObjectCreate(GameObject* go);
void OnGameObjectRemove(GameObject* go);
- void OnCreatureCreate(Creature* ) {}
+ void OnCreatureCreate(Creature*) {}
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 8e489b7ea50..d7125bfe0f4 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -145,7 +145,7 @@ public:
explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {}
virtual ~PacketFilter() {}
- virtual bool Process(WorldPacket* /*packet*/) { return true; }
+ virtual bool Process(WorldPacket* /*packet*/) { return true; }
virtual bool ProcessLogout() const { return true; }
protected:
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index ccd7b8da79f..fae94236c17 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5653,7 +5653,7 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const
// Mirror Image
if (GetId() == 55342)
// Set name of summons to name of caster
- target->CastSpell((Unit* )NULL, m_spellInfo->Effects[m_effIndex].TriggerSpell, true);
+ target->CastSpell((Unit*)NULL, m_spellInfo->Effects[m_effIndex].TriggerSpell, true);
break;
}
case SPELLFAMILY_WARLOCK:
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index af814798a3a..15b22097f2d 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -375,8 +375,8 @@ class AuraScript : public _SpellScript
#define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \
typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit* target); \
typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const* , AuraEffectHandleModes); \
- typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const* ); \
- typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect* ); \
+ typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const*); \
+ typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect*); \
typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const* , int32 &, bool &); \
typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const* , bool &, int32 &); \
typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const* , SpellModifier* &); \
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 1951b6cd361..de12746a47b 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -441,12 +441,12 @@ public:
else if (target->ToCreature()->isPet())
{
Unit* owner = target->GetOwner();
- if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet* )target)->IsPermanentPetFor(owner->ToPlayer()))
+ if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet*)target)->IsPermanentPetFor(owner->ToPlayer()))
{
// check online security
if (handler->HasLowerSecurity(owner->ToPlayer(), 0))
return false;
- ((Pet* )target)->SetFreeTalentPoints(tp);
+ ((Pet*)target)->SetFreeTalentPoints(tp);
owner->ToPlayer()->SendTalentsInfoData(true);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index d9d8627403a..30bf51bdbb8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -106,7 +106,7 @@ class at_ring_of_law : public AreaTriggerScript
public:
at_ring_of_law() : AreaTriggerScript("at_ring_of_law") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
if (InstanceScript* pInstance = player->GetInstanceScript())
{
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
index 86ed6690751..caffb6c55d4 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
@@ -39,7 +39,7 @@ class at_malfurion_stormrage : public AreaTriggerScript
public:
at_malfurion_stormrage() : AreaTriggerScript("at_malfurion_stormrage") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
if (player->GetInstanceScript() && !player->FindNearestCreature(15362, 15))
player->SummonCreature(15362, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index 145e560c946..7487ddbc548 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -34,7 +34,7 @@ class at_twilight_grove : public AreaTriggerScript
public:
at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
if (player->HasQuestForItem(21149))
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index e6a4bca2f91..45ec61aacb4 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -443,7 +443,7 @@ class at_zumrah : public AreaTriggerScript
public:
at_zumrah() : AreaTriggerScript("at_zumrah") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
Creature* pZumrah = player->FindNearestCreature(ZUMRAH_ID, 30.0f);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index cf7b6868946..013f2cd6e98 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -64,7 +64,7 @@ public:
{
boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript* ) creature->GetInstanceScript();
+ m_pInstance = (InstanceScript*) creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -253,7 +253,7 @@ struct boss_faction_championsAI : public ScriptedAI
{
boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript* ) creature->GetInstanceScript();
+ m_pInstance = (InstanceScript*) creature->GetInstanceScript();
mAIType = aitype;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index b9348e572ca..ace85756983 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -757,7 +757,7 @@ class spell_powering_up : public SpellScriptLoader
uint32 spellId;
- bool Validate(SpellEntry const* /*spellEntry*/)
+ bool Validate(SpellEntry const* /*spellEntry*/)
{
spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster());
if (!sSpellMgr->GetSpellInfo(spellId))
@@ -803,7 +803,7 @@ class spell_valkyr_essences : public SpellScriptLoader
return true;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & /*absorbAmount*/)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & /*absorbAmount*/)
{
if (urand(0, 99) < 5)
GetTarget()->CastSpell(GetTarget(), spellId, true);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index acd47c2e606..29e4ac70e21 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -99,7 +99,7 @@ public:
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit* )
+ void JustDied(Unit*)
{
_JustDied();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 33122567bad..0740746db4a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -658,7 +658,7 @@ class at_kelthuzad_center : public AreaTriggerScript
public:
at_kelthuzad_center() : AreaTriggerScript("at_kelthuzad_center") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
if (player->isGameMaster())
return false;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 308a6de4f0c..e873f31d03c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -545,7 +545,7 @@ public:
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit* ) {}
+ void MoveInLineOfSight(Unit*) {}
void JustDied(Unit* /*killer*/)
{
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 5843787b1be..13dc8508d62 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -640,7 +640,7 @@ class at_commander_dawnforge : public AreaTriggerScript
public:
at_commander_dawnforge() : AreaTriggerScript("at_commander_dawnforge") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
//if player lost aura or not have at all, we should not try start event.
if (!player->HasAura(SPELL_SUNFURY_DISGUISE))
@@ -782,7 +782,7 @@ public:
PlayerGUID = who->GetGUID();
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
+ void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
{
DoCast(me, SPELL_DE_MATERIALIZE);
}
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index b30841e19cc..0245888e92e 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -65,7 +65,7 @@ class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
@@ -112,7 +112,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
}
@@ -174,7 +174,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
@@ -429,7 +429,7 @@ class spell_dk_spell_deflection : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// You have a chance equal to your Parry chance
if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
@@ -532,7 +532,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// min pct of hp is stored in effect 0 of talent spell
uint32 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 6a8a942f7ae..30eb1538010 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -108,7 +108,7 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Moonkin Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
@@ -152,7 +152,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 3bcbc322e06..83281a9c93f 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -64,7 +64,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index 3dc1ed10f29..e9caa40255e 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -65,7 +65,7 @@ public:
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
@@ -125,7 +125,7 @@ public:
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index fcb026e0232..ff389f41075 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -62,7 +62,7 @@ class spell_sha_astral_shift : public SpellScriptLoader
amount = -1;
}
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while stun, fear or silence
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
diff --git a/src/server/shared/Cryptography/SHA1.cpp b/src/server/shared/Cryptography/SHA1.cpp
index 6f2c985ddfb..c60b8bfb70a 100755
--- a/src/server/shared/Cryptography/SHA1.cpp
+++ b/src/server/shared/Cryptography/SHA1.cpp
@@ -50,7 +50,7 @@ void SHA1Hash::UpdateBigNumbers(BigNumber* bn0, ...)
while (bn)
{
UpdateData(bn->AsByteArray(), bn->GetNumBytes());
- bn = va_arg(v, BigNumber* );
+ bn = va_arg(v, BigNumber*);
}
va_end(v);
}
diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h
index 707f4e7cfa8..8570b3e1f1f 100755
--- a/src/server/shared/Dynamic/LinkedReference/Reference.h
+++ b/src/server/shared/Dynamic/LinkedReference/Reference.h
@@ -72,14 +72,14 @@ template <class TO, class FROM> class Reference : public LinkedListElement
}
Reference<TO, FROM> * next() { return((Reference<TO, FROM> *) LinkedListElement::next()); }
- Reference<TO, FROM> const* next() const { return((Reference<TO, FROM> const* ) LinkedListElement::next()); }
+ Reference<TO, FROM> const* next() const { return((Reference<TO, FROM> const*) LinkedListElement::next()); }
Reference<TO, FROM> * prev() { return((Reference<TO, FROM> *) LinkedListElement::prev()); }
- Reference<TO, FROM> const* prev() const { return((Reference<TO, FROM> const* ) LinkedListElement::prev()); }
+ Reference<TO, FROM> const* prev() const { return((Reference<TO, FROM> const*) LinkedListElement::prev()); }
Reference<TO, FROM> * nocheck_next() { return((Reference<TO, FROM> *) LinkedListElement::nocheck_next()); }
- Reference<TO, FROM> const* nocheck_next() const { return((Reference<TO, FROM> const* ) LinkedListElement::nocheck_next()); }
+ Reference<TO, FROM> const* nocheck_next() const { return((Reference<TO, FROM> const*) LinkedListElement::nocheck_next()); }
Reference<TO, FROM> * nocheck_prev() { return((Reference<TO, FROM> *) LinkedListElement::nocheck_prev()); }
- Reference<TO, FROM> const* nocheck_prev() const { return((Reference<TO, FROM> const* ) LinkedListElement::nocheck_prev()); }
+ Reference<TO, FROM> const* nocheck_prev() const { return((Reference<TO, FROM> const*) LinkedListElement::nocheck_prev()); }
TO* operator ->() const { return iRefTo; }
TO* getTarget() const { return iRefTo; }
diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h
index 8ad5af56d1a..4db410d3876 100755
--- a/src/server/shared/Packets/ByteBuffer.h
+++ b/src/server/shared/Packets/ByteBuffer.h
@@ -147,14 +147,14 @@ class ByteBuffer
ByteBuffer &operator<<(const std::string &value)
{
- append((uint8 const* )value.c_str(), value.length());
+ append((uint8 const*)value.c_str(), value.length());
append((uint8)0);
return *this;
}
ByteBuffer &operator<<(const char *str)
{
- append((uint8 const* )str, str ? strlen(str) : 0);
+ append((uint8 const*)str, str ? strlen(str) : 0);
append((uint8)0);
return *this;
}