diff options
author | Spp <none@none> | 2010-09-10 13:37:55 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-09-10 13:37:55 +0200 |
commit | 9e9c39244b483815a67729650f5b735c99aaf6e1 (patch) | |
tree | 859977d205fc9b6ed241ce3344ca654d7bae284d /src | |
parent | 279d40efdc3976294667d82ea1029736bef8f684 (diff) |
Code/Groups: use enum as parameter in Group::RemoveMember
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Groups/Group.h | 10 |
5 files changed, 13 insertions, 7 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 7bb11fb36b5..2c2bc1d869d 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -995,7 +995,7 @@ void Battleground::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac // remove from raid group if player is member if (Group *group = GetBgRaid(team)) { - if (!group->RemoveMember(guid, 0)) // group was disbanded + if (!group->RemoveMember(guid)) // group was disbanded { SetBgRaid(team, NULL); delete group; diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index ae4720dd23f..7b375689653 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -7386,7 +7386,7 @@ bool ChatHandler::HandleGroupRemoveCommand(const char *args) if (GetPlayerGroupAndGUIDByName(cname, plr, group, guid, true)) if (group) - group->RemoveMember(guid, 0); + group->RemoveMember(guid); return true; } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 153078442c5..8e2da740eee 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2598,7 +2598,7 @@ void Player::RemoveFromGroup(Group* group, uint64 guid) { if (group) { - if (group->RemoveMember(guid, 0) <= 1) + if (group->RemoveMember(guid) <= 1) { // group->Disband(); already disbanded in RemoveMember sObjectMgr.RemoveGroup(group); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index a6e69cf3649..6c5b1b5c56e 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -354,7 +354,7 @@ bool Group::AddMember(const uint64 &guid, const char* name) return true; } -uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method) +uint32 Group::RemoveMember(const uint64 &guid, const RemoveMethod &method) { BroadcastGroupUpdate(); @@ -376,7 +376,7 @@ uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method) WorldPacket data; - if (method == 1) + if (method == GROUP_REMOVEMETHOD_KICK) { data.Initialize(SMSG_GROUP_UNINVITE, 0); player->GetSession()->SendPacket(&data); diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index a3d0ab614b5..9bd570edf14 100644 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -116,6 +116,13 @@ enum GroupUpdateFlags GROUP_UPDATE_FULL = 0x0007FFFF, // all known flags }; +enum RemoveMethod +{ + GROUP_REMOVEMETHOD_DEFAULT = 0, + GROUP_REMOVEMETHOD_KICK = 1, + GROUP_REMOVEMETHOD_LEAVE = 2, +}; + #define GROUP_UPDATE_FLAGS_COUNT 20 // 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,14,15,16,17,18,19 static const uint8 GroupUpdateLength[GROUP_UPDATE_FLAGS_COUNT] = { 0, 2, 2, 2, 1, 2, 2, 2, 2, 4, 8, 8, 1, 2, 2, 2, 1, 2, 2, 8}; @@ -191,8 +198,7 @@ class Group void RemoveAllInvites(); bool AddLeaderInvite(Player *player); bool AddMember(const uint64 &guid, const char* name); - // method: 0=just remove, 1=kick - uint32 RemoveMember(const uint64 &guid, const uint8 &method); + uint32 RemoveMember(const uint64 &guid, const RemoveMethod &method = GROUP_REMOVEMETHOD_DEFAULT); void ChangeLeader(const uint64 &guid); void SetLootMethod(LootMethod method) { m_lootMethod = method; } void SetLooterGuid(const uint64 &guid) { m_looterGuid = guid; } |