diff options
author | kaelima <jeppo_meyer@msn.com> | 2011-06-11 19:20:49 +0200 |
---|---|---|
committer | kaelima <jeppo_meyer@msn.com> | 2011-06-11 19:20:49 +0200 |
commit | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (patch) | |
tree | dbb8601b4a626ce813070663c2c6a247e863fff3 /src | |
parent | a73c7f506ef0d125b5f5e7bad00de5c4e15f3ef2 (diff) |
Core/Misc: Fix compile, revert part of a73c7f506ef0d125b5f5, these should actually be errors.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index caaf605e2e7..6215c043586 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6622,13 +6622,13 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) { if (button >= MAX_ACTION_BUTTONS) { - sLog->outDebug("Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS); + sLog->outError("Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS); return false; } if (action >= MAX_ACTION_BUTTON_ACTION_VALUE) { - sLog->outDebug("Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE); + sLog->outError("Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE); return false; } @@ -6643,7 +6643,7 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) if (!HasSpell(action)) { - sLog->outDebug("Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName()); + sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::IsActionButtonDataValid Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName()); return false; } break; |