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authorKillyana <morphone1@gmail.com>2020-01-01 19:42:10 +0100
committerKillyana <morphone1@gmail.com>2020-01-01 19:42:10 +0100
commit9f057d708267935053d94bdded9ea9efc10d1dd3 (patch)
tree2872250fa30330c2c105b3bc47299bb7d75b4a51 /src
parent0eb9e4d805dcee71ae0c8b44ad8112db37097b76 (diff)
Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
index ee089dfdde9..ecfdf0b1ecd 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
@@ -145,7 +145,6 @@ void HomeMovementGenerator<Creature>::DoFinalize(Creature* owner, bool active, b
if (movementInform && HasFlag(MOVEMENTGENERATOR_FLAG_INFORM_ENABLED))
{
- owner->SetWalk(true);
owner->SetSpawnHealth();
owner->LoadCreaturesAddon();
if (owner->IsVehicle())