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authorMachiavelli <none@none>2010-02-15 10:17:33 +0100
committerMachiavelli <none@none>2010-02-15 10:17:33 +0100
commit9fe3a501cc0f2d272e40e1319ba19eaf1c527173 (patch)
treeb527fe21669a90ead5f2bacf26d93e88fb2a20a0 /src
parent486c00891ba34884e5b2cdd8d44b4d8496f11283 (diff)
Fix in outgoing MSG_QUERY_NEXT_MAIL_TIME (the new mail notification icon next to the mini map): do not show the name of a player asociated with the mail sender GUID if the mail is not from a player (messagetype != MAIL_NORMAL).
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Mail.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 64403a3b488..667b5ef19ec 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -751,7 +751,10 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
if (now < m->deliver_time)
continue;
- data << uint64(m->sender); // sender guid
+ if (m->messageType)
+ data << uint64(m->sender); // player guid
+ else
+ data << uint32(m->sender); // creature entry
switch(m->messageType)
{