diff options
author | PolarCookie <sei009@post.uit.no> | 2018-11-04 12:38:14 +0100 |
---|---|---|
committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2018-11-04 12:38:14 +0100 |
commit | a0999744ef02bf1494233411d873552d3d564d8a (patch) | |
tree | f6a7edf08e8ddacf72052985bdbb7ef049ed065b /src | |
parent | ae22fd6d7489e11d5bd208e90c1a5b6d27b81e4d (diff) |
Core/Spells: fix issues with delayed spells and auras (#22382)
* Core/Spells: fix issues with delayed spells and auras
* Make Travis Happy
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b36a014d509..83afa7ff4c6 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2763,14 +2763,7 @@ void Spell::DoSpellEffectHit(Unit* unit, uint8 effIndex, TargetInfo& hitInfo) bool refresh = false; // delayed spells with multiple targets need to create a new aura object, otherwise we'll access a deleted aura - if (m_spellInfo->Speed > 0.0f && !m_spellInfo->IsChanneled()) - { - _spellAura = nullptr; - if (Aura* aura = unit->GetAura(m_spellInfo->Id, caster->GetGUID(), m_CastItem ? m_CastItem->GetGUID() : ObjectGuid::Empty, aura_effmask)) - _spellAura = aura->ToUnitAura(); - } - - if (!_spellAura) + if (!_spellAura || (m_spellInfo->Speed > 0.0f && !m_spellInfo->IsChanneled())) { bool const resetPeriodicTimer = !(_triggeredCastFlags & TRIGGERED_DONT_RESET_PERIODIC_TIMER); uint8 const allAuraEffectMask = Aura::BuildEffectMaskForOwner(hitInfo.AuraSpellInfo, MAX_EFFECT_MASK, unit); |