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authorQAston <qaston@gmail.com>2011-08-21 00:54:14 -0700
committerQAston <qaston@gmail.com>2011-08-21 00:54:14 -0700
commita10eb53598e405356d7ed38e9ab8b90d1b5de756 (patch)
tree355ce39f6f9d0e01359dc65299e9ddc5ba10e405 /src
parentedb1f1d4361ead1fedae33fd6bf3ce37033f6537 (diff)
parent4b562266190778dae779b5e6f3486648dfef5552 (diff)
Merge pull request #2672 from Chaplain/master
Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp4
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp2
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
3 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index dcfcf826ddb..ec493c4b23f 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5677,8 +5677,6 @@ void Player::HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, floa
m_auraBaseMod[modGroup][modType] += apply ? amount : -amount;
break;
case PCT_MOD:
- if (amount <= -100.0f)
- amount = -200.0f;
ApplyPercentModFloatVar(m_auraBaseMod[modGroup][modType], amount, apply);
break;
}
@@ -8094,7 +8092,7 @@ void Player::_ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType att
if (unitModType == TOTAL_VALUE)
ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS, aura->GetAmount(), apply);
else
- ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, aura->GetAmount() / 100.0f, apply);
+ ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, aura->GetAmount(), apply);
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 55e11d26411..21f5d9f6d51 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13348,7 +13348,7 @@ bool Unit::HandleStatModifier(UnitMods unitMod, UnitModifierType modifierType, f
break;
case BASE_PCT:
case TOTAL_PCT:
- m_auraModifiersGroup[unitMod][modifierType] += (apply ? amount : -amount) / 100.0f;
+ ApplyPercentModFloatVar(m_auraModifiersGroup[unitMod][modifierType], amount, apply);
break;
default:
break;
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index fae4d83e312..a5b6fa64795 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4518,7 +4518,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float (GetAmount()), apply);
if (target->GetTypeId() == TYPEID_PLAYER)
- target->ToPlayer()->ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, GetAmount() / 100.0f, apply);
+ target->ToPlayer()->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, GetAmount(), apply);
}
else
{