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authormegamage <none@none>2009-07-30 11:07:00 +0800
committermegamage <none@none>2009-07-30 11:07:00 +0800
commita12501fb5e6f827d905e0eeba5bc908f8279880a (patch)
tree8b76a60078150713ccb8c6810cf052b54aa0a873 /src
parente864cbed8ce49a41c7cee59a9387fd4f0391839b (diff)
[8244] Skip cheating check for buy bank slot opcode. Author: VladimirMangos
This is not big problem in any case and will allow buy slots in bank windows open using .bank command. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/ItemHandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index d886cda742b..114393f4287 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -862,12 +862,14 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
recvPacket >> guid;
// cheating protection
+ /* not critical if "cheated", and check skip allow by slots in bank windows open by .bank command.
Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER);
if(!pCreature)
{
sLog.outDebug( "WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
+ */
uint32 slot = _player->GetBankBagSlotCount();