diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2025-10-14 11:55:15 +0200 |
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2025-10-14 11:55:15 +0200 |
| commit | a1940abbc9fbe1e1d9441a7386bf9ae461ef7b54 (patch) | |
| tree | 340c4aeb7a11d0fcbf207b1df37f37a59a423014 /src | |
| parent | 8562ef1dfd5183f52f6f1a61d6443be5ea49d159 (diff) | |
Scripts/ICC: adjust random movement initialization on Vile Spirit's summon initialization
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 995cb8d78bb..8e3728ac0a0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -736,7 +736,7 @@ struct boss_the_lich_king : public BossAI summons.Summon(summon); summon->SetReactState(REACT_PASSIVE); summon->SetSpeedRate(MOVE_FLIGHT, 0.5f); - summon->GetMotionMaster()->MoveRandom(10.0f); + summon->GetMotionMaster()->MoveRandom(5.0f, true); if (!events.IsInPhase(PHASE_FROSTMOURNE)) summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15s)); return; |
