diff options
| author | MeanMachine <none@none> | 2008-12-19 02:24:08 +0200 |
|---|---|---|
| committer | MeanMachine <none@none> | 2008-12-19 02:24:08 +0200 |
| commit | a1c00a8dc502675124d8206df504ecb3c4665c48 (patch) | |
| tree | 1dae90781f87618b76e1ef2d220eb2df0d94d167 /src | |
| parent | 51f0c70b7ea7eca2b0fcc05a38fa155b7378741f (diff) | |
Fixed (hopefully) the compile error with gcc.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/GridStates.h | 1 | ||||
| -rw-r--r-- | src/game/Map.h | 1 | ||||
| -rw-r--r-- | src/game/Object.h | 1 |
3 files changed, 1 insertions, 2 deletions
diff --git a/src/game/GridStates.h b/src/game/GridStates.h index 52253791304..2764d09506c 100644 --- a/src/game/GridStates.h +++ b/src/game/GridStates.h @@ -22,6 +22,7 @@ #define TRINITY_GRIDSTATES_H #include "Map.h" +#include "Object.h" class TRINITY_DLL_DECL GridState { diff --git a/src/game/Map.h b/src/game/Map.h index e88c1696772..a8e0ca73d33 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -29,7 +29,6 @@ #include "Database/DBCStructure.h" #include "GridDefines.h" #include "Cell.h" -#include "Object.h" #include "Timer.h" #include "SharedDefines.h" #include "GameSystem/GridRefManager.h" diff --git a/src/game/Object.h b/src/game/Object.h index 547bde3a500..d1d6aaebe91 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -93,7 +93,6 @@ class ByteBuffer; class WorldSession; class Creature; class Player; -class Map; class UpdateMask; class InstanceData; class GameObject; |
