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authorMeanMachine <none@none>2008-12-19 02:24:08 +0200
committerMeanMachine <none@none>2008-12-19 02:24:08 +0200
commita1c00a8dc502675124d8206df504ecb3c4665c48 (patch)
tree1dae90781f87618b76e1ef2d220eb2df0d94d167 /src
parent51f0c70b7ea7eca2b0fcc05a38fa155b7378741f (diff)
Fixed (hopefully) the compile error with gcc.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/GridStates.h1
-rw-r--r--src/game/Map.h1
-rw-r--r--src/game/Object.h1
3 files changed, 1 insertions, 2 deletions
diff --git a/src/game/GridStates.h b/src/game/GridStates.h
index 52253791304..2764d09506c 100644
--- a/src/game/GridStates.h
+++ b/src/game/GridStates.h
@@ -22,6 +22,7 @@
#define TRINITY_GRIDSTATES_H
#include "Map.h"
+#include "Object.h"
class TRINITY_DLL_DECL GridState
{
diff --git a/src/game/Map.h b/src/game/Map.h
index e88c1696772..a8e0ca73d33 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -29,7 +29,6 @@
#include "Database/DBCStructure.h"
#include "GridDefines.h"
#include "Cell.h"
-#include "Object.h"
#include "Timer.h"
#include "SharedDefines.h"
#include "GameSystem/GridRefManager.h"
diff --git a/src/game/Object.h b/src/game/Object.h
index 547bde3a500..d1d6aaebe91 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -93,7 +93,6 @@ class ByteBuffer;
class WorldSession;
class Creature;
class Player;
-class Map;
class UpdateMask;
class InstanceData;
class GameObject;