diff options
author | acidmanifesto <joshua.lee.betts@gmail.com> | 2021-11-16 11:47:07 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-16 11:47:07 +0100 |
commit | a24ea431dc25cee3cfd80b89273085f62c83b1fb (patch) | |
tree | e554a621f9b3f15f9ba51d302ba3b2b4fdc834d8 /src | |
parent | 6c512113d35a493a420eeb1c3bf6c01253003d7b (diff) |
Core/Spells: Interrupt spells and auras before sending loot to client (#27279)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 9c859bf98a1..633e400ad19 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -227,11 +227,11 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) if (!GetPlayer()->IsAlive() || !guid.IsCreatureOrVehicle()) return; - GetPlayer()->SendLoot(guid, LOOT_CORPSE); - // interrupt cast if (GetPlayer()->IsNonMeleeSpellCast(false)) GetPlayer()->InterruptNonMeleeSpells(false); + + GetPlayer()->SendLoot(guid, LOOT_CORPSE); } void WorldSession::HandleLootReleaseOpcode(WorldPacket& recvData) |