aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-07-14 17:28:48 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-14 17:28:48 +0200
commita3aecbdd92000c3338aa14ecfcd3aaca91d99391 (patch)
tree7b77a61cba2fd27e478bc445b14a4a4b2cd57336 /src
parentfbc18ff4202290470dbe5e153caf8a634f5bac6f (diff)
Core/PacketIO: Ported SMSG_GOSSIP_POI, CMSG_GROUP_INVITE and SMSG_GROUP_INVITE to packet classes
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp24
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp2
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp54
-rw-r--r--src/server/game/Server/Packets/AllPackets.h1
-rw-r--r--src/server/game/Server/Packets/NPCPackets.cpp11
-rw-r--r--src/server/game/Server/Packets/NPCPackets.h15
-rw-r--r--src/server/game/Server/Packets/PartyPackets.cpp48
-rw-r--r--src/server/game/Server/Packets/PartyPackets.h62
-rw-r--r--src/server/game/Server/WorldSession.h9
9 files changed, 178 insertions, 48 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index 995aad63798..785b8dbe1d9 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -17,6 +17,7 @@
#include "GossipDef.h"
#include "Log.h"
+#include "NPCPackets.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "QuestDef.h"
@@ -259,28 +260,27 @@ void PlayerMenu::SendCloseGossip()
void PlayerMenu::SendPointOfInterest(uint32 id) const
{
- PointOfInterest const* poi = sObjectMgr->GetPointOfInterest(id);
- if (!poi)
+ PointOfInterest const* pointOfInterest = sObjectMgr->GetPointOfInterest(id);
+ if (!pointOfInterest)
{
TC_LOG_ERROR("sql.sql", "Request to send non-existing POI (Id: {}), ignored.", id);
return;
}
- std::string name = poi->Name;
+ WorldPackets::NPC::GossipPOI packet;
+ packet.Name = pointOfInterest->Name;
+
LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex();
if (localeConstant != LOCALE_enUS)
if (PointOfInterestLocale const* localeData = sObjectMgr->GetPointOfInterestLocale(id))
- ObjectMgr::GetLocaleString(localeData->Name, localeConstant, name);
+ ObjectMgr::GetLocaleString(localeData->Name, localeConstant, packet.Name);
- WorldPacket data(SMSG_GOSSIP_POI, 4 + 4 + 4 + 4 + 4 + 10); // guess size
- data << uint32(poi->Flags);
- data << float(poi->PositionX);
- data << float(poi->PositionY);
- data << uint32(poi->Icon);
- data << uint32(poi->Importance);
- data << name;
+ packet.Flags = pointOfInterest->Flags;
+ packet.Pos.Pos.Relocate(pointOfInterest->PositionX, pointOfInterest->PositionY);
+ packet.Icon = pointOfInterest->Icon;
+ packet.Importance = pointOfInterest->Importance;
- _session->SendPacket(&data);
+ _session->SendPacket(packet.Write());
}
/*********************************************************/
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index e085d42c579..b1e16e02f3d 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -56,7 +56,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData)
}
//this void causes that auction window is opened
-void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit)
+void WorldSession::SendAuctionHello(ObjectGuid guid, Unit const* unit)
{
if (GetPlayer()->GetLevel() < sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ))
{
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index c527aa859a5..f7e0ea59c1a 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -25,6 +25,7 @@
#include "MiscPackets.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
+#include "PartyPackets.h"
#include "Pet.h"
#include "Player.h"
#include "SocialMgr.h"
@@ -58,74 +59,70 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
SendPacket(&data);
}
-void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
+void WorldSession::HandleGroupInviteOpcode(WorldPackets::Party::PartyInviteClient& packet)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
- std::string membername;
- recvData >> membername;
- recvData.read_skip<uint32>();
-
// attempt add selected player
// cheating
- if (!normalizePlayerName(membername))
+ if (!normalizePlayerName(packet.TargetName))
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_BAD_PLAYER_NAME_S);
return;
}
Player* invitingPlayer = GetPlayer();
- Player* invitedPlayer = ObjectAccessor::FindPlayerByName(membername);
+ Player* invitedPlayer = ObjectAccessor::FindPlayerByName(packet.TargetName);
// no player
if (!invitedPlayer)
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_BAD_PLAYER_NAME_S);
return;
}
// player trying to invite himself (most likely cheating)
if (invitedPlayer == invitingPlayer)
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_BAD_PLAYER_NAME_S);
return;
}
// restrict invite to GMs
if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !invitingPlayer->IsGameMaster() && invitedPlayer->IsGameMaster())
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_BAD_PLAYER_NAME_S);
return;
}
// can't group with
if (!invitingPlayer->IsGameMaster() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && invitingPlayer->GetTeam() != invitedPlayer->GetTeam())
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_PLAYER_WRONG_FACTION);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_PLAYER_WRONG_FACTION);
return;
}
if (invitingPlayer->GetInstanceId() != 0 && invitedPlayer->GetInstanceId() != 0 && invitingPlayer->GetInstanceId() != invitedPlayer->GetInstanceId() && invitingPlayer->GetMapId() == invitedPlayer->GetMapId())
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_TARGET_NOT_IN_INSTANCE_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_TARGET_NOT_IN_INSTANCE_S);
return;
}
// just ignore us
if (invitedPlayer->GetInstanceId() != 0 && invitedPlayer->GetDungeonDifficulty() != invitingPlayer->GetDungeonDifficulty())
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_IGNORING_YOU_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_IGNORING_YOU_S);
return;
}
if (invitedPlayer->GetSocial()->HasIgnore(invitingPlayer->GetGUID()))
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_IGNORING_YOU_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_IGNORING_YOU_S);
return;
}
if (!invitedPlayer->GetSocial()->HasFriend(invitingPlayer->GetGUID()) && invitingPlayer->GetLevel() < sWorld->getIntConfig(CONFIG_PARTY_LEVEL_REQ))
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_INVITE_RESTRICTED);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_INVITE_RESTRICTED);
return;
}
@@ -141,18 +138,14 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
// player already in another group or invited
if (group2 || invitedPlayer->GetGroupInvite())
{
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_ALREADY_IN_GROUP_S);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_ALREADY_IN_GROUP_S);
if (group2)
{
// tell the player that they were invited but it failed as they were already in a group
- WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
- data << uint8(0); // invited/already in group flag
- data << invitingPlayer->GetName(); // max len 48
- data << uint32(0); // unk
- data << uint8(0); // count
- data << uint32(0); // unk
- invitedPlayer->SendDirectMessage(&data);
+ WorldPackets::Party::PartyInvite partyInvite;
+ partyInvite.Initialize(invitingPlayer, packet.ProposedRoles, false);
+ invitedPlayer->SendDirectMessage(partyInvite.Write());
}
return;
@@ -203,16 +196,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
}
- // ok, we do it
- WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
- data << uint8(1); // invited/already in group flag
- data << invitingPlayer->GetName(); // max len 48
- data << uint32(0); // unk
- data << uint8(0); // count
- data << uint32(0); // unk
- invitedPlayer->SendDirectMessage(&data);
+ WorldPackets::Party::PartyInvite partyInvite;
+ partyInvite.Initialize(invitingPlayer, packet.ProposedRoles, true);
+ invitedPlayer->SendDirectMessage(partyInvite.Write());
- SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK);
+ SendPartyResult(PARTY_OP_INVITE, packet.TargetName, ERR_PARTY_RESULT_OK);
}
void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h
index 005b4884702..041ea5b7599 100644
--- a/src/server/game/Server/Packets/AllPackets.h
+++ b/src/server/game/Server/Packets/AllPackets.h
@@ -29,6 +29,7 @@
#include "MailPackets.h"
#include "MiscPackets.h"
#include "NPCPackets.h"
+#include "PartyPackets.h"
#include "PetPackets.h"
#include "QueryPackets.h"
#include "QuestPackets.h"
diff --git a/src/server/game/Server/Packets/NPCPackets.cpp b/src/server/game/Server/Packets/NPCPackets.cpp
index 1ecd91c8ef0..63acc6f1903 100644
--- a/src/server/game/Server/Packets/NPCPackets.cpp
+++ b/src/server/game/Server/Packets/NPCPackets.cpp
@@ -45,6 +45,17 @@ WorldPacket const* WorldPackets::NPC::TrainerList::Write()
return &_worldPacket;
}
+WorldPacket const* WorldPackets::NPC::GossipPOI::Write()
+{
+ _worldPacket << int32(Flags);
+ _worldPacket << Pos;
+ _worldPacket << int32(Icon);
+ _worldPacket << int32(Importance);
+ _worldPacket << Name;
+
+ return &_worldPacket;
+}
+
void WorldPackets::NPC::TrainerBuySpell::Read()
{
_worldPacket >> TrainerGUID;
diff --git a/src/server/game/Server/Packets/NPCPackets.h b/src/server/game/Server/Packets/NPCPackets.h
index 9b8d1933fb7..32eee60fba3 100644
--- a/src/server/game/Server/Packets/NPCPackets.h
+++ b/src/server/game/Server/Packets/NPCPackets.h
@@ -20,6 +20,7 @@
#include "Packet.h"
#include "ObjectGuid.h"
+#include "Position.h"
#include <array>
namespace WorldPackets
@@ -67,6 +68,20 @@ namespace WorldPackets
std::string Greeting;
};
+ class GossipPOI final : public ServerPacket
+ {
+ public:
+ GossipPOI() : ServerPacket(SMSG_GOSSIP_POI, 4 + 4 + 4 + 4 + 4 + 32) { }
+
+ WorldPacket const* Write() override;
+
+ uint32 Flags = 0;
+ TaggedPosition<Position::XY> Pos;
+ int32 Icon = 0;
+ int32 Importance = 0;
+ std::string Name;
+ };
+
class TrainerBuySpell final : public ClientPacket
{
public:
diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp
new file mode 100644
index 00000000000..087b4532002
--- /dev/null
+++ b/src/server/game/Server/Packets/PartyPackets.cpp
@@ -0,0 +1,48 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "PartyPackets.h"
+#include "Player.h"
+
+void WorldPackets::Party::PartyInviteClient::Read()
+{
+ _worldPacket >> TargetName;
+ _worldPacket >> ProposedRoles;
+}
+
+WorldPacket const* WorldPackets::Party::PartyInvite::Write()
+{
+ _worldPacket << uint8(CanAccept);
+ _worldPacket << InviterName;
+ _worldPacket << uint32(ProposedRoles);
+ _worldPacket << uint8(LfgSlots.size());
+ if (!LfgSlots.empty())
+ _worldPacket.append(LfgSlots.data(), LfgSlots.size());
+
+ _worldPacket << uint32(LfgCompletedMask);
+
+ return &_worldPacket;
+}
+
+void WorldPackets::Party::PartyInvite::Initialize(Player const* inviter, uint32 proposedRoles, bool canAccept)
+{
+ CanAccept = canAccept;
+
+ InviterName = inviter->GetName();
+
+ ProposedRoles = proposedRoles;
+}
diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h
new file mode 100644
index 00000000000..fbce8fdc254
--- /dev/null
+++ b/src/server/game/Server/Packets/PartyPackets.h
@@ -0,0 +1,62 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef PartyPackets_h__
+#define PartyPackets_h__
+
+#include "Packet.h"
+
+class Player;
+
+namespace WorldPackets
+{
+ namespace Party
+ {
+ class PartyInviteClient final : public ClientPacket
+ {
+ public:
+ PartyInviteClient(WorldPacket&& packet) : ClientPacket(CMSG_GROUP_INVITE, std::move(packet)) { }
+
+ void Read() override;
+
+ uint32 ProposedRoles = 0;
+ std::string TargetName;
+ };
+
+ class PartyInvite final : public ServerPacket
+ {
+ public:
+ PartyInvite() : ServerPacket(SMSG_GROUP_INVITE, 55) { }
+
+ WorldPacket const* Write() override;
+
+ void Initialize(Player const* inviter, uint32 proposedRoles, bool canAccept);
+
+ bool CanAccept = false;
+
+ // Inviter
+ std::string InviterName;
+
+ // Lfg
+ uint32 ProposedRoles = 0;
+ uint32 LfgCompletedMask = 0;
+ std::vector<uint32> LfgSlots;
+ };
+ }
+}
+
+#endif // PartyPackets_h__
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 843a2565cd5..54ef82b4f26 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -207,6 +207,11 @@ namespace WorldPackets
class TrainerBuySpell;
}
+ namespace Party
+ {
+ class PartyInviteClient;
+ }
+
namespace Pet
{
class DismissCritter;
@@ -577,7 +582,7 @@ class TC_GAME_API WorldSession
void AddInstanceEnterTime(uint32 instanceId, SystemTimePoint enterTime);
void UpdateInstanceEnterTimes();
//auction
- void SendAuctionHello(ObjectGuid guid, Creature* unit);
+ void SendAuctionHello(ObjectGuid guid, Unit const* unit);
void SendAuctionCommandResult(uint32 auctionItemId, AuctionAction command, AuctionError errorCode, InventoryResult bagResult = InventoryResult(0));
void SendAuctionBidderNotification(uint32 location, uint32 auctionId, ObjectGuid bidder, uint32 bidSum, uint32 diff, uint32 item_template);
void SendAuctionOwnerNotification(AuctionEntry* auction);
@@ -774,7 +779,7 @@ class TC_GAME_API WorldSession
void HandleBattlefieldStatusOpcode(WorldPacket& recvData);
- void HandleGroupInviteOpcode(WorldPacket& recvPacket);
+ void HandleGroupInviteOpcode(WorldPackets::Party::PartyInviteClient& packet);
void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
void HandleGroupUninviteOpcode(WorldPacket& recvPacket);