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authorWyrserth <wyrserth@protonmail.com>2019-07-17 16:05:20 +0200
committerWyrserth <wyrserth@protonmail.com>2019-07-17 16:11:54 +0200
commita4ddb30489d3c4cd96817232b28393c2f4e50595 (patch)
tree18a6fa7a9f8f04bdbf47ad15322e6e75bea83d80 /src
parenta82bbeb101d64b89d9918ff5cbe4866591f1101b (diff)
Core/Player: don't send errors to client from Satisfy* methods when Player::CanRewardQuest() is called with msg = false.
Fixes cases where people would get strange errors like "You are not high enough level for that quest" when entering WotLK instances.
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index badbec9377b..5ee57b90b8e 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -14806,11 +14806,11 @@ bool Player::CanRewardQuest(Quest const* quest, bool msg)
return false;
// daily quest can't be rewarded (25 daily quest already completed)
- if (!SatisfyQuestDay(quest, true) || !SatisfyQuestWeek(quest, true) || !SatisfyQuestMonth(quest, true) || !SatisfyQuestSeasonal(quest, true))
+ if (!SatisfyQuestDay(quest, msg) || !SatisfyQuestWeek(quest, msg) || !SatisfyQuestMonth(quest, msg) || !SatisfyQuestSeasonal(quest, msg))
return false;
// player no longer satisfies the quest's requirements (skill level etc.)
- if (!SatisfyQuestLevel(quest, true) || !SatisfyQuestSkill(quest, true) || !SatisfyQuestReputation(quest, true))
+ if (!SatisfyQuestLevel(quest, msg) || !SatisfyQuestSkill(quest, msg) || !SatisfyQuestReputation(quest, msg))
return false;
// rewarded and not repeatable quest (only cheating case, then ignore without message)