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authorjoschiwald <joschiwald@online.de>2014-01-06 20:30:11 +0100
committerjoschiwald <joschiwald@online.de>2014-01-06 20:30:11 +0100
commita60ba240b7bbaec7b8a1b7791948e3f19a9692be (patch)
treee24aeaf8959b12b9f59615438cec431cdecb0d19 /src
parent619edff196499a365ec6ec4becc56b5537550e56 (diff)
Core/Entities: add some log messages in CheckCreatureTemplate
* Happy Error Spam
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp25
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp42
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/game/World/World.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp2
6 files changed, 60 insertions, 17 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 8019a14a0bd..e4bdc2d58fe 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -391,7 +391,7 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData* data)
SetAttackTime(OFF_ATTACK, cInfo->baseattacktime);
SetAttackTime(RANGED_ATTACK, cInfo->rangeattacktime);
- SelectLevel(GetCreatureTemplate());
+ SelectLevel();
SetMeleeDamageSchool(SpellSchools(cInfo->dmgschool));
CreatureBaseStats const* stats = sObjectMgr->GetCreatureBaseStats(getLevel(), cInfo->unit_class);
@@ -1039,22 +1039,24 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
WorldDatabase.CommitTransaction(trans);
}
-void Creature::SelectLevel(const CreatureTemplate* cinfo)
+void Creature::SelectLevel()
{
- uint32 rank = IsPet()? 0 : cinfo->rank;
+ CreatureTemplate const* cInfo = GetCreatureTemplate();
+
+ uint32 rank = IsPet() ? 0 : cInfo->rank;
// level
- uint8 minlevel = std::min(cinfo->maxlevel, cinfo->minlevel);
- uint8 maxlevel = std::max(cinfo->maxlevel, cinfo->minlevel);
+ uint8 minlevel = std::min(cInfo->maxlevel, cInfo->minlevel);
+ uint8 maxlevel = std::max(cInfo->maxlevel, cInfo->minlevel);
uint8 level = minlevel == maxlevel ? minlevel : urand(minlevel, maxlevel);
SetLevel(level);
- CreatureBaseStats const* stats = sObjectMgr->GetCreatureBaseStats(level, cinfo->unit_class);
+ CreatureBaseStats const* stats = sObjectMgr->GetCreatureBaseStats(level, cInfo->unit_class);
// health
float healthmod = _GetHealthMod(rank);
- uint32 basehp = stats->GenerateHealth(cinfo);
+ uint32 basehp = stats->GenerateHealth(cInfo);
uint32 health = uint32(basehp * healthmod);
SetCreateHealth(health);
@@ -1063,10 +1065,10 @@ void Creature::SelectLevel(const CreatureTemplate* cinfo)
ResetPlayerDamageReq();
// mana
- uint32 mana = stats->GenerateMana(cinfo);
+ uint32 mana = stats->GenerateMana(cInfo);
SetCreateMana(mana);
- SetMaxPower(POWER_MANA, mana); //MAX Mana
+ SetMaxPower(POWER_MANA, mana); // MAX Mana
SetPower(POWER_MANA, mana);
/// @todo set UNIT_FIELD_POWER*, for some creature class case (energy, etc)
@@ -1076,7 +1078,7 @@ void Creature::SelectLevel(const CreatureTemplate* cinfo)
// damage
- float basedamage = stats->GenerateBaseDamage(cinfo);
+ float basedamage = stats->GenerateBaseDamage(cInfo);
float weaponBaseMinDamage = basedamage;
float weaponBaseMaxDamage = basedamage * 1.5;
@@ -1529,8 +1531,7 @@ void Creature::Respawn(bool force)
if (m_originalEntry != GetEntry())
UpdateEntry(m_originalEntry);
- CreatureTemplate const* cinfo = GetCreatureTemplate();
- SelectLevel(cinfo);
+ SelectLevel();
setDeathState(JUST_RESPAWNED);
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index e9abd7c0e0a..737e3072091 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -439,7 +439,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
bool Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, uint32 vehId, uint32 team, float x, float y, float z, float ang, const CreatureData* data = NULL);
bool LoadCreaturesAddon(bool reload = false);
- void SelectLevel(const CreatureTemplate* cinfo);
+ void SelectLevel();
void LoadEquipment(int8 id = 1, bool force = false);
uint32 GetDBTableGUIDLow() const { return m_DBTableGuid; }
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 0d6990acb01..04f3395653d 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -638,6 +638,24 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (!ok2)
continue;
+ if (cInfo->expansion > difficultyInfo->expansion)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, expansion %u) has different `expansion` in difficulty %u mode (Entry: %u, expansion %u).",
+ cInfo->Entry, cInfo->expansion, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->expansion);
+ }
+
+ if (cInfo->faction_A != difficultyInfo->faction_A)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction_A %u) has different `faction_A` in difficulty %u mode (Entry: %u, faction_A %u).",
+ cInfo->Entry, cInfo->faction_A, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->faction_A);
+ }
+
+ if (cInfo->faction_H != difficultyInfo->faction_H)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction_H %u) has different `faction_H` in difficulty %u mode (Entry: %u, faction_H %u).",
+ cInfo->Entry, cInfo->faction_H, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->faction_H);
+ }
+
if (cInfo->unit_class != difficultyInfo->unit_class)
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).",
@@ -651,6 +669,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
continue;
}
+ if (cInfo->family != difficultyInfo->family)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, family %u) has different `family` in difficulty %u mode (Entry: %u, family %u).",
+ cInfo->Entry, cInfo->family, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->family);
+ }
+
if (cInfo->trainer_class != difficultyInfo->trainer_class)
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
@@ -675,6 +699,24 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
continue;
}
+ if (cInfo->type != difficultyInfo->type)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type %u) has different `type` in difficulty %u mode (Entry: %u, type %u).",
+ cInfo->Entry, cInfo->type, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type);
+ }
+
+ if (cInfo->type_flags != difficultyInfo->type_flags)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type_flags %u) has different `type_flags` in difficulty %u mode (Entry: %u, type_flags %u).",
+ cInfo->Entry, cInfo->type_flags, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type_flags);
+ }
+
+ if (!cInfo->VehicleId && difficultyInfo->VehicleId)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, VehicleId %u) has different `VehicleId` in difficulty %u mode (Entry: %u, VehicleId %u).",
+ cInfo->Entry, cInfo->VehicleId, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->VehicleId);
+ }
+
if (!difficultyInfo->AIName.empty())
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.",
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 81eb45191bf..b8e5b3ff742 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2326,7 +2326,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
if (!summon || !summon->HasUnitTypeMask(UNIT_MASK_MINION))
return;
- summon->SelectLevel(summon->GetCreatureTemplate()); // some summoned creaters have different from 1 DB data for level/hp
+ summon->SelectLevel(); // some summoned creaters have different from 1 DB data for level/hp
summon->SetUInt32Value(UNIT_NPC_FLAGS, summon->GetCreatureTemplate()->npcflag);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index c071505e97c..29ee03f31d6 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -947,12 +947,12 @@ void World::LoadConfigSettings(bool reload)
if (reload)
{
- uint32 val = sConfigMgr->GetIntDefault("Expansion", 1);
+ uint32 val = sConfigMgr->GetIntDefault("Expansion", 2);
if (val != m_int_configs[CONFIG_EXPANSION])
TC_LOG_ERROR("server.loading", "Expansion option can't be changed at worldserver.conf reload, using current value (%u).", m_int_configs[CONFIG_EXPANSION]);
}
else
- m_int_configs[CONFIG_EXPANSION] = sConfigMgr->GetIntDefault("Expansion", 1);
+ m_int_configs[CONFIG_EXPANSION] = sConfigMgr->GetIntDefault("Expansion", 2);
m_int_configs[CONFIG_CHATFLOOD_MESSAGE_COUNT] = sConfigMgr->GetIntDefault("ChatFlood.MessageCount", 10);
m_int_configs[CONFIG_CHATFLOOD_MESSAGE_DELAY] = sConfigMgr->GetIntDefault("ChatFlood.MessageDelay", 1);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 3d032055cb6..927f4490770 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -93,7 +93,7 @@ class boss_maiden_of_grief : public CreatureScript
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
- return;
+ return;
events.Update(diff);