aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorOvahlord <dreadkiller@gmx.de>2024-05-24 17:13:31 +0200
committerOvahlord <dreadkiller@gmx.de>2024-05-24 17:13:31 +0200
commita674f9262b271599fe16723d5a090dec9fb8c361 (patch)
tree9274b861a4f706da0b871d8fc37db4495311da4f /src
parent9d6e3e54abf649d1914c41d7d12c59c560671032 (diff)
Core/Misc: commented out unused parameters and variables in order to fix CI build for the time being until the affected features have been dropped
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Achievements/CriteriaHandler.cpp1
-rw-r--r--src/server/game/BattlePets/BattlePetMgr.cpp2
-rw-r--r--src/server/game/DataStores/DB2Stores.cpp14
-rw-r--r--src/server/game/Entities/Item/Item.cpp12
-rw-r--r--src/server/game/Entities/Item/ItemBonusMgr.cpp10
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp1
-rw-r--r--src/server/game/Miscellaneous/Formulas.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp10
-rw-r--r--src/server/game/Spells/SpellInfo.cpp2
11 files changed, 24 insertions, 34 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp
index bf5988b1ce0..3370c29eb9a 100644
--- a/src/server/game/Achievements/CriteriaHandler.cpp
+++ b/src/server/game/Achievements/CriteriaHandler.cpp
@@ -1685,7 +1685,6 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6
{
uint32 reqValue = modifier->Asset;
uint32 secondaryAsset = modifier->SecondaryAsset;
- int32 tertiaryAsset = modifier->TertiaryAsset;
switch (ModifierTreeType(modifier->Type))
{
diff --git a/src/server/game/BattlePets/BattlePetMgr.cpp b/src/server/game/BattlePets/BattlePetMgr.cpp
index 52729affb5a..d485c097609 100644
--- a/src/server/game/BattlePets/BattlePetMgr.cpp
+++ b/src/server/game/BattlePets/BattlePetMgr.cpp
@@ -697,7 +697,7 @@ void BattlePetMgr::ChangeBattlePetQuality(ObjectGuid guid, BattlePetBreedQuality
// _owner->GetPlayer()->SetCurrentBattlePetBreedQuality(qualityValue);
}
-void BattlePetMgr::GrantBattlePetExperience(ObjectGuid guid, uint16 xp, BattlePetXpSource xpSource)
+void BattlePetMgr::GrantBattlePetExperience(ObjectGuid /*guid*/, uint16 /*xp*/, BattlePetXpSource /*xpSource*/)
{
return;
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp
index fb19e931d29..fcfae9247ce 100644
--- a/src/server/game/DataStores/DB2Stores.cpp
+++ b/src/server/game/DataStores/DB2Stores.cpp
@@ -1866,7 +1866,7 @@ bool DB2Manager::IsInArea(uint32 objectAreaId, uint32 areaId)
return false;
}
-ContentTuningEntry const* DB2Manager::GetContentTuningForArea(AreaTableEntry const* areaEntry)
+ContentTuningEntry const* DB2Manager::GetContentTuningForArea(AreaTableEntry const* /*areaEntry*/)
{
return nullptr;
}
@@ -1955,7 +1955,7 @@ char const* DB2Manager::GetBroadcastTextValue(BroadcastTextEntry const* broadcas
return broadcastText->Text[DEFAULT_LOCALE];
}
-int32 const* DB2Manager::GetBroadcastTextDuration(int32 broadcastTextId, LocaleConstant locale /*= DEFAULT_LOCALE*/) const
+int32 const* DB2Manager::GetBroadcastTextDuration(int32 /*broadcastTextId*/, LocaleConstant /*locale*/ /*= DEFAULT_LOCALE*/) const
{
return nullptr;
}
@@ -2039,12 +2039,12 @@ uint32 DB2Manager::GetRedirectedContentTuningId(uint32 contentTuningId, uint32 r
return contentTuningId;
}
-Optional<ContentTuningLevels> DB2Manager::GetContentTuningData(uint32 contentTuningId, uint32 redirectFlag, bool forItem /*= false*/) const
+Optional<ContentTuningLevels> DB2Manager::GetContentTuningData(uint32 /*contentTuningId*/, uint32 /*redirectFlag*/, bool /*forItem*/ /*= false*/) const
{
return {};
}
-bool DB2Manager::HasContentTuningLabel(uint32 contentTuningId, int32 label) const
+bool DB2Manager::HasContentTuningLabel(uint32 /*contentTuningId*/, int32 /*label*/) const
{
return false;
}
@@ -2239,7 +2239,7 @@ EmotesTextSoundEntry const* DB2Manager::GetTextSoundEmoteFor(uint32 emote, uint8
return nullptr;
}
-float DB2Manager::EvaluateExpectedStat(ExpectedStatType stat, uint32 level, int32 expansion, uint32 contentTuningId, Classes unitClass, int32 mythicPlusMilestoneSeason) const
+float DB2Manager::EvaluateExpectedStat(ExpectedStatType /*stat*/, uint32 /*level*/, int32 /*expansion*/, uint32 /*contentTuningId*/, Classes /*unitClass*/, int32 /*mythicPlusMilestoneSeason*/) const
{
return 1.0f;
}
@@ -2254,7 +2254,7 @@ DB2Manager::FriendshipRepReactionSet const* DB2Manager::GetFriendshipRepReaction
return Trinity::Containers::MapGetValuePtr(_friendshipRepReactions, friendshipRepID);
}
-uint32 DB2Manager::GetGlobalCurveId(GlobalCurve globalCurveType) const
+uint32 DB2Manager::GetGlobalCurveId(GlobalCurve /*globalCurveType*/) const
{
return 0;
}
@@ -3120,7 +3120,7 @@ WMOAreaTableEntry const* DB2Manager::GetWMOAreaTable(int32 rootId, int32 adtId,
return Trinity::Containers::MapGetValuePtr(_wmoAreaTableLookup, WMOAreaTableKey(int16(rootId), int8(adtId), groupId));
}
-std::unordered_set<uint32> const* DB2Manager::GetPVPStatIDsForMap(uint32 mapId) const
+std::unordered_set<uint32> const* DB2Manager::GetPVPStatIDsForMap(uint32 /*mapId*/) const
{
return nullptr;
}
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 42e16152695..ba5a0d7691a 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -923,11 +923,11 @@ void Item::LoadArtifactData(Player const* owner, uint64 xp, uint32 artifactAppea
switch (enchant->Effect[i])
{
case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_BY_TYPE:
- if (uint32(artifactPower->Label) == enchant->EffectArg[i])
+ if (artifactPower->Label == enchant->EffectArg[i])
power.CurrentRankWithBonus += enchant->EffectPointsMin[i];
break;
case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_BY_ID:
- if (artifactPower->ID == enchant->EffectArg[i])
+ if (int32(artifactPower->ID) == enchant->EffectArg[i])
power.CurrentRankWithBonus += enchant->EffectPointsMin[i];
break;
case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_PICKER:
@@ -1235,7 +1235,7 @@ bool Item::HasEnchantRequiredSkill(Player const* player) const
uint32 Item::GetEnchantRequiredLevel() const
{
- uint32 level = 0;
+ int32 level = 0;
// Check all enchants for required level
for (uint32 enchant_slot = PERM_ENCHANTMENT_SLOT; enchant_slot < MAX_ENCHANTMENT_SLOT; ++enchant_slot)
@@ -1244,7 +1244,7 @@ uint32 Item::GetEnchantRequiredLevel() const
if (enchantEntry->MinLevel > level)
level = enchantEntry->MinLevel;
- return level;
+ return static_cast<uint32>(level);
}
bool Item::IsBoundByEnchant() const
@@ -2520,7 +2520,7 @@ uint32 Item::GetTotalUnlockedArtifactPowers() const
{
uint32 purchased = GetTotalPurchasedArtifactPowers();
uint64 artifactXp = m_itemData->ArtifactXP;
- uint32 currentArtifactTier = GetModifier(ITEM_MODIFIER_ARTIFACT_TIER);
+ //uint32 currentArtifactTier = GetModifier(ITEM_MODIFIER_ARTIFACT_TIER);
uint32 extraUnlocked = 0;
do
{
@@ -2560,7 +2560,7 @@ void Item::ApplyArtifactPowerEnchantmentBonuses(EnchantmentSlot slot, uint32 enc
for (uint32 artifactPowerIndex = 0; artifactPowerIndex < m_itemData->ArtifactPowers.size(); ++artifactPowerIndex)
{
UF::ArtifactPower const& artifactPower = m_itemData->ArtifactPowers[artifactPowerIndex];
- if (uint32(sArtifactPowerStore.AssertEntry(artifactPower.ArtifactPowerID)->Label) == enchant->EffectArg[i])
+ if (sArtifactPowerStore.AssertEntry(artifactPower.ArtifactPowerID)->Label == enchant->EffectArg[i])
{
uint8 newRank = artifactPower.CurrentRankWithBonus;
if (apply)
diff --git a/src/server/game/Entities/Item/ItemBonusMgr.cpp b/src/server/game/Entities/Item/ItemBonusMgr.cpp
index 7d743604455..80864280f46 100644
--- a/src/server/game/Entities/Item/ItemBonusMgr.cpp
+++ b/src/server/game/Entities/Item/ItemBonusMgr.cpp
@@ -81,8 +81,6 @@ ItemContext GetContextForPlayer(MapDifficultyEntry const* mapDifficulty, Player
if (mapDifficulty->ItemContextPickerID)
{
- uint32 contentTuningId = sDB2Manager.GetRedirectedContentTuningId(mapDifficulty->ContentTuningID, 0 /*player->m_playerData->CtrOptions->ContentTuningConditionMask*/);
-
ItemContextPickerEntryEntry const* selectedPickerEntry = nullptr;
for (ItemContextPickerEntryEntry const* itemContextPickerEntry : sItemContextPickerEntryStore)
{
@@ -129,21 +127,21 @@ uint32 GetItemBonusListForItemLevelDelta(int16 delta)
return 0;
}
-bool CanApplyBonusTreeToItem(ItemTemplate const* itemTemplate, uint32 itemBonusTreeId, ItemBonusGenerationParams const& params)
+bool CanApplyBonusTreeToItem(ItemTemplate const* /*itemTemplate*/, uint32 /*itemBonusTreeId*/, ItemBonusGenerationParams const& /*params*/)
{
return false;
}
-uint32 GetBonusTreeIdOverride(uint32 itemBonusTreeId, ItemBonusGenerationParams const& params)
+uint32 GetBonusTreeIdOverride(uint32 itemBonusTreeId, ItemBonusGenerationParams const& /*params*/)
{
return itemBonusTreeId;
}
-void ApplyBonusTreeHelper(ItemTemplate const* itemTemplate, uint32 itemBonusTreeId, ItemBonusGenerationParams const& params, int32 sequenceLevel, uint32* itemLevelSelectorId, std::vector<int32>* bonusListIDs)
+void ApplyBonusTreeHelper(ItemTemplate const* /*itemTemplate*/, uint32 /*itemBonusTreeId*/, ItemBonusGenerationParams const& /*params*/, int32 /*sequenceLevel*/, uint32* /*itemLevelSelectorId*/, std::vector<int32>* /*bonusListIDs*/)
{
}
-int32 GetAzeriteUnlockBonusList(uint16 azeriteUnlockMappingSetId, uint16 minItemLevel, InventoryType inventoryType)
+int32 GetAzeriteUnlockBonusList(uint16 /*azeriteUnlockMappingSetId*/, uint16 /*minItemLevel*/, InventoryType /*inventoryType*/)
{
return 0;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index d470fd202b3..c55f6ebad4a 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -26463,7 +26463,7 @@ void Player::ResetTalentSpecialization()
*/
}
-TalentLearnResult Player::LearnPvpTalent(uint32 talentID, uint8 slot, int32* spellOnCooldown)
+TalentLearnResult Player::LearnPvpTalent(uint32 /*talentID*/, uint8 /*slot*/, int32* /*spellOnCooldown*/)
{
return TALENT_FAILED_UNKNOWN;
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index f9b72f89a43..7d8953a6eb3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9234,7 +9234,7 @@ void Unit::UpdateResistances(uint32 school)
UpdateArmor();
}
-float Unit::GetTotalAttackPowerValue(WeaponAttackType attType, bool includeWeapon /*= true*/) const
+float Unit::GetTotalAttackPowerValue(WeaponAttackType attType, bool /*includeWeapon*/ /*= true*/) const
{
if (attType == RANGED_ATTACK)
{
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index aec596871b8..4f362344856 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6904,7 +6904,6 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveyardInZone(WorldLocation con
// at entrance map for corpse map
bool foundEntr = false;
- float distEntr = 10000;
WorldSafeLocsEntry const* entryEntr = nullptr;
// some where other
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index 5cde7ae1a95..b98b5fc5ada 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -136,7 +136,7 @@ namespace Trinity
return diff;
}
- inline uint32 BaseGain(uint8 pl_level, uint8 mob_level)
+ inline uint32 BaseGain(uint8 /*pl_level*/, uint8 /*mob_level*/)
{
return 0;
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 132fa616809..e77ca02b0db 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4097,7 +4097,7 @@ void AuraEffect::HandleAuraModIncreaseBaseManaPercent(AuraApplication const* aur
}
}
-void AuraEffect::HandleModManaCostPct(AuraApplication const* aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModManaCostPct(AuraApplication const* /*aurApp*/, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4646,7 +4646,7 @@ void AuraEffect::HandleShieldBlockValuePercent(AuraApplication const* aurApp, ui
/*** POWER COST ***/
/********************************/
-void AuraEffect::HandleModPowerCost(AuraApplication const* aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModPowerCost(AuraApplication const* /*aurApp*/, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -4654,12 +4654,6 @@ void AuraEffect::HandleModPowerCost(AuraApplication const* aurApp, uint8 mode, b
// handled in SpellInfo::CalcPowerCost, this is only for client UI
if (!(GetMiscValueB() & (1 << POWER_MANA)))
return;
-
- // Unit* target = aurApp->GetTarget();
- //
- // for (int i = 0; i < MAX_SPELL_SCHOOL; ++i)
- // if (GetMiscValue() & (1 << i))
- // target->ApplyModManaCostModifier(SpellSchools(i), GetAmount(), apply);
}
void AuraEffect::HandleArenaPreparation(AuraApplication const* aurApp, uint8 mode, bool apply) const
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 4cc681a03fb..2655ac510c4 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -550,7 +550,7 @@ int32 SpellEffectInfo::CalcValue(WorldObject const* caster /*= nullptr*/, int32
return int32(round(value));
}
-int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* target, uint32 itemId, int32 itemLevel) const
+int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* target, uint32 /*itemId*/, int32 /*itemLevel*/) const
{
if (Scaling.Coefficient != 0.0f)
{