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authorMachiavelli <none@none>2008-12-31 18:52:28 +0100
committerMachiavelli <none@none>2008-12-31 18:52:28 +0100
commita6804ec3831540e8c0e20286484ee4d3c334a0e2 (patch)
tree446c5737eaad25381f92d88d90cd70be49e37762 /src
parentc1217bce3e6dbda1e6e265f3e513da9885c8aacb (diff)
Fix startup query TicketSystem
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/TicketMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/TicketMgr.cpp b/src/game/TicketMgr.cpp
index 9b5e320f443..212f9ff8059 100644
--- a/src/game/TicketMgr.cpp
+++ b/src/game/TicketMgr.cpp
@@ -114,7 +114,7 @@ void TicketMgr::LoadGMTickets()
{
// Delete all out of object holder
GM_TicketList.clear();
- QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM gm_tickets WHERE deleted = '0'" );
+ QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM gm_tickets WHERE closed = '0'" );
GM_Ticket *ticket;
//ticket = NULL;