diff options
author | Gacko <gacko28@gmx.de> | 2012-12-02 19:13:57 +0100 |
---|---|---|
committer | Gacko <gacko28@gmx.de> | 2012-12-02 19:13:57 +0100 |
commit | a73a7dc43ffb8b65dcfab3b79976ea7b49634524 (patch) | |
tree | 64ea91f5f5f405e378517020a8b778f13d552af2 /src | |
parent | f5bd0470d1ec35a2d0bb75c7d0fc1c0cf60e6ad7 (diff) |
Core/DB: Creature text for 37 script files
Diffstat (limited to 'src')
37 files changed, 1155 insertions, 1227 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index 577516383b2..f4a9fcb5060 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -78,7 +78,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index 9cc515c1b0d..959f8a3f690 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -192,8 +192,8 @@ public: enum Morridune { - SAY_MORRIDUNE_1 = -1048003, - SAY_MORRIDUNE_2 = -1048004 + SAY_MORRIDUNE_1 = 0, + SAY_MORRIDUNE_2 = 1 }; class npc_morridune : public CreatureScript @@ -231,7 +231,7 @@ public: { npc_morriduneAI(Creature* creature) : npc_escortAI(creature) { - DoScriptText(SAY_MORRIDUNE_1, creature); + creature->AI()->Talk(SAY_MORRIDUNE_1); me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); Start(false, false, 0); } @@ -245,7 +245,7 @@ public: me->SetOrientation(1.775791f); me->SendMovementFlagUpdate(); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - DoScriptText(SAY_MORRIDUNE_2, me); + Talk(SAY_MORRIDUNE_2); break; } } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 1c754b78672..0a4779508e9 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -21,16 +21,12 @@ enum Spells { - SPELL_MIND_BLAST = 15587, - SPELL_SLEEP = 8399, -}; + SPELL_MIND_BLAST = 15587, + SPELL_SLEEP = 8399, -//Id's from ACID -enum Yells -{ - SAY_AGGRO = -1048002, - SAY_SLEEP = -1048001, - SAY_DEATH = -1048000 + SAY_AGGRO = 0, + SAY_SLEEP = 1, + SAY_DEATH = 2 }; class boss_kelris : public CreatureScript @@ -65,14 +61,14 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(TYPE_KELRIS, IN_PROGRESS); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(TYPE_KELRIS, DONE); } @@ -92,7 +88,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - DoScriptText(SAY_SLEEP, me); + Talk(SAY_SLEEP); DoCast(target, SPELL_SLEEP); } sleepTimer = urand(15000, 20000); diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 7b3cd9f9900..b0953c73e57 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -33,20 +33,23 @@ EndContentData */ #include "razorfen_kraul.h" #include "Player.h" -#define SAY_READY -1047000 -#define SAY_POINT -1047001 -#define SAY_AGGRO1 -1047002 -#define SAY_BLUELEAF -1047003 -#define SAY_DANGER -1047004 -#define SAY_BAD -1047005 -#define SAY_THINK -1047006 -#define SAY_SOON -1047007 -#define SAY_FINALY -1047008 -#define SAY_WIN -1047009 -#define SAY_END -1047010 - -#define QUEST_WILLIX_THE_IMPORTER 1144 -#define ENTRY_BOAR 4514 +enum Willix +{ + SAY_READY = 0, + SAY_POINT = 1, + SAY_AGGRO1 = 2, + SAY_BLUELEAF = 3, + SAY_DANGER = 4, + SAY_BAD = 5, + SAY_THINK = 6, + SAY_SOON = 7, + SAY_FINALY = 8, + SAY_WIN = 9, + SAY_END = 10, + + QUEST_WILLIX_THE_IMPORTER = 1144, + ENTRY_BOAR = 4514 +}; class npc_willix : public CreatureScript { @@ -58,7 +61,7 @@ public: if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER) { CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); - DoScriptText(SAY_READY, creature, player); + creature->AI()->Talk(SAY_READY, player->GetGUID()); creature->setFaction(113); } @@ -84,43 +87,43 @@ public: { case 3: me->HandleEmoteCommand(EMOTE_STATE_POINT); - DoScriptText(SAY_POINT, me, player); + Talk(SAY_POINT, player->GetGUID()); break; case 4: me->SummonCreature(ENTRY_BOAR, 2137.66f, 1843.98f, 48.08f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; case 8: - DoScriptText(SAY_BLUELEAF, me, player); + Talk(SAY_BLUELEAF, player->GetGUID()); break; case 9: - DoScriptText(SAY_DANGER, me, player); + Talk(SAY_DANGER, player->GetGUID()); break; case 13: - DoScriptText(SAY_BAD, me, player); + Talk(SAY_BAD, player->GetGUID()); break; case 14: me->SummonCreature(ENTRY_BOAR, 2078.91f, 1704.54f, 56.77f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; case 25: - DoScriptText(SAY_THINK, me, player); + Talk(SAY_THINK, player->GetGUID()); break; case 31: - DoScriptText(SAY_SOON, me, player); + Talk(SAY_SOON, player->GetGUID()); break; case 42: - DoScriptText(SAY_FINALY, me, player); + Talk(SAY_FINALY, player->GetGUID()); break; case 43: me->SummonCreature(ENTRY_BOAR, 1956.43f, 1596.97f, 81.75f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; case 45: - DoScriptText(SAY_WIN, me, player); + Talk(SAY_WIN, player->GetGUID()); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); if (player->GetTypeId() == TYPEID_PLAYER) CAST_PLR(player)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER, me); break; case 46: - DoScriptText(SAY_END, me, player); + Talk(SAY_END, player->GetGUID()); break; } } @@ -129,7 +132,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO1, me, NULL); + Talk(SAY_AGGRO1); } void JustSummoned(Creature* summoned) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 6b569bbd3e5..1cb69689b67 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -142,7 +142,7 @@ enum Actions enum Yells { //Text emote - EMOTE_WEAKENED = -1531011, + EMOTE_WEAKENED = 0, // ****** Out of Combat ****** // Random Wispers - No txt only sound @@ -712,7 +712,7 @@ public: { instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_WEAK); - DoScriptText(EMOTE_WEAKENED, me); + Talk(EMOTE_WEAKENED); PhaseTimer = 45000; DoCast(me, SPELL_PURPLE_COLORATION, true); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index 83af40c57f2..ab4968e3bf7 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -26,15 +26,18 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#define EMOTE_GENERIC_FRENZY_KILL -1000001 -#define EMOTE_GENERIC_BERSERK -1000004 - -#define SPELL_FRENZY 26051 -#define SPELL_BERSERK 26068 -#define SPELL_POISONBOLT 26052 -#define SPELL_NOXIOUSPOISON 26053 -#define SPELL_WYVERNSTING 26180 -#define SPELL_ACIDSPIT 26050 +enum Huhuran +{ + EMOTE_FRENZY_KILL = 0, + EMOTE_BERSERK = 1, + + SPELL_FRENZY = 26051, + SPELL_BERSERK = 26068, + SPELL_POISONBOLT = 26052, + SPELL_NOXIOUSPOISON = 26053, + SPELL_WYVERNSTING = 26180, + SPELL_ACIDSPIT = 26050 +}; class boss_huhuran : public CreatureScript { @@ -87,7 +90,7 @@ public: if (!Frenzy && Frenzy_Timer <= diff) { DoCast(me, SPELL_FRENZY); - DoScriptText(EMOTE_GENERIC_FRENZY_KILL, me); + Talk(EMOTE_FRENZY_KILL); Frenzy = true; PoisonBolt_Timer = 3000; Frenzy_Timer = urand(25000, 35000); @@ -136,7 +139,7 @@ public: if (!Berserk && HealthBelowPct(31)) { me->InterruptNonMeleeSpells(false); - DoScriptText(EMOTE_GENERIC_BERSERK, me); + Talk(EMOTE_BERSERK); DoCast(me, SPELL_BERSERK); Berserk = true; } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index 02554bbe6b3..2ac9358b976 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -26,17 +26,20 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#define SAY_AGGRO -1531008 -#define SAY_SLAY -1531009 -#define SAY_DEATH -1531010 +enum Sartura +{ + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, -#define SPELL_WHIRLWIND 26083 -#define SPELL_ENRAGE 28747 //Not sure if right ID. -#define SPELL_ENRAGEHARD 28798 + SPELL_WHIRLWIND = 26083, + SPELL_ENRAGE = 28747, //Not sure if right ID. + SPELL_ENRAGEHARD = 28798, //Guard Spell -#define SPELL_WHIRLWINDADD 26038 -#define SPELL_KNOCKBACK 26027 + SPELL_WHIRLWINDADD = 26038, + SPELL_KNOCKBACK = 26027 +}; class boss_sartura : public CreatureScript { @@ -82,17 +85,17 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_SLAY, me); + Talk(SAY_SLAY); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index 917c790f42b..4ebdc408963 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -29,19 +29,18 @@ EndScriptData */ #include "Group.h" #include "Player.h" -#define SAY_AGGRO1 -1531000 -#define SAY_AGGRO2 -1531001 -#define SAY_AGGRO3 -1531002 -#define SAY_SLAY1 -1531003 -#define SAY_SLAY2 -1531004 -#define SAY_SLAY3 -1531005 -#define SAY_SPLIT -1531006 -#define SAY_DEATH -1531007 - -#define SPELL_ARCANE_EXPLOSION 25679 -#define SPELL_EARTH_SHOCK 26194 -#define SPELL_TRUE_FULFILLMENT 785 -#define SPELL_BLINK 28391 +enum Skeram +{ + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_SPLIT = 2, + SAY_DEATH = 3, + + SPELL_ARCANE_EXPLOSION = 25679, + SPELL_EARTH_SHOCK = 26194, + SPELL_TRUE_FULFILLMENT = 785, + SPELL_BLINK = 28391 +}; class ov_mycoordinates { @@ -104,20 +103,20 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { if (!IsImage) - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); } void EnterCombat(Unit* /*who*/) { if (IsImage || Images75) return; - DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -209,7 +208,7 @@ public: void DoSplit(int atPercent /* 75 50 25 */) { - DoScriptText(SAY_SPLIT, me); + Talk(SAY_SPLIT); ov_mycoordinates *place1 = new ov_mycoordinates(-8340.782227f, 2083.814453f, 125.648788f, 0); ov_mycoordinates *place2 = new ov_mycoordinates(-8341.546875f, 2118.504639f, 133.058151f, 0); diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index 45f73f72b54..6cc8d5931d3 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -39,33 +39,30 @@ EndContentData */ enum Enums { - //say - SAY_MAKE_PREPARATIONS = -1043001, - SAY_TEMPLE_OF_PROMISE = -1043002, - SAY_MUST_CONTINUE = -1043003, - SAY_BANISH_THE_SPIRITS = -1043004, - SAY_CAVERNS_PURIFIED = -1043005, - SAY_BEYOND_THIS_CORRIDOR = -1043006, - SAY_EMERALD_DREAM = -1043007, - SAY_MUTANUS_THE_DEVOURER = -1043012, - SAY_NARALEX_AWAKES = -1043014, - SAY_THANK_YOU = -1043015, - SAY_FAREWELL = -1043016, - SAY_ATTACKED = -1043017, - //yell - SAY_AT_LAST = -1043000, - SAY_I_AM_AWAKE = -1043013, - //emote - EMOTE_AWAKENING_RITUAL = -1043008, - EMOTE_TROUBLED_SLEEP = -1043009, - EMOTE_WRITHE_IN_AGONY = -1043010, - EMOTE_HORRENDOUS_VISION = -1043011, - //spell + SAY_AT_LAST = 0, + SAY_MAKE_PREPARATIONS = 1, + SAY_TEMPLE_OF_PROMISE = 2, + SAY_MUST_CONTINUE = 3, + SAY_BANISH_THE_SPIRITS = 4, + SAY_CAVERNS_PURIFIED = 5, + SAY_BEYOND_THIS_CORRIDOR = 6, + SAY_EMERALD_DREAM = 7, + EMOTE_AWAKENING_RITUAL = 8, + EMOTE_TROUBLED_SLEEP = 0, + EMOTE_WRITHE_IN_AGONY = 1, + EMOTE_HORRENDOUS_VISION = 2, + SAY_MUTANUS_THE_DEVOURER = 9, + SAY_I_AM_AWAKE = 3, + SAY_NARALEX_AWAKES = 10, + SAY_THANK_YOU = 4, + SAY_FAREWELL = 5, + SAY_ATTACKED = 11, + SPELL_MARK_OF_THE_WILD_RANK_2 = 5232, SPELL_SERPENTINE_CLEANSING = 6270, SPELL_NARALEXS_AWAKENING = 6271, SPELL_FLIGHT_FORM = 33943, - //npc entry + NPC_DEVIATE_RAVAGER = 3636, NPC_DEVIATE_VIPER = 5755, NPC_DEVIATE_MOCCASIN = 5762, @@ -97,7 +94,7 @@ public: if (instance) instance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS); - DoScriptText(SAY_MAKE_PREPARATIONS, creature); + creature->AI()->Talk(SAY_MAKE_PREPARATIONS); creature->setFaction(250); creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); @@ -124,7 +121,7 @@ public: if (!instance->GetData(TYPE_NARALEX_YELLED)) { - DoScriptText(SAY_AT_LAST, creature); + creature->AI()->Talk(SAY_AT_LAST); instance->SetData(TYPE_NARALEX_YELLED, 1); } } @@ -166,7 +163,7 @@ public: instance->SetData(TYPE_NARALEX_PART1, IN_PROGRESS); break; case 5: - DoScriptText(SAY_MUST_CONTINUE, me); + Talk(SAY_MUST_CONTINUE); instance->SetData(TYPE_NARALEX_PART1, DONE); break; case 11: @@ -175,7 +172,7 @@ public: instance->SetData(TYPE_NARALEX_PART2, IN_PROGRESS); break; case 19: - DoScriptText(SAY_BEYOND_THIS_CORRIDOR, me); + Talk(SAY_BEYOND_THIS_CORRIDOR); break; case 24: eventProgress = 1; @@ -192,7 +189,7 @@ public: void EnterCombat(Unit* who) { - DoScriptText(SAY_ATTACKED, me, who); + Talk(SAY_ATTACKED, who->GetGUID()); } void JustDied(Unit* /*slayer*/) @@ -229,7 +226,7 @@ public: if (eventProgress == 1) { ++eventProgress; - DoScriptText(SAY_TEMPLE_OF_PROMISE, me); + Talk(SAY_TEMPLE_OF_PROMISE); me->SummonCreature(NPC_DEVIATE_RAVAGER, -82.1763f, 227.874f, -93.3233f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000); me->SummonCreature(NPC_DEVIATE_RAVAGER, -72.9506f, 216.645f, -93.6756f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000); } @@ -238,7 +235,7 @@ public: if (eventProgress == 1) { ++eventProgress; - DoScriptText(SAY_BANISH_THE_SPIRITS, me); + Talk(SAY_BANISH_THE_SPIRITS); DoCast(me, SPELL_SERPENTINE_CLEANSING); //CAST_AI(npc_escort::npc_escortAI, me->AI())->SetCanDefend(false); eventTimer = 30000; @@ -250,7 +247,7 @@ public: if (eventProgress == 2) { //CAST_AI(npc_escort::npc_escortAI, me->AI())->SetCanDefend(true); - DoScriptText(SAY_CAVERNS_PURIFIED, me); + Talk(SAY_CAVERNS_PURIFIED); instance->SetData(TYPE_NARALEX_PART2, DONE); if (me->HasAura(SPELL_SERPENTINE_CLEANSING)) me->RemoveAura(SPELL_SERPENTINE_CLEANSING); @@ -262,7 +259,7 @@ public: ++eventProgress; eventTimer = 4000; me->SetStandState(UNIT_STAND_STATE_KNEEL); - DoScriptText(SAY_EMERALD_DREAM, me); + Talk(SAY_EMERALD_DREAM); } else if (eventProgress == 2) @@ -272,7 +269,7 @@ public: //CAST_AI(npc_escort::npc_escortAI, me->AI())->SetCanDefend(false); if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) DoCast(naralex, SPELL_NARALEXS_AWAKENING, true); - DoScriptText(EMOTE_AWAKENING_RITUAL, me); + Talk(EMOTE_AWAKENING_RITUAL); } else if (eventProgress == 3) @@ -280,7 +277,7 @@ public: ++eventProgress; eventTimer = 15000; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) - DoScriptText(EMOTE_TROUBLED_SLEEP, naralex); + naralex->AI()->Talk(EMOTE_TROUBLED_SLEEP); me->SummonCreature(NPC_DEVIATE_MOCCASIN, 135.943f, 199.701f, -103.529f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); me->SummonCreature(NPC_DEVIATE_MOCCASIN, 151.08f, 221.13f, -103.609f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); me->SummonCreature(NPC_DEVIATE_MOCCASIN, 128.007f, 227.428f, -97.421f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); @@ -291,7 +288,7 @@ public: ++eventProgress; eventTimer = 30000; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) - DoScriptText(EMOTE_WRITHE_IN_AGONY, naralex); + naralex->AI()->Talk(EMOTE_WRITHE_IN_AGONY); me->SummonCreature(NPC_NIGHTMARE_ECTOPLASM, 133.413f, 207.188f, -102.469f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); me->SummonCreature(NPC_NIGHTMARE_ECTOPLASM, 142.857f, 218.645f, -102.905f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); me->SummonCreature(NPC_NIGHTMARE_ECTOPLASM, 105.102f, 227.211f, -102.752f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000); @@ -305,9 +302,9 @@ public: { ++eventProgress; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) - DoScriptText(EMOTE_HORRENDOUS_VISION, naralex); + naralex->AI()->Talk(EMOTE_HORRENDOUS_VISION); me->SummonCreature(NPC_MUTANUS_THE_DEVOURER, 150.872f, 262.905f, -103.503f, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - DoScriptText(SAY_MUTANUS_THE_DEVOURER, me); + Talk(SAY_MUTANUS_THE_DEVOURER); instance->SetData(TYPE_MUTANUS_THE_DEVOURER, IN_PROGRESS); } else @@ -320,9 +317,9 @@ public: if (me->HasAura(SPELL_NARALEXS_AWAKENING)) me->RemoveAura(SPELL_NARALEXS_AWAKENING); naralex->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_I_AM_AWAKE, naralex); + naralex->AI()->Talk(SAY_I_AM_AWAKE); } - DoScriptText(SAY_NARALEX_AWAKES, me); + Talk(SAY_NARALEX_AWAKES); } else if (eventProgress == 7) @@ -330,7 +327,7 @@ public: ++eventProgress; eventTimer = 6000; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) - DoScriptText(SAY_THANK_YOU, naralex); + naralex->AI()->Talk(SAY_THANK_YOU); } else if (eventProgress == 8) @@ -339,7 +336,7 @@ public: eventTimer = 8000; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) { - DoScriptText(SAY_FAREWELL, naralex); + naralex->AI()->Talk(SAY_FAREWELL); naralex->AddAura(SPELL_FLIGHT_FORM, naralex); } SetRun(); diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index f288db920f4..0a948e4a5f0 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -242,16 +242,16 @@ private: enum weegliSpells { - SPELL_BOMB = 8858, - SPELL_GOBLIN_LAND_MINE = 21688, - SPELL_SHOOT = 6660, - SPELL_WEEGLIS_BARREL = 10772 + SPELL_BOMB = 8858, + SPELL_GOBLIN_LAND_MINE = 21688, + SPELL_SHOOT = 6660, + SPELL_WEEGLIS_BARREL = 10772 }; enum weegliSays { - SAY_WEEGLI_OHNO = -1209000, - SAY_WEEGLI_OK_I_GO = -1209001 + SAY_WEEGLI_OHNO = 0, + SAY_WEEGLI_OK_I_GO = 1 }; #define GOSSIP_WEEGLI "[PH] Please blow up the door." @@ -363,7 +363,7 @@ public: if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN) { instance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR); - DoScriptText(SAY_WEEGLI_OHNO, me); + Talk(SAY_WEEGLI_OHNO); me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0); } else @@ -388,7 +388,7 @@ public: me->setFaction(FACTION_FRIENDLY); me->GetMotionMaster()->MovePoint(0, 1858.57f, 1146.35f, 14.745f); me->SetHomePosition(1858.57f, 1146.35f, 14.745f, 3.85f); // in case he gets interrupted - DoScriptText(SAY_WEEGLI_OK_I_GO, me); + Talk(SAY_WEEGLI_OK_I_GO); destroyingDoor=true; } } diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 96e67c8de47..e7c34e591fc 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -47,15 +47,9 @@ EndContentData */ enum draeneiSurvivor { - SAY_HEAL1 = -1000176, - SAY_HEAL2 = -1000177, - SAY_HEAL3 = -1000178, - SAY_HEAL4 = -1000179, + SAY_HEAL = 0, - SAY_HELP1 = -1000180, - SAY_HELP2 = -1000181, - SAY_HELP3 = -1000182, - SAY_HELP4 = -1000183, + SAY_HELP = 1, SPELL_IRRIDATION = 35046, SPELL_STUNNED = 28630 @@ -108,7 +102,7 @@ public: if (CanSayHelp && who->GetTypeId() == TYPEID_PLAYER && me->IsFriendlyTo(who) && me->IsWithinDistInMap(who, 25.0f)) { //Random switch between 4 texts - DoScriptText(RAND(SAY_HELP1, SAY_HELP2, SAY_HELP3, SAY_HELP4), me, who); + Talk(SAY_HELP, who->GetGUID()); SayHelpTimer = 20000; CanSayHelp = false; @@ -140,7 +134,7 @@ public: if (Player* player = Unit::GetPlayer(*me, pCaster)) { - DoScriptText(RAND(SAY_HEAL1, SAY_HEAL2, SAY_HEAL3, SAY_HEAL4), me, player); + Talk(SAY_HEAL, player->GetGUID()); player->TalkedToCreature(me->GetEntry(), me->GetGUID()); } @@ -181,9 +175,9 @@ public: enum Overgrind { - SAY_TEXT = -1000184, - SAY_EMOTE = -1000185, - ATTACK_YELL = -1000186, + SAY_TEXT = 0, + SAY_EMOTE = 1, + ATTACK_YELL = 2, AREA_COVE = 3579, AREA_ISLE = 3639, @@ -257,7 +251,7 @@ public: void EnterCombat(Unit* who) { - DoScriptText(ATTACK_YELL, me, who); + Talk(ATTACK_YELL, who->GetGUID()); } void UpdateAI(const uint32 diff) @@ -266,8 +260,8 @@ public: { if (EmoteTimer <= diff) { - DoScriptText(SAY_TEXT, me); - DoScriptText(SAY_EMOTE, me); + Talk(SAY_TEXT); + Talk(SAY_EMOTE); EmoteTimer = urand(120000, 150000); } else EmoteTimer -= diff; } @@ -338,12 +332,12 @@ public: enum Magwin { - SAY_START = -1000111, - SAY_AGGRO = -1000112, - SAY_PROGRESS = -1000113, - SAY_END1 = -1000114, - SAY_END2 = -1000115, - EMOTE_HUG = -1000116, + SAY_START = 0, + SAY_AGGRO = 1, + SAY_PROGRESS = 2, + SAY_END1 = 3, + SAY_END2 = 4, + EMOTE_HUG = 5, QUEST_A_CRY_FOR_SAY_HELP = 9528 }; @@ -380,17 +374,17 @@ public: switch (waypointId) { case 0: - DoScriptText(SAY_START, me, player); + Talk(SAY_START, player->GetGUID()); break; case 17: - DoScriptText(SAY_PROGRESS, me, player); + Talk(SAY_PROGRESS, player->GetGUID()); break; case 28: - DoScriptText(SAY_END1, me, player); + Talk(SAY_END1, player->GetGUID()); break; case 29: - DoScriptText(EMOTE_HUG, me, player); - DoScriptText(SAY_END2, me, player); + Talk(EMOTE_HUG, player->GetGUID()); + Talk(SAY_END2, player->GetGUID()); player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me); break; } @@ -399,7 +393,7 @@ public: void EnterCombat(Unit* who) { - DoScriptText(SAY_AGGRO, me, who); + Talk(SAY_AGGRO, who->GetGUID()); } void Reset() {} @@ -417,15 +411,15 @@ enum Geezle SPELL_TREE_DISGUISE = 30298, - GEEZLE_SAY_1 = -1000629, - SPARK_SAY_2 = -1000630, - SPARK_SAY_3 = -1000631, - GEEZLE_SAY_4 = -1000632, - SPARK_SAY_5 = -1000633, - SPARK_SAY_6 = -1000634, - GEEZLE_SAY_7 = -1000635, + GEEZLE_SAY_1 = 0, + SPARK_SAY_2 = 0, + SPARK_SAY_3 = 1, + GEEZLE_SAY_4 = 1, + SPARK_SAY_5 = 2, + SPARK_SAY_6 = 3, + GEEZLE_SAY_7 = 2, - EMOTE_SPARK = -1000636, + EMOTE_SPARK = 4, MOB_SPARK = 17243, GO_NAGA_FLAG = 181694 @@ -479,41 +473,49 @@ public: uint32 NextStep(uint8 Step) { Creature* Spark = Unit::GetCreature(*me, SparkGUID); + if (!Spark) + return 99999999; switch (Step) { case 0: - if (Spark) - Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f); + Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f); me->GetMotionMaster()->MovePoint(0, -5092.26f, -11252, 0.71f); - return 9000; // NPCs are walking up to fire + return 9000; case 1: DespawnNagaFlag(true); - DoScriptText(EMOTE_SPARK, Spark); + Spark->AI()->Talk(EMOTE_SPARK); return 1000; case 2: - DoScriptText(GEEZLE_SAY_1, me, Spark); - if (Spark) - { - Spark->SetInFront(me); - me->SetInFront(Spark); - } + Talk(GEEZLE_SAY_1, SparkGUID); + Spark->SetInFront(me); + me->SetInFront(Spark); return 5000; - case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000; - case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000; - case 5: DoScriptText(GEEZLE_SAY_4, me, Spark); return 8000; - case 6: DoScriptText(SPARK_SAY_5, Spark); return 9000; - case 7: DoScriptText(SPARK_SAY_6, Spark); return 8000; - case 8: DoScriptText(GEEZLE_SAY_7, me, Spark); return 2000; + case 3: + Spark->AI()->Talk(SPARK_SAY_2); + return 7000; + case 4: + Spark->AI()->Talk(SPARK_SAY_3); + return 8000; + case 5: + Talk(GEEZLE_SAY_4, SparkGUID); + return 8000; + case 6: + Spark->AI()->Talk(SPARK_SAY_5); + return 9000; + case 7: + Spark->AI()->Talk(SPARK_SAY_6); + return 8000; + case 8: + Talk(GEEZLE_SAY_7, SparkGUID); + return 2000; case 9: me->GetMotionMaster()->MoveTargetedHome(); - if (Spark) - Spark->GetMotionMaster()->MovePoint(0, SparkPos); + Spark->GetMotionMaster()->MovePoint(0, SparkPos); CompleteQuest(); return 9000; case 10: - if (Spark) - Spark->DisappearAndDie(); + Spark->DisappearAndDie(); DespawnNagaFlag(false); me->DisappearAndDie(); default: return 99999999; @@ -658,9 +660,7 @@ enum BristlelimbCage NPC_STILLPINE_CAPITIVE = 17375, GO_BRISTELIMB_CAGE = 181714, - CAPITIVE_SAY_1 = -1000474, - CAPITIVE_SAY_2 = -1000475, - CAPITIVE_SAY_3 = -1000476, + CAPITIVE_SAY = 0, POINT_INIT = 1, EVENT_DESPAWN = 1, @@ -673,9 +673,7 @@ class npc_stillpine_capitive : public CreatureScript struct npc_stillpine_capitiveAI : public ScriptedAI { - npc_stillpine_capitiveAI(Creature* creature) : ScriptedAI(creature) - { - } + npc_stillpine_capitiveAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -693,7 +691,7 @@ class npc_stillpine_capitive : public CreatureScript { if (owner) { - DoScriptText(RAND(CAPITIVE_SAY_1, CAPITIVE_SAY_2, CAPITIVE_SAY_3), me, owner); + Talk(CAPITIVE_SAY, owner->GetGUID()); _player = owner; } Position pos; diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index 339cd02c2e3..3b77ee34275 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -158,7 +158,7 @@ enum Stillpine NPC_PRINCESS_STILLPINE = 17682, GO_PRINCESS_STILLPINES_CAGE = 181928, SPELL_OPENING_PRINCESS_STILLPINE_CREDIT = 31003, - SAY_DIRECTION = -1800074 + SAY_DIRECTION = 0 }; class go_princess_stillpines_cage : public GameObjectScript @@ -191,7 +191,7 @@ public: { if (type == POINT_MOTION_TYPE && id == 1) { - DoScriptText(SAY_DIRECTION, me); + Talk(SAY_DIRECTION); me->DespawnOrUnsummon(); } } diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp index 5d10076c114..921cc6aaf97 100644 --- a/src/server/scripts/Kalimdor/darkshore.cpp +++ b/src/server/scripts/Kalimdor/darkshore.cpp @@ -43,23 +43,12 @@ EndContentData */ enum Kerlonian { - SAY_KER_START = -1000434, - - EMOTE_KER_SLEEP_1 = -1000435, - EMOTE_KER_SLEEP_2 = -1000436, - EMOTE_KER_SLEEP_3 = -1000437, - - SAY_KER_SLEEP_1 = -1000438, - SAY_KER_SLEEP_2 = -1000439, - SAY_KER_SLEEP_3 = -1000440, - SAY_KER_SLEEP_4 = -1000441, - - EMOTE_KER_AWAKEN = -1000445, - - SAY_KER_ALERT_1 = -1000442, - SAY_KER_ALERT_2 = -1000443, - - SAY_KER_END = -1000444, + SAY_KER_START = 0, + EMOTE_KER_SLEEP = 1, + SAY_KER_SLEEP = 2, + SAY_KER_ALERT_1 = 3, + SAY_KER_END = 4, + EMOTE_KER_AWAKEN = 5, SPELL_SLEEP_VISUAL = 25148, SPELL_AWAKEN = 17536, @@ -81,7 +70,7 @@ public: if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_KER_START, creature, player); + creature->AI()->Talk(SAY_KER_START, player->GetGUID()); pKerlonianAI->StartFollow(player, FACTION_KER_ESCORTEE, quest); } } @@ -118,7 +107,7 @@ public: if (player->GetQuestStatus(QUEST_SLEEPER_AWAKENED) == QUEST_STATUS_INCOMPLETE) player->GroupEventHappens(QUEST_SLEEPER_AWAKENED, me); - DoScriptText(SAY_KER_END, me); + Talk(SAY_KER_END); } SetFollowComplete(); @@ -136,9 +125,9 @@ public: { SetFollowPaused(true); - DoScriptText(RAND(EMOTE_KER_SLEEP_1, EMOTE_KER_SLEEP_2, EMOTE_KER_SLEEP_3), me); + Talk(EMOTE_KER_SLEEP); - DoScriptText(RAND(SAY_KER_SLEEP_1, SAY_KER_SLEEP_2, SAY_KER_SLEEP_3, SAY_KER_SLEEP_4), me); + Talk(SAY_KER_SLEEP); me->SetStandState(UNIT_STAND_STATE_SLEEP); DoCast(me, SPELL_SLEEP_VISUAL, false); @@ -149,7 +138,7 @@ public: me->RemoveAurasDueToSpell(SPELL_SLEEP_VISUAL); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(EMOTE_KER_AWAKEN, me); + Talk(EMOTE_KER_AWAKEN); SetFollowPaused(false); } @@ -187,19 +176,19 @@ public: enum Remtravel { - SAY_REM_START = -1000327, - SAY_REM_AGGRO = -1000328, - SAY_REM_RAMP1_1 = -1000329, - SAY_REM_RAMP1_2 = -1000330, - SAY_REM_BOOK = -1000331, - SAY_REM_TENT1_1 = -1000332, - SAY_REM_TENT1_2 = -1000333, - SAY_REM_MOSS = -1000334, - EMOTE_REM_MOSS = -1000335, - SAY_REM_MOSS_PROGRESS = -1000336, - SAY_REM_PROGRESS = -1000337, - SAY_REM_REMEMBER = -1000338, - EMOTE_REM_END = -1000339, + SAY_REM_START = 0, + SAY_REM_AGGRO = 1, + SAY_REM_RAMP1_1 = 2, + SAY_REM_RAMP1_2 = 3, + SAY_REM_BOOK = 4, + SAY_REM_TENT1_1 = 5, + SAY_REM_TENT1_2 = 6, + SAY_REM_MOSS = 7, + EMOTE_REM_MOSS = 8, + SAY_REM_MOSS_PROGRESS = 9, + SAY_REM_PROGRESS = 10, + SAY_REM_REMEMBER = 11, + EMOTE_REM_END = 12, FACTION_ESCORTEE = 10, QUEST_ABSENT_MINDED_PT2 = 731, @@ -242,40 +231,40 @@ public: switch (waypointId) { case 0: - DoScriptText(SAY_REM_START, me, player); + Talk(SAY_REM_START, player->GetGUID()); break; case 5: - DoScriptText(SAY_REM_RAMP1_1, me, player); + Talk(SAY_REM_RAMP1_1, player->GetGUID()); break; case 6: DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 9: - DoScriptText(SAY_REM_RAMP1_2, me, player); + Talk(SAY_REM_RAMP1_2, player->GetGUID()); break; case 14: //depend quest rewarded? - DoScriptText(SAY_REM_BOOK, me, player); + Talk(SAY_REM_BOOK, player->GetGUID()); break; case 15: - DoScriptText(SAY_REM_TENT1_1, me, player); + Talk(SAY_REM_TENT1_1, player->GetGUID()); break; case 16: DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 17: - DoScriptText(SAY_REM_TENT1_2, me, player); + Talk(SAY_REM_TENT1_2, player->GetGUID()); break; case 26: - DoScriptText(SAY_REM_MOSS, me, player); + Talk(SAY_REM_MOSS, player->GetGUID()); break; case 27: - DoScriptText(EMOTE_REM_MOSS, me, player); + Talk(EMOTE_REM_MOSS, player->GetGUID()); break; case 28: - DoScriptText(SAY_REM_MOSS_PROGRESS, me, player); + Talk(SAY_REM_MOSS_PROGRESS, player->GetGUID()); break; case 29: DoSpawnCreature(NPC_GRAVEL_SCOUT, -15.0f, 3.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); @@ -283,13 +272,13 @@ public: DoSpawnCreature(NPC_GRAVEL_GEO, -15.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 31: - DoScriptText(SAY_REM_PROGRESS, me, player); + Talk(SAY_REM_PROGRESS, player->GetGUID()); break; case 41: - DoScriptText(SAY_REM_REMEMBER, me, player); + Talk(SAY_REM_REMEMBER, player->GetGUID()); break; case 42: - DoScriptText(EMOTE_REM_END, me, player); + Talk(EMOTE_REM_END, player->GetGUID()); player->GroupEventHappens(QUEST_ABSENT_MINDED_PT2, me); break; } @@ -301,7 +290,7 @@ public: void EnterCombat(Unit* who) { if (urand(0, 1)) - DoScriptText(SAY_REM_AGGRO, me, who); + Talk(SAY_REM_AGGRO, who->GetGUID()); } void JustSummoned(Creature* /*pSummoned*/) @@ -319,8 +308,8 @@ public: enum Threshwackonator { - EMOTE_START = -1000325, //signed for 4966 - SAY_AT_CLOSE = -1000326, //signed for 4966 + EMOTE_START = 0, + SAY_AT_CLOSE = 1, QUEST_GYROMAST_REV = 2078, NPC_GELKAK = 6667, FACTION_HOSTILE = 14 @@ -342,7 +331,7 @@ public: if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI())) { - DoScriptText(EMOTE_START, creature); + creature->AI()->Talk(EMOTE_START); pThreshAI->StartFollow(player); } } @@ -378,7 +367,7 @@ public: { if (me->IsWithinDistInMap(who, 10.0f)) { - DoScriptText(SAY_AT_CLOSE, who); + Talk(SAY_AT_CLOSE, who->GetGUID()); DoAtEnd(); } } diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 6ab9b653c5d..018b39c58e8 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -138,22 +138,16 @@ class mobs_risen_husk_spirit : public CreatureScript enum TheramoreGuard { - SAY_QUEST1 = -1000641, - SAY_QUEST2 = -1000642, - SAY_QUEST3 = -1000643, - SAY_QUEST4 = -1000644, - SAY_QUEST5 = -1000645, - SAY_QUEST6 = -1000646, - SAY_QUEST7 = -1000647, - SAY_QUEST8 = -1000648, - SAY_QUEST9 = -1000649, - - QUEST_DISCREDITING_THE_DESERTERS = 11133, - - NPC_THERAMORE_GUARD = 4979, - - SPELL_DOCTORED_LEAFLET = 42725, - SPELL_PROPAGANDIZED = 42246, + QUEST_DISCREDITING_THE_DESERTERS = 11133, + + NPC_THERAMORE_GUARD = 4979, + + SPELL_DOCTORED_LEAFLET = 42725, + SPELL_PROPAGANDIZED = 42246, + + SAY_QUEST1 = 0, + SAY_QUEST2 = 1, + SAY_QUEST3 = 2 }; #define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?" @@ -181,7 +175,7 @@ public: { player->CLOSE_GOSSIP_MENU(); player->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0); - DoScriptText(SAY_QUEST1, creature); + creature->AI()->Talk(SAY_QUEST1); creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false); creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000; @@ -220,12 +214,12 @@ public: switch (Step) { case 0: - DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me); + Talk(SAY_QUEST2); YellTimer = 3000; ++Step; break; case 1: - DoScriptText(RAND(SAY_QUEST7, SAY_QUEST8, SAY_QUEST9), me); + Talk(SAY_QUEST3); me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); Step = 0; bYellTimer = false; @@ -328,12 +322,11 @@ public: enum Hendel { - // looks like all this text ids are wrong. - SAY_PROGRESS_1_TER = -1000411, // signed for 3568 - SAY_PROGRESS_2_HEN = -1000412, // signed for 3568 - SAY_PROGRESS_3_TER = -1000413, - SAY_PROGRESS_4_TER = -1000414, - EMOTE_SURRENDER = -1000415, + SAY_PROGRESS_1_TER = 0, + SAY_PROGRESS_2_HEN = 1, + SAY_PROGRESS_3_TER = 2, + SAY_PROGRESS_4_TER = 3, + EMOTE_SURRENDER = 4, QUEST_MISSING_DIPLO_PT16 = 1324, FACTION_HOSTILE = 168, //guessed, may be different @@ -391,7 +384,7 @@ public: if (Player* player = pDoneBy->GetCharmerOrOwnerPlayerOrPlayerItself()) player->GroupEventHappens(QUEST_MISSING_DIPLO_PT16, me); - DoScriptText(EMOTE_SURRENDER, me); + Talk(EMOTE_SURRENDER); EnterEvadeMode(); } } @@ -407,8 +400,8 @@ Position const MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f}; enum Zelfrax { - SAY_ZELFRAX = -1000472, - SAY_ZELFRAX_2 = -1000473 + SAY_ZELFRAX1 = 0, + SAY_ZELFRAX2 = 1 }; class npc_zelfrax : public CreatureScript @@ -461,8 +454,8 @@ public: { SetCombatMovement(false); me->GetMotionMaster()->MovePoint(0, MovePosition); - DoScriptText(SAY_ZELFRAX, me); - DoScriptText(SAY_ZELFRAX_2, me); + Talk(SAY_ZELFRAX1); + Talk(SAY_ZELFRAX2); } void UpdateAI(uint32 const /*Diff*/) @@ -484,16 +477,16 @@ enum Stinky { QUEST_STINKYS_ESCAPE_H = 1270, QUEST_STINKYS_ESCAPE_A = 1222, - SAY_QUEST_ACCEPTED = -1000507, - SAY_STAY_1 = -1000508, - SAY_STAY_2 = -1000509, - SAY_STAY_3 = -1000510, - SAY_STAY_4 = -1000511, - SAY_STAY_5 = -1000512, - SAY_STAY_6 = -1000513, - SAY_QUEST_COMPLETE = -1000514, - SAY_ATTACKED_1 = -1000515, - EMOTE_DISAPPEAR = -1000516 + SAY_QUEST_ACCEPTED = 0, + SAY_STAY_1 = 1, + SAY_STAY_2 = 2, + SAY_STAY_3 = 3, + SAY_STAY_4 = 4, + SAY_STAY_5 = 5, + SAY_STAY_6 = 6, + SAY_QUEST_COMPLETE = 7, + SAY_ATTACKED_1 = 8, + EMOTE_DISAPPEAR = 9 }; class npc_stinky : public CreatureScript @@ -514,7 +507,7 @@ public: { creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_QUEST_ACCEPTED, creature); + creature->AI()->Talk(SAY_QUEST_ACCEPTED); pEscortAI->Start(false, false, player->GetGUID()); } } @@ -534,29 +527,29 @@ public: switch (waypointId) { case 7: - DoScriptText(SAY_STAY_1, me, player); + Talk(SAY_STAY_1, player->GetGUID()); break; case 11: - DoScriptText(SAY_STAY_2, me, player); + Talk(SAY_STAY_2, player->GetGUID()); break; case 25: - DoScriptText(SAY_STAY_3, me, player); + Talk(SAY_STAY_3, player->GetGUID()); break; case 26: - DoScriptText(SAY_STAY_4, me, player); + Talk(SAY_STAY_4, player->GetGUID()); break; case 27: - DoScriptText(SAY_STAY_5, me, player); + Talk(SAY_STAY_5, player->GetGUID()); break; case 28: - DoScriptText(SAY_STAY_6, me, player); + Talk(SAY_STAY_6, player->GetGUID()); me->SetStandState(UNIT_STAND_STATE_KNEEL); break; case 29: me->SetStandState(UNIT_STAND_STATE_STAND); break; case 37: - DoScriptText(SAY_QUEST_COMPLETE, me, player); + Talk(SAY_QUEST_COMPLETE, player->GetGUID()); me->SetSpeed(MOVE_RUN, 1.2f, true); me->SetWalk(false); if (player->GetQuestStatus(QUEST_STINKYS_ESCAPE_H)) @@ -565,14 +558,14 @@ public: player->GroupEventHappens(QUEST_STINKYS_ESCAPE_A, me); break; case 39: - DoScriptText(EMOTE_DISAPPEAR, me); + Talk(EMOTE_DISAPPEAR); break; } } void EnterCombat(Unit* who) { - DoScriptText(SAY_ATTACKED_1, me, who); + Talk(SAY_ATTACKED_1, who->GetGUID()); } void Reset() {} diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp index df4345b3aae..148f53c9e57 100644 --- a/src/server/scripts/Kalimdor/feralas.cpp +++ b/src/server/scripts/Kalimdor/feralas.cpp @@ -75,12 +75,10 @@ public: enum OOX { - //signed for 7806 - SAY_OOX_START = -1000287, - SAY_OOX_AGGRO1 = -1000288, - SAY_OOX_AGGRO2 = -1000289, - SAY_OOX_AMBUSH = -1000290, - SAY_OOX_END = -1000292, + SAY_OOX_START = 0, + SAY_OOX_AGGRO = 1, + SAY_OOX_AMBUSH = 2, + SAY_OOX_END = 3, NPC_YETI = 7848, NPC_GORILLA = 5260, @@ -103,7 +101,7 @@ public: { if (quest->GetQuestId() == QUEST_RESCUE_OOX22FE) { - DoScriptText(SAY_OOX_START, creature); + creature->AI()->Talk(SAY_OOX_START); //change that the npc is not lying dead on the ground creature->SetStandState(UNIT_STAND_STATE_STAND); @@ -135,28 +133,28 @@ public: { // First Ambush(3 Yetis) case 11: - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); me->SummonCreature(NPC_YETI, -4841.01f, 1593.91f, 73.42f, 3.98f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_YETI, -4837.61f, 1568.58f, 78.21f, 3.13f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_YETI, -4841.89f, 1569.95f, 76.53f, 0.68f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); break; //Second Ambush(3 Gorillas) case 21: - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); me->SummonCreature(NPC_GORILLA, -4595.81f, 2005.99f, 53.08f, 3.74f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_GORILLA, -4597.53f, 2008.31f, 52.70f, 3.78f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_GORILLA, -4599.37f, 2010.59f, 52.77f, 3.84f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); break; //Third Ambush(4 Gnolls) case 30: - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); me->SummonCreature(NPC_WOODPAW_REAVER, -4425.14f, 2075.87f, 47.77f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_WOODPAW_BRUTE, -4426.68f, 2077.98f, 47.57f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_WOODPAW_MYSTIC, -4428.33f, 2080.24f, 47.43f, 3.87f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(NPC_WOODPAW_ALPHA, -4430.04f, 2075.54f, 46.83f, 3.81f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); break; case 37: - DoScriptText(SAY_OOX_END, me); + Talk(SAY_OOX_END); // Award quest credit if (Player* player = GetPlayerForEscort()) player->GroupEventHappens(QUEST_RESCUE_OOX22FE, me); @@ -174,7 +172,7 @@ public: { //For an small probability the npc says something when he get aggro if (urand(0, 9) > 7) - DoScriptText(RAND(SAY_OOX_AGGRO1, SAY_OOX_AGGRO2), me); + Talk(SAY_OOX_AGGRO); } void JustSummoned(Creature* summoned) diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp index 8ed26b8cf38..a86f891c6c0 100644 --- a/src/server/scripts/Kalimdor/mulgore.cpp +++ b/src/server/scripts/Kalimdor/mulgore.cpp @@ -76,10 +76,9 @@ public: enum KyleFrenzied { - //emote signed for 7780 but propably thats wrong id. - EMOTE_SEE_LUNCH = -1000340, - EMOTE_EAT_LUNCH = -1000341, - EMOTE_DANCE = -1000342, + EMOTE_SEE_LUNCH = 0, + EMOTE_EAT_LUNCH = 1, + EMOTE_DANCE = 2, SPELL_LUNCH = 42222, NPC_KYLE_FRENZIED = 23616, @@ -134,7 +133,7 @@ public: } EventActive = true; - DoScriptText(EMOTE_SEE_LUNCH, me); + Talk(EMOTE_SEE_LUNCH); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_CREATURE_SPECIAL); } } @@ -173,7 +172,7 @@ public: } break; case 2: - DoScriptText(EMOTE_EAT_LUNCH, me); + Talk(EMOTE_EAT_LUNCH); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); break; case 3: @@ -184,7 +183,7 @@ public: break; case 4: EventTimer = 30000; - DoScriptText(EMOTE_DANCE, me); + Talk(EMOTE_DANCE); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCESPECIAL); break; case 5: diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp index 5cf6d141805..033274f8561 100644 --- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp @@ -101,9 +101,9 @@ enum Kaya NPC_GRIMTOTEM_BRUTE = 11912, NPC_GRIMTOTEM_SORCERER = 11913, - SAY_START = -1000357, - SAY_AMBUSH = -1000358, - SAY_END = -1000359, + SAY_START = 0, + SAY_AMBUSH = 1, + SAY_END = 2, QUEST_PROTECT_KAYA = 6523 }; @@ -126,14 +126,14 @@ public: switch (waypointId) { case 16: - DoScriptText(SAY_AMBUSH, me); + Talk(SAY_AMBUSH); me->SummonCreature(NPC_GRIMTOTEM_BRUTE, -48.53f, -503.34f, -46.31f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); me->SummonCreature(NPC_GRIMTOTEM_RUFFIAN, -38.85f, -503.77f, -45.90f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); me->SummonCreature(NPC_GRIMTOTEM_SORCERER, -36.37f, -496.23f, -45.71f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 18: me->SetInFront(player); - DoScriptText(SAY_END, me, player); + Talk(SAY_END); player->GroupEventHappens(QUEST_PROTECT_KAYA, me); break; } @@ -154,7 +154,7 @@ public: if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI())) pEscortAI->Start(true, false, player->GetGUID()); - DoScriptText(SAY_START, creature); + creature->AI()->Talk(SAY_START); creature->setFaction(113); creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp index 7341ccb1e2c..b7644395571 100644 --- a/src/server/scripts/Kalimdor/tanaris.cpp +++ b/src/server/scripts/Kalimdor/tanaris.cpp @@ -47,7 +47,7 @@ EndContentData */ enum Aquementas { - AGGRO_YELL_AQUE = -1000350, + AGGRO_YELL_AQUE = 0, SPELL_AQUA_JET = 13586, SPELL_FROST_SHOCK = 15089 @@ -101,7 +101,7 @@ public: void EnterCombat(Unit* who) { - DoScriptText(AGGRO_YELL_AQUE, me, who); + Talk(AGGRO_YELL_AQUE, who->GetGUID()); } void UpdateAI(const uint32 diff) @@ -427,13 +427,11 @@ public: enum Npc00X17 { - //texts are signed for 7806 - SAY_OOX_START = -1000287, - SAY_OOX_AGGRO1 = -1000288, - SAY_OOX_AGGRO2 = -1000289, - SAY_OOX_AMBUSH = -1000290, - SAY_OOX17_AMBUSH_REPLY = -1000291, - SAY_OOX_END = -1000292, + SAY_OOX_START = 0, + SAY_OOX_AGGRO = 1, + SAY_OOX_AMBUSH = 2, + SAY_OOX17_AMBUSH_REPLY = 0, + SAY_OOX_END = 3, Q_OOX17 = 648, SPAWN_FIRST = 7803, @@ -454,7 +452,7 @@ public: creature->SetFullHealth(); creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - DoScriptText(SAY_OOX_START, creature); + creature->AI()->Talk(SAY_OOX_START); if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI())) pEscortAI->Start(true, false, player->GetGUID()); @@ -481,18 +479,18 @@ public: me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); break; case 56: me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_OOX_AMBUSH, me); - if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30)) - DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff); + Talk(SAY_OOX_AMBUSH); + if (Creature* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30)) + scoff->AI()->Talk(SAY_OOX17_AMBUSH_REPLY); break; case 86: - DoScriptText(SAY_OOX_END, me); + Talk(SAY_OOX_END); player->GroupEventHappens(Q_OOX17, me); break; } @@ -503,7 +501,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(RAND(SAY_OOX_AGGRO1, SAY_OOX_AGGRO2), me); + Talk(SAY_OOX_AGGRO); } void JustSummoned(Creature* summoned) @@ -519,14 +517,13 @@ public: enum Tooga { - SAY_TOOG_THIRST = -1000391, - SAY_TOOG_WORRIED = -1000392, - SAY_TOOG_POST_1 = -1000393, - SAY_TORT_POST_2 = -1000394, - SAY_TOOG_POST_3 = -1000395, - SAY_TORT_POST_4 = -1000396, - SAY_TOOG_POST_5 = -1000397, - SAY_TORT_POST_6 = -1000398, + SAY_TOOG_WORRIED = 0, + SAY_TOOG_POST_1 = 1, + SAY_TORT_POST_2 = 0, + SAY_TOOG_POST_3 = 2, + SAY_TORT_POST_4 = 1, + SAY_TOOG_POST_5 = 3, + SAY_TORT_POST_6 = 2, QUEST_TOOGA = 1560, NPC_TORTA = 6015, @@ -617,8 +614,8 @@ public: { PostEventTimer = 5000; - Unit* pTorta = Unit::GetUnit(*me, TortaGUID); - if (!pTorta || !pTorta->isAlive()) + Creature* torta = Creature::GetCreature(*me, TortaGUID); + if (!torta || !torta->isAlive()) { //something happened, so just complete SetFollowComplete(); @@ -628,22 +625,22 @@ public: switch (PhasePostEvent) { case 1: - DoScriptText(SAY_TOOG_POST_1, me); + Talk(SAY_TOOG_POST_1); break; case 2: - DoScriptText(SAY_TORT_POST_2, pTorta); + torta->AI()->Talk(SAY_TORT_POST_2); break; case 3: - DoScriptText(SAY_TOOG_POST_3, me); + Talk(SAY_TOOG_POST_3); break; case 4: - DoScriptText(SAY_TORT_POST_4, pTorta); + torta->AI()->Talk(SAY_TORT_POST_4); break; case 5: - DoScriptText(SAY_TOOG_POST_5, me); + Talk(SAY_TOOG_POST_5); break; case 6: - DoScriptText(SAY_TORT_POST_6, pTorta); + torta->AI()->Talk(SAY_TORT_POST_6); me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, ToWaterLoc); break; } @@ -661,7 +658,7 @@ public: CheckSpeechTimer = 5000; if (urand(0, 9) > 8) - DoScriptText(RAND(SAY_TOOG_THIRST, SAY_TOOG_WORRIED), me); + Talk(SAY_TOOG_WORRIED); } else CheckSpeechTimer -= Diff; diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp index 7667a8b312c..53751cb8278 100644 --- a/src/server/scripts/Kalimdor/thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/thousand_needles.cpp @@ -44,7 +44,7 @@ EndContentData */ enum Kanati { - SAY_KAN_START = -1000410, + SAY_KAN_START = 0, QUEST_PROTECT_KANATI = 4966, NPC_GALAK_ASS = 10720 @@ -82,7 +82,7 @@ public: switch (waypointId) { case 0: - DoScriptText(SAY_KAN_START, me); + Talk(SAY_KAN_START); DoSpawnGalak(); break; case 1: @@ -112,11 +112,11 @@ public: enum Lakota { - SAY_LAKO_START = -1000365, - SAY_LAKO_LOOK_OUT = -1000366, - SAY_LAKO_HERE_COME = -1000367, - SAY_LAKO_MORE = -1000368, - SAY_LAKO_END = -1000369, + SAY_LAKO_START = 0, + SAY_LAKO_LOOK_OUT = 1, + SAY_LAKO_HERE_COME = 2, + SAY_LAKO_MORE = 3, + SAY_LAKO_END = 4, QUEST_FREE_AT_LAST = 4904, NPC_GRIM_BANDIT = 10758, @@ -146,7 +146,7 @@ public: { if (quest->GetQuestId() == QUEST_FREE_AT_LAST) { - DoScriptText(SAY_LAKO_START, creature, player); + creature->AI()->Talk(SAY_LAKO_START, player->GetGUID()); creature->setFaction(FACTION_ESCORTEE_LAKO); if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI())) @@ -171,15 +171,15 @@ public: switch (waypointId) { case 8: - DoScriptText(SAY_LAKO_LOOK_OUT, me); + Talk(SAY_LAKO_LOOK_OUT); DoSpawnBandits(ID_AMBUSH_1); break; case 14: - DoScriptText(SAY_LAKO_HERE_COME, me); + Talk(SAY_LAKO_HERE_COME); DoSpawnBandits(ID_AMBUSH_2); break; case 21: - DoScriptText(SAY_LAKO_MORE, me); + Talk(SAY_LAKO_MORE); DoSpawnBandits(ID_AMBUSH_3); break; case 45: @@ -204,9 +204,9 @@ public: enum Packa { - SAY_START = -1000362, - SAY_WYVERN = -1000363, - SAY_COMPLETE = -1000364, + SAY_START = 0, + SAY_WYVERN = 1, + SAY_COMPLETE = 2, QUEST_HOMEWARD = 4770, NPC_WYVERN = 4107, @@ -229,7 +229,7 @@ public: { if (quest->GetQuestId() == QUEST_HOMEWARD) { - DoScriptText(SAY_START, creature, player); + creature->AI()->Talk(SAY_START, player->GetGUID()); creature->setFaction(FACTION_ESCORTEE); if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI())) @@ -254,11 +254,11 @@ public: switch (waypointId) { case 15: - DoScriptText(SAY_WYVERN, me); + Talk(SAY_WYVERN); DoSpawnWyvern(); break; case 26: - DoScriptText(SAY_COMPLETE, me); + Talk(SAY_COMPLETE); break; case 27: if (Player* player = GetPlayerForEscort()) diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index 3bc91855d36..11ef00775d0 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -44,17 +44,12 @@ enum Creatures // not in db enum Yells { - SAY_INTRO = -1601010, - SAY_AGGRO = -1601000, - SAY_SLAY_1 = -1601001, - SAY_SLAY_2 = -1601002, - SAY_SLAY_3 = -1601003, - SAY_LOCUST_1 = -1601005, - SAY_LOCUST_2 = -1601006, - SAY_LOCUST_3 = -1601007, - SAY_SUBMERGE_1 = -1601008, - SAY_SUBMERGE_2 = -1601009, - SAY_DEATH = -1601004 + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_LOCUST = 3, + SAY_SUBMERGE = 4, + SAY_INTRO = 5 }; enum @@ -161,7 +156,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); DelayTimer = 0; if (instance) instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); @@ -338,7 +333,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); Summons.DespawnAll(); if (instance) instance->SetData(DATA_ANUBARAK_EVENT, DONE); @@ -348,7 +343,7 @@ public: { if (victim == me) return; - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } void JustSummoned(Creature* summon) diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 1acc3b77a61..4c817fa9465 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -61,19 +61,12 @@ enum Mobs enum Yells { - SAY_AGGRO = -1601011, - SAY_SLAY_1 = -1601012, - SAY_SLAY_2 = -1601013, - SAY_DEATH = -1601014, - //Not in db - SAY_SEND_GROUP_1 = -1601020, - SAY_SEND_GROUP_2 = -1601021, - SAY_SEND_GROUP_3 = -1601022, - SAY_SWARM_1 = -1601015, - SAY_SWARM_2 = -1601016, - SAY_PREFIGHT_1 = -1601017, - SAY_PREFIGHT_2 = -1601018, - SAY_PREFIGHT_3 = -1601019 + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_SWARM = 3, + SAY_PREFIGHT = 4, + SAY_SEND_GROUP = 5 }; const Position SpawnPoint[] = @@ -117,7 +110,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); Summon(); uiSummonTimer = 15*IN_MILLISECONDS; @@ -180,7 +173,7 @@ public: } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DONE); @@ -191,7 +184,7 @@ public: if (victim == me) return; - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void JustSummoned(Creature* summoned) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index e20b08c515e..d4040d9a331 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -26,27 +26,19 @@ enum eEnums { //Sartharion Yell - SAY_SARTHARION_AGGRO = -1615018, - SAY_SARTHARION_BERSERK = -1615019, - SAY_SARTHARION_BREATH = -1615020, - SAY_SARTHARION_CALL_SHADRON = -1615021, - SAY_SARTHARION_CALL_TENEBRON = -1615022, - SAY_SARTHARION_CALL_VESPERON = -1615023, - SAY_SARTHARION_DEATH = -1615024, - SAY_SARTHARION_SPECIAL_1 = -1615025, - SAY_SARTHARION_SPECIAL_2 = -1615026, - SAY_SARTHARION_SPECIAL_3 = -1615027, - SAY_SARTHARION_SPECIAL_4 = -1615028, - SAY_SARTHARION_SLAY_1 = -1615029, - SAY_SARTHARION_SLAY_2 = -1615030, - SAY_SARTHARION_SLAY_3 = -1615031, - - WHISPER_LAVA_CHURN = -1615032, - - WHISPER_SHADRON_DICIPLE = -1615008, - WHISPER_VESPERON_DICIPLE = -1615041, - WHISPER_HATCH_EGGS = -1615017, - WHISPER_OPEN_PORTAL = -1615042, // whisper, shared by two dragons + SAY_SARTHARION_AGGRO = 0, + SAY_SARTHARION_BERSERK = 1, + SAY_SARTHARION_BREATH = 2, + SAY_SARTHARION_CALL_SHADRON = 3, + SAY_SARTHARION_CALL_TENEBRON = 4, + SAY_SARTHARION_CALL_VESPERON = 5, + SAY_SARTHARION_DEATH = 6, + SAY_SARTHARION_SPECIAL = 7, + SAY_SARTHARION_SLAY = 8, + WHISPER_LAVA_CHURN = 9, + + WHISPER_HATCH_EGGS = 6, + WHISPER_OPEN_PORTAL = 6, // whisper, shared by two dragons //Sartharion Spells SPELL_BERSERK = 61632, // Increases the caster's attack speed by 150% and all damage it deals by 500% for 5 min. @@ -357,7 +349,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_SARTHARION_AGGRO, me); + Talk(SAY_SARTHARION_AGGRO); DoZoneInCombat(); if (instance) @@ -369,7 +361,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_SARTHARION_DEATH, me); + Talk(SAY_SARTHARION_DEATH); if (instance) { @@ -389,7 +381,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SARTHARION_SLAY_1, SAY_SARTHARION_SLAY_2, SAY_SARTHARION_SLAY_3), me); + Talk(SAY_SARTHARION_SLAY); } // me->ResetLootMode() is called from Reset() @@ -511,7 +503,7 @@ public: break; } - DoScriptText(iTextId, me); + Talk(iTextId); } } } @@ -527,7 +519,7 @@ public: if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (i->getSource() && i->getSource()->isAlive()) - DoScriptText(WHISPER_LAVA_CHURN, me, i->getSource()); + Talk(WHISPER_LAVA_CHURN, i->getSource()->GetGUID()); } } @@ -566,7 +558,7 @@ public: if (!m_bIsBerserk && !HealthAbovePct(35) && ((pTene && pTene->isAlive()) || (pShad && pShad->isAlive()) || (pVesp && pVesp->isAlive()))) { - DoScriptText(SAY_SARTHARION_BERSERK, me); + Talk(SAY_SARTHARION_BERSERK); DoCast(me, SPELL_BERSERK); m_bIsBerserk = true; } @@ -624,7 +616,7 @@ public: // flame breath if (m_uiFlameBreathTimer <= uiDiff) { - DoScriptText(SAY_SARTHARION_BREATH, me); + Talk(SAY_SARTHARION_BREATH); DoCast(me->getVictim(), RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H)); m_uiFlameBreathTimer = urand(25000, 35000); } @@ -657,7 +649,7 @@ public: CastLavaStrikeOnTarget(target); if (urand(0, 5) == 0) - DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me); + Talk(SAY_SARTHARION_SPECIAL); } m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000)); } @@ -701,38 +693,32 @@ public: enum TeneText { - SAY_TENEBRON_AGGRO = -1615009, - SAY_TENEBRON_SLAY_1 = -1615010, - SAY_TENEBRON_SLAY_2 = -1615011, - SAY_TENEBRON_DEATH = -1615012, - SAY_TENEBRON_BREATH = -1615013, - SAY_TENEBRON_RESPOND = -1615014, - SAY_TENEBRON_SPECIAL_1 = -1615015, - SAY_TENEBRON_SPECIAL_2 = -1615016 + SAY_TENEBRON_AGGRO = 0, + SAY_TENEBRON_SLAY = 1, + SAY_TENEBRON_DEATH = 2, + SAY_TENEBRON_BREATH = 3, + SAY_TENEBRON_RESPOND = 4, + SAY_TENEBRON_SPECIAL = 5 }; enum ShadText { - SAY_SHADRON_AGGRO = -1615000, - SAY_SHADRON_SLAY_1 = -1615001, - SAY_SHADRON_SLAY_2 = -1615002, - SAY_SHADRON_DEATH = -1615003, - SAY_SHADRON_BREATH = -1615004, - SAY_SHADRON_RESPOND = -1615005, - SAY_SHADRON_SPECIAL_1 = -1615006, - SAY_SHADRON_SPECIAL_2 = -1615007 + SAY_SHADRON_AGGRO = 0, + SAY_SHADRON_SLAY = 1, + SAY_SHADRON_DEATH = 2, + SAY_SHADRON_BREATH = 3, + SAY_SHADRON_RESPOND = 4, + SAY_SHADRON_SPECIAL = 5 }; enum VespText { - SAY_VESPERON_AGGRO = -1615033, - SAY_VESPERON_SLAY_1 = -1615034, - SAY_VESPERON_SLAY_2 = -1615035, - SAY_VESPERON_DEATH = -1615036, - SAY_VESPERON_BREATH = -1615037, - SAY_VESPERON_RESPOND = -1615038, - SAY_VESPERON_SPECIAL_1 = -1615039, - SAY_VESPERON_SPECIAL_2 = -1615040 + SAY_VESPERON_AGGRO = 0, + SAY_VESPERON_SLAY = 1, + SAY_VESPERON_DEATH = 2, + SAY_VESPERON_BREATH = 3, + SAY_VESPERON_RESPOND = 4, + SAY_VESPERON_SPECIAL = 5, }; //to control each dragons common abilities @@ -829,7 +815,7 @@ struct dummy_dragonAI : public ScriptedAI if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - DoScriptText(iTextId, me, i->getSource()); + Talk(iTextId, i->getSource()->GetGUID()); } } } @@ -943,7 +929,7 @@ struct dummy_dragonAI : public ScriptedAI break; } - DoScriptText(iTextId, me); + Talk(iTextId); me->RemoveAurasDueToSpell(uiSpellId); @@ -1019,13 +1005,13 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_TENEBRON_AGGRO, me); + Talk(SAY_TENEBRON_AGGRO); DoZoneInCombat(); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_TENEBRON_SLAY_1, SAY_TENEBRON_SLAY_2), me); + Talk(SAY_TENEBRON_SLAY); } void UpdateAI(const uint32 uiDiff) @@ -1060,7 +1046,7 @@ public: // shadow breath if (m_uiShadowBreathTimer <= uiDiff) { - DoScriptText(SAY_TENEBRON_BREATH, me); + Talk(SAY_TENEBRON_BREATH); DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } @@ -1114,13 +1100,13 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_SHADRON_AGGRO, me); + Talk(SAY_SHADRON_AGGRO); DoZoneInCombat(); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SHADRON_SLAY_1, SAY_SHADRON_SLAY_2), me); + Talk(SAY_SHADRON_SLAY); } void UpdateAI(const uint32 uiDiff) @@ -1164,7 +1150,7 @@ public: // shadow breath if (m_uiShadowBreathTimer <= uiDiff) { - DoScriptText(SAY_SHADRON_BREATH, me); + Talk(SAY_SHADRON_BREATH); DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } @@ -1212,13 +1198,13 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_VESPERON_AGGRO, me); + Talk(SAY_VESPERON_AGGRO); DoZoneInCombat(); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_VESPERON_SLAY_1, SAY_VESPERON_SLAY_2), me); + Talk(SAY_VESPERON_SLAY); } void UpdateAI(const uint32 uiDiff) @@ -1259,7 +1245,7 @@ public: // shadow breath if (m_uiShadowBreathTimer <= uiDiff) { - DoScriptText(SAY_VESPERON_BREATH, me); + Talk(SAY_VESPERON_BREATH); DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 6ce56958d60..1ad776a0b46 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -36,12 +36,11 @@ enum Spells //not in db enum Yells { - SAY_AGGRO = -1600000, - SAY_KILL = -1600001, - SAY_DEATH = -1600002, - SAY_NECRO_ADD = -1600003, - SAY_REUBBLE_1 = -1600004, - SAY_REUBBLE_2 = -1600005 + SAY_AGGRO = 0, + SAY_KILL = 1, + SAY_DEATH = 2, + SAY_NECRO_ADD = 3, + SAY_REUBBLE = 4 }; enum Creatures @@ -123,7 +122,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); Phase = PHASE_1; uiCrystalHandlerTimer = 30*IN_MILLISECONDS; uiTimer = 1*IN_MILLISECONDS; @@ -159,7 +158,7 @@ public: { if (uiCrystalHandlerTimer <= diff) { - DoScriptText(SAY_NECRO_ADD, me); + Talk(SAY_NECRO_ADD); Creature* pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS); pCrystalHandler->GetMotionMaster()->MovePoint(0, AddDestinyPoint); uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS); @@ -181,7 +180,7 @@ public: } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_NOVOS_EVENT, DONE); lSummons.DespawnAll(); @@ -191,7 +190,7 @@ public: { if (victim == me) return; - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } void JustSummoned(Creature* summon) diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp index 79739280055..4cbabe2449a 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp @@ -44,14 +44,11 @@ enum Spells enum Yells { - SAY_AGGRO = -1600011, - SAY_KILL_1 = -1600012, - SAY_KILL_2 = -1600013, - SAY_FLESH_1 = -1600014, - SAY_FLESH_2 = -1600015, - SAY_SKELETON_1 = -1600016, - SAY_SKELETON_2 = -1600017, - SAY_DEATH = -1600018 + SAY_AGGRO = 0, + SAY_KILL = 1, + SAY_FLESH = 2, + SAY_SKELETON = 3, + SAY_DEATH = 4 }; enum Models { @@ -104,7 +101,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_THARON_JA_EVENT, IN_PROGRESS); @@ -150,7 +147,7 @@ public: case GOING_FLESH: if (uiPhaseTimer < diff) { - DoScriptText(RAND(SAY_FLESH_1, SAY_FLESH_2), me); + Talk(SAY_FLESH); me->SetDisplayId(MODEL_FLESH); std::list<Unit*> playerList; @@ -200,7 +197,7 @@ public: case GOING_SKELETAL: if (uiPhaseTimer < diff) { - DoScriptText(RAND(SAY_SKELETON_1, SAY_SKELETON_2), me); + Talk(SAY_SKELETON); me->DeMorph(); Phase = SKELETAL; uiPhaseTimer = 20*IN_MILLISECONDS; @@ -224,12 +221,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) { diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp index d8c720b6f95..60001e048a3 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp @@ -39,11 +39,11 @@ enum Spells enum Yells { - SAY_AGGRO = -1600006, - SAY_KILL = -1600007, - SAY_CONSUME = -1600008, - SAY_EXPLODE = -1600009, - SAY_DEATH = -1600010 + SAY_AGGRO = 0, + SAY_KILL = 1, + SAY_CONSUME = 2, + SAY_EXPLODE = 3, + SAY_DEATH = 4 }; enum Creatures @@ -102,7 +102,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_TROLLGORE_EVENT, IN_PROGRESS); @@ -124,7 +124,7 @@ public: if (uiConsumeTimer <= diff) { - DoScriptText(SAY_CONSUME, me); + Talk(SAY_CONSUME); DoCast(SPELL_CONSUME); uiConsumeTimer = 15*IN_MILLISECONDS; } else uiConsumeTimer -= diff; @@ -151,7 +151,7 @@ public: if (uiExplodeCorpseTimer <= diff) { DoCast(SPELL_CORPSE_EXPLODE); - DoScriptText(SAY_EXPLODE, me); + Talk(SAY_EXPLODE); uiExplodeCorpseTimer = urand(15*IN_MILLISECONDS, 19*IN_MILLISECONDS); } else uiExplodeCorpseTimer -= diff; @@ -160,7 +160,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); lSummons.DespawnAll(); @@ -180,7 +180,7 @@ public: { if (victim == me) return; - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } void JustSummoned(Creature* summon) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index b790ed518d5..1940ff4e2af 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -23,12 +23,11 @@ enum Yells { - SAY_AGGRO = -1632001, - SAY_SLAY_1 = -1632002, - SAY_SLAY_2 = -1632003, - SAY_DEATH = -1632004, - SAY_SOUL_STORM = -1632005, - SAY_CORRUPT_SOUL = -1632006, + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_SOUL_STORM = 3, + SAY_CORRUPT_SOUL = 4, }; enum Spells @@ -98,7 +97,7 @@ class boss_bronjahm : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); me->RemoveAurasDueToSpell(SPELL_SOULSTORM_CHANNEL); instance->SetBossState(DATA_BRONJAHM, IN_PROGRESS); @@ -106,7 +105,7 @@ class boss_bronjahm : public CreatureScript void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); instance->SetBossState(DATA_BRONJAHM, DONE); } @@ -114,7 +113,7 @@ class boss_bronjahm : public CreatureScript void KilledUnit(Unit* who) { if (who->GetTypeId() == TYPEID_PLAYER) - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) @@ -163,13 +162,13 @@ class boss_bronjahm : public CreatureScript case EVENT_CORRUPT_SOUL: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true)) { - DoScriptText(SAY_CORRUPT_SOUL, me); + Talk(SAY_CORRUPT_SOUL); DoCast(target, SPELL_CORRUPT_SOUL); } events.ScheduleEvent(EVENT_CORRUPT_SOUL, urand(25000, 35000), 0, PHASE_1); break; case EVENT_SOULSTORM: - DoScriptText(SAY_SOUL_STORM, me); + Talk(SAY_SOUL_STORM); me->CastSpell(me, SPELL_SOULSTORM_VISUAL, true); me->CastSpell(me, SPELL_SOULSTORM, false); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index 714e5df6444..248fe3c6eb0 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -29,40 +29,32 @@ enum Yells { - SAY_FACE_ANGER_AGGRO = -1632010, - SAY_FACE_DESIRE_AGGRO = -1632011, - SAY_FACE_ANGER_SLAY_1 = -1632012, - SAY_FACE_SORROW_SLAY_1 = -1632013, - SAY_FACE_DESIRE_SLAY_1 = -1632014, - SAY_FACE_ANGER_SLAY_2 = -1632015, - SAY_FACE_SORROW_SLAY_2 = -1632016, - SAY_FACE_DESIRE_SLAY_2 = -1632017, - SAY_FACE_SORROW_DEATH = -1632019, - SAY_FACE_DESIRE_DEATH = -1632020, - EMOTE_MIRRORED_SOUL = -1632021, - EMOTE_UNLEASH_SOUL = -1632022, - SAY_FACE_ANGER_UNLEASH_SOUL = -1632023, - SAY_FACE_SORROW_UNLEASH_SOUL = -1632024, - SAY_FACE_DESIRE_UNLEASH_SOUL = -1632025, - EMOTE_WAILING_SOUL = -1632026, - SAY_FACE_ANGER_WAILING_SOUL = -1632027, - SAY_FACE_DESIRE_WAILING_SOUL = -1632028, - - SAY_JAINA_OUTRO = -1632029, - SAY_SYLVANAS_OUTRO = -1632030, + SAY_FACE_AGGRO = 0, + SAY_FACE_ANGER_SLAY = 1, + SAY_FACE_SORROW_SLAY = 2, + SAY_FACE_DESIRE_SLAY = 3, + SAY_FACE_DEATH = 4, + EMOTE_MIRRORED_SOUL = 5, + EMOTE_UNLEASH_SOUL = 6, + SAY_FACE_UNLEASH_SOUL = 7, + EMOTE_WAILING_SOUL = 8, + SAY_FACE_WAILING_SOUL = 9, + + SAY_JAINA_OUTRO = 0, + SAY_SYLVANAS_OUTRO = 0 }; enum Spells { - SPELL_PHANTOM_BLAST = 68982, - H_SPELL_PHANTOM_BLAST = 70322, - SPELL_MIRRORED_SOUL = 69051, - SPELL_WELL_OF_SOULS = 68820, - SPELL_UNLEASHED_SOULS = 68939, - SPELL_WAILING_SOULS_STARTING = 68912, // Initial spell cast at begining of wailing souls phase - SPELL_WAILING_SOULS_BEAM = 68875, // the beam visual - SPELL_WAILING_SOULS = 68873, // the actual spell - H_SPELL_WAILING_SOULS = 70324, + SPELL_PHANTOM_BLAST = 68982, + H_SPELL_PHANTOM_BLAST = 70322, + SPELL_MIRRORED_SOUL = 69051, + SPELL_WELL_OF_SOULS = 68820, + SPELL_UNLEASHED_SOULS = 68939, + SPELL_WAILING_SOULS_STARTING = 68912, // Initial spell cast at begining of wailing souls phase + SPELL_WAILING_SOULS_BEAM = 68875, // the beam visual + SPELL_WAILING_SOULS = 68873, // the actual spell + H_SPELL_WAILING_SOULS = 70324, // 68871, 68873, 68875, 68876, 68899, 68912, 70324, // 68899 trigger 68871 }; @@ -157,7 +149,7 @@ class boss_devourer_of_souls : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(RAND(SAY_FACE_ANGER_AGGRO, SAY_FACE_DESIRE_AGGRO), me); + Talk(SAY_FACE_AGGRO); if (!me->FindNearestCreature(NPC_CRUCIBLE_OF_SOULS, 60)) // Prevent double spawn instance->instance->SummonCreature(NPC_CRUCIBLE_OF_SOULS, CrucibleSummonPos); @@ -196,20 +188,20 @@ class boss_devourer_of_souls : public CreatureScript switch (me->GetDisplayId()) { case DISPLAY_ANGER: - textId = RAND(SAY_FACE_ANGER_SLAY_1, SAY_FACE_ANGER_SLAY_2); + textId = SAY_FACE_ANGER_SLAY; break; case DISPLAY_SORROW: - textId = RAND(SAY_FACE_SORROW_SLAY_1, SAY_FACE_SORROW_SLAY_2); + textId = SAY_FACE_SORROW_SLAY; break; case DISPLAY_DESIRE: - textId = RAND(SAY_FACE_DESIRE_SLAY_1, SAY_FACE_DESIRE_SLAY_2); + textId = SAY_FACE_DESIRE_SLAY; break; default: break; } if (textId) - DoScriptText(textId, me); + Talk(textId); } void JustDied(Unit* /*killer*/) @@ -218,7 +210,7 @@ class boss_devourer_of_souls : public CreatureScript Position spawnPoint = {5618.139f, 2451.873f, 705.854f, 0}; - DoScriptText(RAND(SAY_FACE_SORROW_DEATH, SAY_FACE_DESIRE_DEATH), me); + Talk(SAY_FACE_DEATH); instance->SetData(DATA_DEVOURER_EVENT, DONE); @@ -234,9 +226,9 @@ class boss_devourer_of_souls : public CreatureScript { summon->GetMotionMaster()->MovePoint(0, outroPositions[i].movePosition); if (summon->GetEntry() == NPC_JAINA_PART2) - DoScriptText(SAY_JAINA_OUTRO, summon); + summon->AI()->Talk(SAY_JAINA_OUTRO); else if (summon->GetEntry() == NPC_SYLVANAS_PART2) - DoScriptText(SAY_SYLVANAS_OUTRO, summon); + summon->AI()->Talk(SAY_SYLVANAS_OUTRO); } } } @@ -279,7 +271,7 @@ class boss_devourer_of_souls : public CreatureScript { mirroredSoulTarget = target->GetGUID(); DoCast(target, SPELL_MIRRORED_SOUL); - DoScriptText(EMOTE_MIRRORED_SOUL, me); + Talk(EMOTE_MIRRORED_SOUL); } events.ScheduleEvent(EVENT_MIRRORED_SOUL, urand(15000, 30000)); break; @@ -292,8 +284,8 @@ class boss_devourer_of_souls : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_UNLEASHED_SOULS); me->SetDisplayId(DISPLAY_SORROW); - DoScriptText(RAND(SAY_FACE_ANGER_UNLEASH_SOUL, SAY_FACE_SORROW_UNLEASH_SOUL, SAY_FACE_DESIRE_UNLEASH_SOUL), me); - DoScriptText(EMOTE_UNLEASH_SOUL, me); + Talk(SAY_FACE_UNLEASH_SOUL); + Talk(EMOTE_UNLEASH_SOUL); events.ScheduleEvent(EVENT_UNLEASHED_SOULS, 30000); events.ScheduleEvent(EVENT_FACE_ANGER, 5000); break; @@ -303,8 +295,8 @@ class boss_devourer_of_souls : public CreatureScript case EVENT_WAILING_SOULS: me->SetDisplayId(DISPLAY_DESIRE); - DoScriptText(RAND(SAY_FACE_ANGER_WAILING_SOUL, SAY_FACE_DESIRE_WAILING_SOUL), me); - DoScriptText(EMOTE_WAILING_SOUL, me); + Talk(SAY_FACE_WAILING_SOUL); + Talk(EMOTE_WAILING_SOUL); DoCast(me, SPELL_WAILING_SOULS_STARTING); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index 2f89d3bd503..895efd84580 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -42,21 +42,21 @@ enum Events enum Yells { - SAY_JAINA_INTRO_1 = -1632040, - SAY_JAINA_INTRO_2 = -1632041, - SAY_JAINA_INTRO_3 = -1632042, - SAY_JAINA_INTRO_4 = -1632043, - SAY_JAINA_INTRO_5 = -1632044, - SAY_JAINA_INTRO_6 = -1632045, - SAY_JAINA_INTRO_7 = -1632046, - SAY_JAINA_INTRO_8 = -1632047, - - SAY_SYLVANAS_INTRO_1 = -1632050, - SAY_SYLVANAS_INTRO_2 = -1632051, - SAY_SYLVANAS_INTRO_3 = -1632052, - SAY_SYLVANAS_INTRO_4 = -1632053, - SAY_SYLVANAS_INTRO_5 = -1632054, - SAY_SYLVANAS_INTRO_6 = -1632055, + SAY_JAINA_INTRO_1 = 0, + SAY_JAINA_INTRO_2 = 1, + SAY_JAINA_INTRO_3 = 2, + SAY_JAINA_INTRO_4 = 3, + SAY_JAINA_INTRO_5 = 4, + SAY_JAINA_INTRO_6 = 5, + SAY_JAINA_INTRO_7 = 6, + SAY_JAINA_INTRO_8 = 7, + + SAY_SYLVANAS_INTRO_1 = 0, + SAY_SYLVANAS_INTRO_2 = 1, + SAY_SYLVANAS_INTRO_3 = 2, + SAY_SYLVANAS_INTRO_4 = 3, + SAY_SYLVANAS_INTRO_5 = 4, + SAY_SYLVANAS_INTRO_6 = 5, }; enum eSylvanas @@ -120,32 +120,32 @@ public: switch (events.ExecuteEvent()) { case EVENT_INTRO_1: - DoScriptText(SAY_SYLVANAS_INTRO_1, me); + Talk(SAY_SYLVANAS_INTRO_1); events.ScheduleEvent(EVENT_INTRO_2, 11500); break; case EVENT_INTRO_2: - DoScriptText(SAY_SYLVANAS_INTRO_2, me); + Talk(SAY_SYLVANAS_INTRO_2); events.ScheduleEvent(EVENT_INTRO_3, 10500); break; case EVENT_INTRO_3: - DoScriptText(SAY_SYLVANAS_INTRO_3, me); + Talk(SAY_SYLVANAS_INTRO_3); events.ScheduleEvent(EVENT_INTRO_4, 9500); break; case EVENT_INTRO_4: - DoScriptText(SAY_SYLVANAS_INTRO_4, me); + Talk(SAY_SYLVANAS_INTRO_4); events.ScheduleEvent(EVENT_INTRO_5, 10500); break; case EVENT_INTRO_5: - DoScriptText(SAY_SYLVANAS_INTRO_5, me); + Talk(SAY_SYLVANAS_INTRO_5); events.ScheduleEvent(EVENT_INTRO_6, 9500); break; case EVENT_INTRO_6: - DoScriptText(SAY_SYLVANAS_INTRO_6, me); + Talk(SAY_SYLVANAS_INTRO_6); // End of Intro phase = PHASE_NORMAL; break; @@ -246,42 +246,42 @@ public: switch (events.ExecuteEvent()) { case EVENT_INTRO_1: - DoScriptText(SAY_JAINA_INTRO_1, me); + Talk(SAY_JAINA_INTRO_1); events.ScheduleEvent(EVENT_INTRO_2, 8000); break; case EVENT_INTRO_2: - DoScriptText(SAY_JAINA_INTRO_2, me); + Talk(SAY_JAINA_INTRO_2); events.ScheduleEvent(EVENT_INTRO_3, 8500); break; case EVENT_INTRO_3: - DoScriptText(SAY_JAINA_INTRO_3, me); + Talk(SAY_JAINA_INTRO_3); events.ScheduleEvent(EVENT_INTRO_4, 8000); break; case EVENT_INTRO_4: - DoScriptText(SAY_JAINA_INTRO_4, me); + Talk(SAY_JAINA_INTRO_4); events.ScheduleEvent(EVENT_INTRO_5, 10000); break; case EVENT_INTRO_5: - DoScriptText(SAY_JAINA_INTRO_5, me); + Talk(SAY_JAINA_INTRO_5); events.ScheduleEvent(EVENT_INTRO_6, 8000); break; case EVENT_INTRO_6: - DoScriptText(SAY_JAINA_INTRO_6, me); + Talk(SAY_JAINA_INTRO_6); events.ScheduleEvent(EVENT_INTRO_7, 12000); break; case EVENT_INTRO_7: - DoScriptText(SAY_JAINA_INTRO_7, me); + Talk(SAY_JAINA_INTRO_7); events.ScheduleEvent(EVENT_INTRO_8, 8000); break; case EVENT_INTRO_8: - DoScriptText(SAY_JAINA_INTRO_8, me); + Talk(SAY_JAINA_INTRO_8); // End of Intro phase = PHASE_NORMAL; break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 4df13d32bf8..bb3028518ec 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -21,12 +21,11 @@ enum Yells { - SAY_AGGRO = -1668050, - SAY_SLAY_1 = -1668051, - SAY_SLAY_2 = -1668052, - SAY_DEATH = -1668053, - SAY_IMPENDING_DESPAIR = -1668054, - SAY_DEFILING_HORROR = -1668055, + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_IMPENDING_DESPAIR = 3, + SAY_DEFILING_HORROR = 4, }; enum Spells @@ -74,7 +73,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_FALRIC_EVENT, IN_PROGRESS); @@ -85,7 +84,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_FALRIC_EVENT, DONE); @@ -93,7 +92,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void UpdateAI(const uint32 diff) @@ -116,7 +115,7 @@ public: case EVENT_IMPENDING_DESPAIR: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM)) { - DoScriptText(SAY_IMPENDING_DESPAIR, me); + Talk(SAY_IMPENDING_DESPAIR); DoCast(target, SPELL_IMPENDING_DESPAIR); } events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 13000); diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index 8334a199791..697e8cfb664 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -21,12 +21,10 @@ enum Yells { - SAY_AGGRO = -1668060, - SAY_SLAY_1 = -1668061, - SAY_SLAY_2 = -1668062, - SAY_DEATH = -1668063, - SAY_CORRUPTED_FLESH_1 = -1668064, - SAY_CORRUPTED_FLESH_2 = -1668065, + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_CORRUPTED_FLESH = 3 }; enum Spells @@ -70,7 +68,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_MARWYN_EVENT, IN_PROGRESS); @@ -82,7 +80,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_MARWYN_EVENT, DONE); @@ -90,7 +88,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void UpdateAI(const uint32 diff) @@ -115,7 +113,7 @@ public: events.ScheduleEvent(EVENT_WELL_OF_CORRUPTION, 13000); break; case EVENT_CORRUPTED_FLESH: - DoScriptText(RAND(SAY_CORRUPTED_FLESH_1, SAY_CORRUPTED_FLESH_2), me); + Talk(SAY_CORRUPTED_FLESH); DoCast(SPELL_CORRUPTED_FLESH); events.ScheduleEvent(EVENT_CORRUPTED_FLESH, 20000); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 4f80fd746ee..d4e3a9e677d 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -23,52 +23,54 @@ enum Yells { - SAY_JAINA_INTRO_1 = -1668001, - SAY_JAINA_INTRO_2 = -1668002, - SAY_JAINA_INTRO_3 = -1668003, - SAY_JAINA_INTRO_4 = -1668004, - SAY_UTHER_INTRO_A2_1 = -1668005, - SAY_JAINA_INTRO_5 = -1668006, - SAY_UTHER_INTRO_A2_2 = -1668007, - SAY_JAINA_INTRO_6 = -1668008, - SAY_UTHER_INTRO_A2_3 = -1668009, - SAY_JAINA_INTRO_7 = -1668010, - SAY_UTHER_INTRO_A2_4 = -1668011, - SAY_JAINA_INTRO_8 = -1668012, - SAY_UTHER_INTRO_A2_5 = -1668013, - SAY_JAINA_INTRO_9 = -1668014, - SAY_UTHER_INTRO_A2_6 = -1668015, - SAY_UTHER_INTRO_A2_7 = -1668016, - SAY_JAINA_INTRO_10 = -1668017, - SAY_UTHER_INTRO_A2_8 = -1668018, - SAY_JAINA_INTRO_11 = -1668019, - SAY_UTHER_INTRO_A2_9 = -1668020, - - SAY_SYLVANAS_INTRO_1 = -1668021, - SAY_SYLVANAS_INTRO_2 = -1668022, - SAY_SYLVANAS_INTRO_3 = -1668023, - SAY_UTHER_INTRO_H2_1 = -1668024, - SAY_SYLVANAS_INTRO_4 = -1668025, - SAY_UTHER_INTRO_H2_2 = -1668026, - SAY_SYLVANAS_INTRO_5 = -1668027, - SAY_UTHER_INTRO_H2_3 = -1668028, - SAY_SYLVANAS_INTRO_6 = -1668029, - SAY_UTHER_INTRO_H2_4 = -1668030, - SAY_SYLVANAS_INTRO_7 = -1668031, - SAY_UTHER_INTRO_H2_5 = -1668032, - SAY_UTHER_INTRO_H2_6 = -1668033, - SAY_SYLVANAS_INTRO_8 = -1668034, - SAY_UTHER_INTRO_H2_7 = -1668035, - - SAY_LK_INTRO_1 = -1668036, - SAY_LK_INTRO_2 = -1668037, - SAY_LK_INTRO_3 = -1668038, - SAY_FALRIC_INTRO_1 = -1668039, - SAY_MARWYN_INTRO_1 = -1668040, - SAY_FALRIC_INTRO_2 = -1668041, - - SAY_JAINA_INTRO_END = -1668042, - SAY_SYLVANAS_INTRO_END = -1668043, + SAY_JAINA_INTRO_1 = 0, + SAY_JAINA_INTRO_2 = 1, + SAY_JAINA_INTRO_3 = 2, + SAY_JAINA_INTRO_4 = 3, + SAY_JAINA_INTRO_5 = 4, + SAY_JAINA_INTRO_6 = 5, + SAY_JAINA_INTRO_7 = 6, + SAY_JAINA_INTRO_8 = 7, + SAY_JAINA_INTRO_9 = 8, + SAY_JAINA_INTRO_10 = 9, + SAY_JAINA_INTRO_11 = 10, + SAY_JAINA_INTRO_END = 11, + + SAY_SYLVANAS_INTRO_1 = 0, + SAY_SYLVANAS_INTRO_2 = 1, + SAY_SYLVANAS_INTRO_3 = 2, + SAY_SYLVANAS_INTRO_4 = 3, + SAY_SYLVANAS_INTRO_5 = 4, + SAY_SYLVANAS_INTRO_6 = 5, + SAY_SYLVANAS_INTRO_7 = 6, + SAY_SYLVANAS_INTRO_8 = 7, + SAY_SYLVANAS_INTRO_END = 8, + + SAY_UTHER_INTRO_A2_1 = 0, + SAY_UTHER_INTRO_A2_2 = 1, + SAY_UTHER_INTRO_A2_3 = 2, + SAY_UTHER_INTRO_A2_4 = 3, + SAY_UTHER_INTRO_A2_5 = 4, + SAY_UTHER_INTRO_A2_6 = 5, + SAY_UTHER_INTRO_A2_7 = 6, + SAY_UTHER_INTRO_A2_8 = 7, + SAY_UTHER_INTRO_A2_9 = 8, + SAY_UTHER_INTRO_H2_1 = 9, + SAY_UTHER_INTRO_H2_2 = 10, + SAY_UTHER_INTRO_H2_3 = 11, + SAY_UTHER_INTRO_H2_4 = 12, + SAY_UTHER_INTRO_H2_5 = 13, + SAY_UTHER_INTRO_H2_6 = 14, + SAY_UTHER_INTRO_H2_7 = 15, + + SAY_LK_INTRO_1 = 0, + SAY_LK_INTRO_2 = 1, + SAY_LK_INTRO_3 = 2, + + SAY_FALRIC_INTRO_1 = 5, + SAY_FALRIC_INTRO_2 = 6, + + SAY_MARWYN_INTRO_1 = 0 }; enum Events @@ -214,8 +216,8 @@ public: } InstanceScript* instance; - uint64 uiUther; - uint64 uiLichKing; + uint64 utherGUID; + uint64 lichkingGUID; EventMap events; @@ -223,8 +225,8 @@ public: { events.Reset(); - uiUther = 0; - uiLichKing = 0; + utherGUID = 0; + lichkingGUID = 0; me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); me->SetStandState(UNIT_STAND_STATE_STAND); @@ -260,11 +262,11 @@ public: // A2 Intro Events case EVENT_INTRO_A2_1: - DoScriptText(SAY_JAINA_INTRO_3, me); + Talk(SAY_JAINA_INTRO_3); events.ScheduleEvent(EVENT_INTRO_A2_2, 5000); break; case EVENT_INTRO_A2_2: - DoScriptText(SAY_JAINA_INTRO_4, me); + Talk(SAY_JAINA_INTRO_4); events.ScheduleEvent(EVENT_INTRO_A2_3, 10000); break; case EVENT_INTRO_A2_3: @@ -274,197 +276,197 @@ public: break; case EVENT_INTRO_A2_4: // spawn UTHER during speach 2 - if (Creature* pUther = me->SummonCreature(NPC_UTHER, UtherSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) + if (Creature* uther = me->SummonCreature(NPC_UTHER, UtherSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) { - pUther->GetMotionMaster()->MoveIdle(); - pUther->SetReactState(REACT_PASSIVE); // be sure he will not aggro arthas - uiUther = pUther->GetGUID(); + uther->GetMotionMaster()->MoveIdle(); + uther->SetReactState(REACT_PASSIVE); // be sure he will not aggro arthas + utherGUID = uther->GetGUID(); } events.ScheduleEvent(EVENT_INTRO_A2_5, 2000); break; case EVENT_INTRO_A2_5: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_1, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_1); events.ScheduleEvent(EVENT_INTRO_A2_6, 3000); break; case EVENT_INTRO_A2_6: - DoScriptText(SAY_JAINA_INTRO_5, me); + Talk(SAY_JAINA_INTRO_5); events.ScheduleEvent(EVENT_INTRO_A2_7, 6000); break; case EVENT_INTRO_A2_7: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_2, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_2); events.ScheduleEvent(EVENT_INTRO_A2_8, 6500); break; case EVENT_INTRO_A2_8: - DoScriptText(SAY_JAINA_INTRO_6, me); + Talk(SAY_JAINA_INTRO_6); events.ScheduleEvent(EVENT_INTRO_A2_9, 2000); break; case EVENT_INTRO_A2_9: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_3, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_3); events.ScheduleEvent(EVENT_INTRO_A2_10, 9000); break; case EVENT_INTRO_A2_10: - DoScriptText(SAY_JAINA_INTRO_7, me); + Talk(SAY_JAINA_INTRO_7); events.ScheduleEvent(EVENT_INTRO_A2_11, 5000); break; case EVENT_INTRO_A2_11: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_4, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_4); events.ScheduleEvent(EVENT_INTRO_A2_12, 11000); break; case EVENT_INTRO_A2_12: - DoScriptText(SAY_JAINA_INTRO_8, me); + Talk(SAY_JAINA_INTRO_8); events.ScheduleEvent(EVENT_INTRO_A2_13, 4000); break; case EVENT_INTRO_A2_13: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_5, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_5); events.ScheduleEvent(EVENT_INTRO_A2_14, 12500); break; case EVENT_INTRO_A2_14: - DoScriptText(SAY_JAINA_INTRO_9, me); + Talk(SAY_JAINA_INTRO_9); events.ScheduleEvent(EVENT_INTRO_A2_15, 10000); break; case EVENT_INTRO_A2_15: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_6, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_6); events.ScheduleEvent(EVENT_INTRO_A2_16, 22000); break; case EVENT_INTRO_A2_16: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_A2_7, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_A2_7); events.ScheduleEvent(EVENT_INTRO_A2_17, 4000); break; case EVENT_INTRO_A2_17: - DoScriptText(SAY_JAINA_INTRO_10, me); + Talk(SAY_JAINA_INTRO_10); events.ScheduleEvent(EVENT_INTRO_A2_18, 2000); break; case EVENT_INTRO_A2_18: - if (Creature* pUther = me->GetCreature(*me, uiUther)) + if (Creature* uther = me->GetCreature(*me, utherGUID)) { - pUther->HandleEmoteCommand(EMOTE_ONESHOT_NO); - DoScriptText(SAY_UTHER_INTRO_A2_8, pUther); + uther->HandleEmoteCommand(EMOTE_ONESHOT_NO); + uther->AI()->Talk(SAY_UTHER_INTRO_A2_8); } events.ScheduleEvent(EVENT_INTRO_A2_19, 11000); break; case EVENT_INTRO_A2_19: - DoScriptText(SAY_JAINA_INTRO_11, me); + Talk(SAY_JAINA_INTRO_11); events.ScheduleEvent(EVENT_INTRO_LK_1, 2000); break; // H2 Intro Events case EVENT_INTRO_H2_1: - DoScriptText(SAY_SYLVANAS_INTRO_1, me); + Talk(SAY_SYLVANAS_INTRO_1); events.ScheduleEvent(EVENT_INTRO_H2_2, 8000); break; case EVENT_INTRO_H2_2: - DoScriptText(SAY_SYLVANAS_INTRO_2, me); + Talk(SAY_SYLVANAS_INTRO_2); events.ScheduleEvent(EVENT_INTRO_H2_3, 6000); break; case EVENT_INTRO_H2_3: - DoScriptText(SAY_SYLVANAS_INTRO_3, me); + Talk(SAY_SYLVANAS_INTRO_3); // TODO: she's doing some kind of spell casting emote events.ScheduleEvent(EVENT_INTRO_H2_4, 6000); break; case EVENT_INTRO_H2_4: // spawn UTHER during speach 2 - if (Creature* pUther = me->SummonCreature(NPC_UTHER, UtherSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) + if (Creature* uther = me->SummonCreature(NPC_UTHER, UtherSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) { - pUther->GetMotionMaster()->MoveIdle(); - pUther->SetReactState(REACT_PASSIVE); // be sure he will not aggro arthas - uiUther = pUther->GetGUID(); + uther->GetMotionMaster()->MoveIdle(); + uther->SetReactState(REACT_PASSIVE); // be sure he will not aggro arthas + utherGUID = uther->GetGUID(); } events.ScheduleEvent(EVENT_INTRO_H2_5, 2000); break; case EVENT_INTRO_H2_5: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_H2_1, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_H2_1); events.ScheduleEvent(EVENT_INTRO_H2_6, 11000); break; case EVENT_INTRO_H2_6: - DoScriptText(SAY_SYLVANAS_INTRO_4, me); + Talk(SAY_SYLVANAS_INTRO_4); events.ScheduleEvent(EVENT_INTRO_H2_7, 3000); break; case EVENT_INTRO_H2_7: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_H2_2, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_H2_2); events.ScheduleEvent(EVENT_INTRO_H2_8, 6000); break; case EVENT_INTRO_H2_8: - DoScriptText(SAY_SYLVANAS_INTRO_5, me); + Talk(SAY_SYLVANAS_INTRO_5); events.ScheduleEvent(EVENT_INTRO_H2_9, 5000); break; case EVENT_INTRO_H2_9: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_H2_3, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_H2_3); events.ScheduleEvent(EVENT_INTRO_H2_10, 19000); break; case EVENT_INTRO_H2_10: - DoScriptText(SAY_SYLVANAS_INTRO_6, me); + Talk(SAY_SYLVANAS_INTRO_6); events.ScheduleEvent(EVENT_INTRO_H2_11, 1500); break; case EVENT_INTRO_H2_11: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_H2_4, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_H2_4); events.ScheduleEvent(EVENT_INTRO_H2_12, 19500); break; case EVENT_INTRO_H2_12: - DoScriptText(SAY_SYLVANAS_INTRO_7, me); + Talk(SAY_SYLVANAS_INTRO_7); events.ScheduleEvent(EVENT_INTRO_H2_13, 2000); break; case EVENT_INTRO_H2_13: - if (Creature* pUther = me->GetCreature(*me, uiUther)) + if (Creature* uther = me->GetCreature(*me, utherGUID)) { - pUther->HandleEmoteCommand(EMOTE_ONESHOT_NO); - DoScriptText(SAY_UTHER_INTRO_H2_5, pUther); + uther->HandleEmoteCommand(EMOTE_ONESHOT_NO); + uther->AI()->Talk(SAY_UTHER_INTRO_H2_5); } events.ScheduleEvent(EVENT_INTRO_H2_14, 12000); break; case EVENT_INTRO_H2_14: - if (Creature* pUther = me->GetCreature(*me, uiUther)) - DoScriptText(SAY_UTHER_INTRO_H2_6, pUther); + if (Creature* uther = me->GetCreature(*me, utherGUID)) + uther->AI()->Talk(SAY_UTHER_INTRO_H2_6); events.ScheduleEvent(EVENT_INTRO_H2_15, 8000); break; case EVENT_INTRO_H2_15: - DoScriptText(SAY_SYLVANAS_INTRO_8, me); + Talk(SAY_SYLVANAS_INTRO_8); events.ScheduleEvent(EVENT_INTRO_LK_1, 2000); break; // Remaining Intro Events common for both faction case EVENT_INTRO_LK_1: // Spawn LK in front of door, and make him move to the sword. - if (Creature* pLichKing = me->SummonCreature(NPC_LICH_KING_EVENT, LichKingSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) + if (Creature* lichking = me->SummonCreature(NPC_LICH_KING_EVENT, LichKingSpawnPos, TEMPSUMMON_MANUAL_DESPAWN)) { - pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveThronePos); - pLichKing->SetReactState(REACT_PASSIVE); - uiLichKing = pLichKing->GetGUID(); + lichking->GetMotionMaster()->MovePoint(0, LichKingMoveThronePos); + lichking->SetReactState(REACT_PASSIVE); + lichkingGUID = lichking->GetGUID(); } - if (Creature* pUther = me->GetCreature(*me, uiUther)) + if (Creature* uther = me->GetCreature(*me, utherGUID)) { if (instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) - DoScriptText(SAY_UTHER_INTRO_A2_9, pUther); + uther->AI()->Talk(SAY_UTHER_INTRO_A2_9); else - DoScriptText(SAY_UTHER_INTRO_H2_7, pUther); + uther->AI()->Talk(SAY_UTHER_INTRO_H2_7); } events.ScheduleEvent(EVENT_INTRO_LK_2, 11000); break; case EVENT_INTRO_LK_2: - if (Creature* pLichKing = me->GetCreature(*me, uiLichKing)) - DoScriptText(SAY_LK_INTRO_1, pLichKing); + if (Creature* lichking = me->GetCreature(*me, lichkingGUID)) + lichking->AI()->Talk(SAY_LK_INTRO_1); events.ScheduleEvent(EVENT_INTRO_LK_3, 2000); break; case EVENT_INTRO_LK_3: // The Lich King banishes Uther to the abyss. - if (Creature* pUther = me->GetCreature(*me, uiUther)) + if (Creature* uther = me->GetCreature(*me, utherGUID)) { - pUther->DisappearAndDie(); - uiUther = 0; + uther->DisappearAndDie(); + utherGUID = 0; } // He steps forward and removes the runeblade from the heap of skulls. @@ -473,8 +475,8 @@ public: break; case EVENT_INTRO_LK_4: - if (Creature* pLichKing = me->GetCreature(*me, uiLichKing)) - DoScriptText(SAY_LK_INTRO_2, pLichKing); + if (Creature* lichking = me->GetCreature(*me, lichkingGUID)) + lichking->AI()->Talk(SAY_LK_INTRO_2); events.ScheduleEvent(EVENT_INTRO_LK_5, 10000); break; @@ -485,41 +487,41 @@ public: if (Creature* pMarwyn = me->GetCreature(*me, instance->GetData64(DATA_MARWYN))) pMarwyn->SetVisible(true); - if (Creature* pLichKing = me->GetCreature(*me, uiLichKing)) + if (Creature* lichking = me->GetCreature(*me, lichkingGUID)) { - pLichKing->GetMotionMaster()->MovePoint(0, LichKingSpawnPos); - DoScriptText(SAY_LK_INTRO_3, pLichKing); + lichking->GetMotionMaster()->MovePoint(0, LichKingSpawnPos); + lichking->AI()->Talk(SAY_LK_INTRO_3); } events.ScheduleEvent(EVENT_INTRO_LK_6, 8000); break; case EVENT_INTRO_LK_6: - if (Creature* pFalric = me->GetCreature(*me, instance->GetData64(DATA_FALRIC))) - DoScriptText(SAY_FALRIC_INTRO_1, pFalric); + if (Creature* falric = me->GetCreature(*me, instance->GetData64(DATA_FALRIC))) + falric->AI()->Talk(SAY_FALRIC_INTRO_1); events.ScheduleEvent(EVENT_INTRO_LK_7, 2000); break; case EVENT_INTRO_LK_7: - if (Creature* pMarwyn = me->GetCreature(*me, instance->GetData64(DATA_MARWYN))) - DoScriptText(SAY_MARWYN_INTRO_1, pMarwyn); + if (Creature* marwyn = me->GetCreature(*me, instance->GetData64(DATA_MARWYN))) + marwyn->AI()->Talk(SAY_MARWYN_INTRO_1); events.ScheduleEvent(EVENT_INTRO_LK_8, 2000); break; case EVENT_INTRO_LK_8: - if (Creature* pFalric = me->GetCreature(*me, instance->GetData64(DATA_FALRIC))) - DoScriptText(SAY_FALRIC_INTRO_2, pFalric); + if (Creature* falric = me->GetCreature(*me, instance->GetData64(DATA_FALRIC))) + falric->AI()->Talk(SAY_FALRIC_INTRO_2); events.ScheduleEvent(EVENT_INTRO_LK_9, 5000); break; case EVENT_INTRO_LK_9: if (instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) - DoScriptText(SAY_JAINA_INTRO_END, me); + Talk(SAY_JAINA_INTRO_END); else - DoScriptText(SAY_SYLVANAS_INTRO_END, me); + Talk(SAY_SYLVANAS_INTRO_END); me->GetMotionMaster()->MovePoint(0, LichKingSpawnPos); // TODO: Loralen/Koreln shall run also diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 8d9269aa70f..e8557482420 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -23,15 +23,15 @@ enum Yells { - SAY_AGGRO = 0, - SAY_PHASE2 = 1, - SAY_PHASE3 = 2, - SAY_DEATH = 3, - SAY_SLAY = 4, - SAY_THROW_SARONITE = 5, - SAY_CAST_DEEP_FREEZE = 6, - - SAY_TYRANNUS_DEATH = -1658007, // todo + SAY_AGGRO = 0, + SAY_PHASE2 = 1, + SAY_PHASE3 = 2, + SAY_DEATH = 3, + SAY_SLAY = 4, + SAY_THROW_SARONITE = 5, + SAY_CAST_DEEP_FREEZE = 6, + + SAY_TYRANNUS_DEATH = 0 }; enum Spells @@ -129,7 +129,7 @@ enum Events Talk(SAY_DEATH); if (Creature* tyrannus = me->GetCreature(*me, instance->GetData64(DATA_TYRANNUS))) - DoScriptText(SAY_TYRANNUS_DEATH, tyrannus); + tyrannus->AI()->Talk(SAY_TYRANNUS_DEATH); instance->SetBossState(DATA_GARFROST, DONE); } diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index 41cfc300958..ed196d2cd0c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -48,33 +48,30 @@ enum Spells enum Yells { // Krick - SAY_KRICK_AGGRO = -1658010, - SAY_KRICK_SLAY_1 = -1658011, - SAY_KRICK_SLAY_2 = -1658012, - SAY_KRICK_BARRAGE_1 = -1658013, - SAY_KRICK_BARRAGE_2 = -1658014, - SAY_KRICK_POISON_NOVA = -1658015, - SAY_KRICK_CHASE_1 = -1658016, - SAY_KRICK_CHASE_2 = -1658017, - SAY_KRICK_CHASE_3 = -1658018, + SAY_KRICK_AGGRO = 0, + SAY_KRICK_SLAY = 1, + SAY_KRICK_BARRAGE_1 = 2, + SAY_KRICK_BARRAGE_2 = 3, + SAY_KRICK_POISON_NOVA = 4, + SAY_KRICK_CHASE = 5, + SAY_KRICK_OUTRO_1 = 6, + SAY_KRICK_OUTRO_3 = 7, + SAY_KRICK_OUTRO_5 = 8, + SAY_KRICK_OUTRO_8 = 9, // Ick - SAY_ICK_POISON_NOVA = -1658020, - SAY_ICK_CHASE_1 = -1658021, + SAY_ICK_POISON_NOVA = 0, + SAY_ICK_CHASE_1 = 1, // OUTRO - SAY_KRICK_OUTRO_1 = -1658030, - SAY_JAYNA_OUTRO_2 = -1658031, - SAY_SYLVANAS_OUTRO_2 = -1658032, - SAY_KRICK_OUTRO_3 = -1658033, - SAY_JAYNA_OUTRO_4 = -1658034, - SAY_SYLVANAS_OUTRO_4 = -1658035, - SAY_KRICK_OUTRO_5 = -1658036, - SAY_TYRANNUS_OUTRO_7 = -1658037, - SAY_KRICK_OUTRO_8 = -1658038, - SAY_TYRANNUS_OUTRO_9 = -1658039, - SAY_JAYNA_OUTRO_10 = -1658040, - SAY_SYLVANAS_OUTRO_10 = -1658041, + SAY_JAYNA_OUTRO_2 = 0, + SAY_JAYNA_OUTRO_4 = 1, + SAY_JAYNA_OUTRO_10 = 2, + SAY_SYLVANAS_OUTRO_2 = 0, + SAY_SYLVANAS_OUTRO_4 = 1, + SAY_SYLVANAS_OUTRO_10 = 2, + SAY_TYRANNUS_OUTRO_7 = 1, + SAY_TYRANNUS_OUTRO_9 = 2, }; enum Events @@ -167,7 +164,7 @@ class boss_ick : public CreatureScript void EnterCombat(Unit* /*who*/) { if (Creature* krick = GetKrick()) - DoScriptText(SAY_KRICK_AGGRO, krick); + krick->AI()->Talk(SAY_KRICK_AGGRO); events.ScheduleEvent(EVENT_MIGHTY_KICK, 20000); events.ScheduleEvent(EVENT_TOXIC_WASTE, 5000); @@ -250,8 +247,8 @@ class boss_ick : public CreatureScript case EVENT_EXPLOSIVE_BARRAGE: if (Creature* krick = GetKrick()) { - DoScriptText(SAY_KRICK_BARRAGE_1, krick); - DoScriptText(SAY_KRICK_BARRAGE_2, krick); + krick->AI()->Talk(SAY_KRICK_BARRAGE_1); + krick->AI()->Talk(SAY_KRICK_BARRAGE_2); krick->CastSpell(krick, SPELL_EXPLOSIVE_BARRAGE_KRICK, true); DoCast(me, SPELL_EXPLOSIVE_BARRAGE_ICK); } @@ -259,14 +256,14 @@ class boss_ick : public CreatureScript break; case EVENT_POISON_NOVA: if (Creature* krick = GetKrick()) - DoScriptText(SAY_KRICK_POISON_NOVA, krick); + krick->AI()->Talk(SAY_KRICK_POISON_NOVA); - DoScriptText(SAY_ICK_POISON_NOVA, me); + Talk(SAY_ICK_POISON_NOVA); DoCast(me, SPELL_POISON_NOVA); break; case EVENT_PURSUIT: if (Creature* krick = GetKrick()) - DoScriptText(RAND(SAY_KRICK_CHASE_1, SAY_KRICK_CHASE_2, SAY_KRICK_CHASE_3), krick); + krick->AI()->Talk(SAY_KRICK_CHASE); DoCast(me, SPELL_PURSUIT); break; default: @@ -328,7 +325,7 @@ class boss_krick : public CreatureScript if (victim == me) return; - DoScriptText(RAND(SAY_KRICK_SLAY_1, SAY_KRICK_SLAY_2), me); + Talk(SAY_KRICK_SLAY); } void JustSummoned(Creature* summon) @@ -362,7 +359,7 @@ class boss_krick : public CreatureScript if (type != POINT_MOTION_TYPE || id != POINT_KRICK_INTRO) return; - DoScriptText(SAY_KRICK_OUTRO_1, me); + Talk(SAY_KRICK_OUTRO_1); _phase = PHASE_OUTRO; _events.Reset(); _events.ScheduleEvent(EVENT_OUTRO_1, 1000); @@ -404,28 +401,28 @@ class boss_krick : public CreatureScript jainaOrSylvanas->SetFacingToObject(me); me->SetFacingToObject(jainaOrSylvanas); if (_instanceScript->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) - DoScriptText(SAY_JAYNA_OUTRO_2, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_JAYNA_OUTRO_2); else - DoScriptText(SAY_SYLVANAS_OUTRO_2, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_SYLVANAS_OUTRO_2); } _events.ScheduleEvent(EVENT_OUTRO_3, 5000); break; case EVENT_OUTRO_3: - DoScriptText(SAY_KRICK_OUTRO_3, me); + Talk(SAY_KRICK_OUTRO_3); _events.ScheduleEvent(EVENT_OUTRO_4, 18000); break; case EVENT_OUTRO_4: if (Creature* jainaOrSylvanas = ObjectAccessor::GetCreature(*me, _outroNpcGUID)) { if (_instanceScript->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) - DoScriptText(SAY_JAYNA_OUTRO_4, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_JAYNA_OUTRO_4); else - DoScriptText(SAY_SYLVANAS_OUTRO_4, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_SYLVANAS_OUTRO_4); } _events.ScheduleEvent(EVENT_OUTRO_5, 5000); break; case EVENT_OUTRO_5: - DoScriptText(SAY_KRICK_OUTRO_5, me); + Talk(SAY_KRICK_OUTRO_5); _events.ScheduleEvent(EVENT_OUTRO_6, 1000); break; case EVENT_OUTRO_6: @@ -439,7 +436,7 @@ class boss_krick : public CreatureScript break; case EVENT_OUTRO_7: if (Creature* tyrannus = ObjectAccessor::GetCreature(*me, _tyrannusGUID)) - DoScriptText(SAY_TYRANNUS_OUTRO_7, tyrannus); + tyrannus->AI()->Talk(SAY_TYRANNUS_OUTRO_7); _events.ScheduleEvent(EVENT_OUTRO_8, 5000); break; case EVENT_OUTRO_8: @@ -450,7 +447,7 @@ class boss_krick : public CreatureScript _events.ScheduleEvent(EVENT_OUTRO_9, 2000); break; case EVENT_OUTRO_9: - DoScriptText(SAY_KRICK_OUTRO_8, me); + Talk(SAY_KRICK_OUTRO_8); // TODO: Tyrannus starts killing Krick. // there shall be some visual spell effect if (Creature* tyrannus = ObjectAccessor::GetCreature(*me, _tyrannusGUID)) @@ -472,16 +469,16 @@ class boss_krick : public CreatureScript break; case EVENT_OUTRO_12: if (Creature* tyrannus = ObjectAccessor::GetCreature(*me, _tyrannusGUID)) - DoScriptText(SAY_TYRANNUS_OUTRO_9, tyrannus); + tyrannus->AI()->Talk(SAY_TYRANNUS_OUTRO_9); _events.ScheduleEvent(EVENT_OUTRO_13, 2000); break; case EVENT_OUTRO_13: if (Creature* jainaOrSylvanas = ObjectAccessor::GetCreature(*me, _outroNpcGUID)) { if (_instanceScript->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) - DoScriptText(SAY_JAYNA_OUTRO_10, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_JAYNA_OUTRO_10); else - DoScriptText(SAY_SYLVANAS_OUTRO_10, jainaOrSylvanas); + jainaOrSylvanas->AI()->Talk(SAY_SYLVANAS_OUTRO_10); } // End of OUTRO. for now... _events.ScheduleEvent(EVENT_OUTRO_END, 3000); @@ -636,19 +633,18 @@ class spell_krick_pursuit : public SpellScriptLoader void HandleScriptEffect(SpellEffIndex /*effIndex*/) { - if (GetCaster()->GetTypeId() != TYPEID_UNIT) - return; - - Unit* caster = GetCaster(); - CreatureAI* ickAI = caster->ToCreature()->AI(); - if (Unit* target = ickAI->SelectTarget(SELECT_TARGET_RANDOM, 0, 200.0f, true)) - { - DoScriptText(SAY_ICK_CHASE_1, caster, target); - caster->AddAura(GetSpellInfo()->Id, target); - CAST_AI(boss_ick::boss_ickAI, ickAI)->SetTempThreat(caster->getThreatManager().getThreat(target)); - caster->AddThreat(target, float(GetEffectValue())); - target->AddThreat(caster, float(GetEffectValue())); - } + if (GetCaster()) + if (Creature* ick = GetCaster()->ToCreature()) + { + if (Unit* target = ick->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 200.0f, true)) + { + ick->AI()->Talk(SAY_ICK_CHASE_1, target->GetGUID()); + ick->AddAura(GetSpellInfo()->Id, target); + CAST_AI(boss_ick::boss_ickAI, ick->AI())->SetTempThreat(ick->getThreatManager().getThreat(target)); + ick->AddThreat(target, float(GetEffectValue())); + target->AddThreat(ick, float(GetEffectValue())); + } + } } void Register() diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 44d9230a8d2..969a3621e8e 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -25,32 +25,36 @@ enum Yells { - SAY_AMBUSH_1 = -1658050, - SAY_AMBUSH_2 = -1658051, - SAY_GAUNTLET_START = -1658052, - SAY_TYRANNUS_INTRO_1 = -1658053, - SAY_GORKUN_INTRO_2 = -1658054, - SAY_TYRANNUS_INTRO_3 = -1658055, - - SAY_AGGRO = -1658056, - SAY_SLAY_1 = -1658057, - SAY_SLAY_2 = -1658058, - SAY_DEATH = -1658059, - SAY_MARK_RIMEFANG_1 = -1658060, - SAY_MARK_RIMEFANG_2 = -1658061, - SAY_DARK_MIGHT_1 = -1658062, - SAY_DARK_MIGHT_2 = -1658063, - - SAY_GORKUN_OUTRO_1 = -1658064, - SAY_GORKUN_OUTRO_2 = -1658065, - SAY_JAYNA_OUTRO_3 = -1658066, - SAY_SYLVANAS_OUTRO_3 = -1658067, - SAY_JAYNA_OUTRO_4 = -1658068, - SAY_SYLVANAS_OUTRO_4 = -1658069, - SAY_JAYNA_OUTRO_5 = -1658070, + //Gorkun + SAY_GORKUN_INTRO_2 = 0, + SAY_GORKUN_OUTRO_1 = 1, + SAY_GORKUN_OUTRO_2 = 2, + + //Tyrannus + SAY_AMBUSH_1 = 3, + SAY_AMBUSH_2 = 4, + SAY_GAUNTLET_START = 5, + SAY_TYRANNUS_INTRO_1 = 6, + SAY_TYRANNUS_INTRO_3 = 7, + SAY_AGGRO = 8, + SAY_SLAY = 9, + SAY_DEATH = 10, + SAY_MARK_RIMEFANG_1 = 11, + SAY_MARK_RIMEFANG_2 = 12, + SAY_DARK_MIGHT_1 = 13, + SAY_DARK_MIGHT_2 = 14, + + //Jaina + SAY_JAYNA_OUTRO_3 = 3, + SAY_JAYNA_OUTRO_4 = 4, + SAY_JAYNA_OUTRO_5 = 5, + + //Sylvanas + SAY_SYLVANAS_OUTRO_3 = 3, + SAY_SYLVANAS_OUTRO_4 = 4 }; -enum Spells +enum Spelsl { SPELL_OVERLORD_BRAND = 69172, SPELL_OVERLORD_BRAND_HEAL = 69190, @@ -156,7 +160,7 @@ class boss_tyrannus : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void AttackStart(Unit* victim) @@ -180,12 +184,12 @@ class boss_tyrannus : public CreatureScript void KilledUnit(Unit* victim) { if (victim->GetTypeId() == TYPEID_PLAYER) - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); instance->SetBossState(DATA_TYRANNUS, DONE); // Prevent corpse despawning @@ -201,7 +205,7 @@ class boss_tyrannus : public CreatureScript { if (actionId == ACTION_START_INTRO) { - DoScriptText(SAY_TYRANNUS_INTRO_1, me); + Talk(SAY_TYRANNUS_INTRO_1); events.SetPhase(PHASE_INTRO); events.ScheduleEvent(EVENT_INTRO_1, 14000, 0, PHASE_INTRO); events.ScheduleEvent(EVENT_INTRO_2, 22000, 0, PHASE_INTRO); @@ -223,10 +227,10 @@ class boss_tyrannus : public CreatureScript switch (eventId) { case EVENT_INTRO_1: - //DoScriptText(SAY_GORKUN_INTRO_2, pGorkunOrVictus); + //Talk(SAY_GORKUN_INTRO_2, pGorkunOrVictus); break; case EVENT_INTRO_2: - DoScriptText(SAY_TYRANNUS_INTRO_3, me); + Talk(SAY_TYRANNUS_INTRO_3); break; case EVENT_INTRO_3: me->ExitVehicle(); @@ -254,16 +258,16 @@ class boss_tyrannus : public CreatureScript events.ScheduleEvent(EVENT_UNHOLY_POWER, 1000); break; case EVENT_UNHOLY_POWER: - DoScriptText(SAY_DARK_MIGHT_1, me); - DoScriptText(SAY_DARK_MIGHT_2, me); + Talk(SAY_DARK_MIGHT_1); + Talk(SAY_DARK_MIGHT_2); DoCast(me, SPELL_UNHOLY_POWER); events.ScheduleEvent(EVENT_FORCEFUL_SMASH, urand(40000, 48000)); break; case EVENT_MARK_OF_RIMEFANG: - DoScriptText(SAY_MARK_RIMEFANG_1, me); + Talk(SAY_MARK_RIMEFANG_1); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true)) { - DoScriptText(SAY_MARK_RIMEFANG_2, me, target); + Talk(SAY_MARK_RIMEFANG_2, target->GetGUID()); DoCast(target, SPELL_MARK_OF_RIMEFANG); } events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, urand(24000, 26000)); diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 595331d99d7..a7933fed046 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -38,16 +38,12 @@ enum Spells //Yells enum Yells { - SAY_AGGRO = -1604000, - SAY_SLAY_1 = -1604001, - SAY_SLAY_2 = -1604002, - SAY_SLAY_3 = -1604003, - SAY_DEATH = -1604004, - SAY_SUMMON_RHINO_1 = -1604005, - SAY_SUMMON_RHINO_2 = -1604006, - SAY_SUMMON_RHINO_3 = -1604007, - SAY_TRANSFORM_1 = -1604008, //Phase change - SAY_TRANSFORM_2 = -1604009 + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_SUMMON_RHINO = 3, + SAY_TRANSFORM_1 = 4, + SAY_TRANSFORM_2 = 5 }; enum Displays @@ -125,7 +121,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS); @@ -146,7 +142,7 @@ public: me->SetDisplayId(DISPLAY_RHINO); Phase = RHINO; uiPhaseCounter = 0; - DoScriptText(SAY_TRANSFORM_1, me); + Talk(SAY_TRANSFORM_1); uiTransformationTimer = 5*IN_MILLISECONDS; bStartOfTransformation = true; me->ClearUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); @@ -169,7 +165,7 @@ public: if (uiStampedeTimer <= diff) { DoCast(me, SPELL_STAMPEDE); - DoScriptText(RAND(SAY_SUMMON_RHINO_1, SAY_SUMMON_RHINO_2, SAY_SUMMON_RHINO_3), me); + Talk(SAY_SUMMON_RHINO); uiStampedeTimer = 15*IN_MILLISECONDS; } else uiStampedeTimer -= diff; @@ -189,7 +185,7 @@ public: me->SetDisplayId(DISPLAY_TROLL); Phase = TROLL; uiPhaseCounter = 0; - DoScriptText(SAY_TRANSFORM_2, me); + Talk(SAY_TRANSFORM_2); uiTransformationTimer = 9*IN_MILLISECONDS; bStartOfTransformation = true; me->ClearUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); @@ -268,7 +264,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_GAL_DARAH_EVENT, DONE); @@ -279,7 +275,7 @@ public: if (victim == me) return; - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } }; diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index bbc26de85eb..628de0238e0 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -66,26 +66,26 @@ public: { npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){} - uint32 uiPhaseTimer; - uint8 Phase; + uint32 phaseTimer; + uint8 phase; uint64 casterGuid; void Reset() { - uiPhaseTimer = 500; - Phase = 0; + phaseTimer = 500; + phase = 0; casterGuid = 0; } void SpellHit(Unit* caster, const SpellInfo* spell) { - if (Phase) + if (phase) return; if (spell->Id == SPELL_SET_CART && caster->GetTypeId() == TYPEID_PLAYER && CAST_PLR(caster)->GetQuestStatus(11897) == QUEST_STATUS_INCOMPLETE) { - Phase = 1; + phase = 1; casterGuid = caster->GetGUID(); } } @@ -94,32 +94,32 @@ public: void UpdateAI(const uint32 diff) { - if (!Phase) + if (!phase) return; - if (uiPhaseTimer <= diff) + if (phaseTimer <= diff) { - switch (Phase) + switch (phase) { case 1: DoCast(me, SPELL_EXPLODE_CART, true); DoCast(me, SPELL_SUMMON_CART, true); if (GameObject* cart = me->FindNearestGameObject(188160, 3)) cart->SetUInt32Value(GAMEOBJECT_FACTION, 14); - uiPhaseTimer = 3000; - Phase = 2; + phaseTimer = 3000; + phase = 2; break; case 2: if (GameObject* cart = me->FindNearestGameObject(188160, 3)) cart->UseDoorOrButton(); DoCast(me, SPELL_EXPLODE_CART, true); - uiPhaseTimer = 3000; - Phase = 3; + phaseTimer = 3000; + phase = 3; break; case 3: DoCast(me, SPELL_EXPLODE_CART, true); - uiPhaseTimer = 2000; - Phase = 4; + phaseTimer = 2000; + phase = 4; case 5: DoCast(me, SPELL_SUMMON_WORM, true); if (Unit* worm = me->FindNearestCreature(26250, 3)) @@ -127,8 +127,8 @@ public: worm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); worm->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE); } - uiPhaseTimer = 1000; - Phase = 6; + phaseTimer = 1000; + phase = 6; break; case 6: DoCast(me, SPELL_EXPLODE_CART, true); @@ -137,21 +137,21 @@ public: me->Kill(worm); worm->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); } - uiPhaseTimer = 2000; - Phase = 7; + phaseTimer = 2000; + phase = 7; break; case 7: DoCast(me, SPELL_EXPLODE_CART, true); if (Player* caster = Unit::GetPlayer(*me, casterGuid)) caster->KilledMonster(me->GetCreatureTemplate(), me->GetGUID()); - uiPhaseTimer = 5000; - Phase = 8; + phaseTimer = 5000; + phase = 8; break; case 8: EnterEvadeMode(); break; } - } else uiPhaseTimer -= diff; + } else phaseTimer -= diff; } @@ -547,14 +547,14 @@ public: npc_nesingwary_trapperAI(Creature* creature) : ScriptedAI(creature) { creature->SetVisible(false); } uint64 go_caribouGUID; - uint8 Phase; - uint32 uiPhaseTimer; + uint8 phase; + uint32 phaseTimer; void Reset() { me->SetVisible(false); - uiPhaseTimer = 2500; - Phase = 1; + phaseTimer = 2500; + phase = 1; go_caribouGUID = 0; } @@ -578,41 +578,41 @@ public: void UpdateAI(const uint32 diff) { - if (uiPhaseTimer <= diff) + if (phaseTimer <= diff) { - switch (Phase) + switch (phase) { case 1: me->SetVisible(true); - uiPhaseTimer = 2000; - Phase = 2; + phaseTimer = 2000; + phase = 2; break; case 2: if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f)) me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ()); - uiPhaseTimer = 1500; - Phase = 3; + phaseTimer = 1500; + phase = 3; break; case 3: - //DoScriptText(SAY_NESINGWARY_1, me); - uiPhaseTimer = 2000; - Phase = 4; + //Talk(SAY_NESINGWARY_1); + phaseTimer = 2000; + phase = 4; break; case 4: me->HandleEmoteCommand(EMOTE_ONESHOT_LOOT); - uiPhaseTimer = 1000; - Phase = 5; + phaseTimer = 1000; + phase = 5; break; case 5: me->HandleEmoteCommand(EMOTE_ONESHOT_NONE); - uiPhaseTimer = 500; - Phase = 6; + phaseTimer = 500; + phase = 6; break; case 6: if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f)) go_fur->Delete(); - uiPhaseTimer = 500; - Phase = 7; + phaseTimer = 500; + phase = 7; break; case 7: { @@ -627,16 +627,16 @@ public: break; } } - Phase = 8; - uiPhaseTimer = 1000; + phase = 8; + phaseTimer = 1000; } break; case 8: DoCast(me, SPELL_TRAPPED, true); - Phase = 0; + phase = 0; break; } - } else uiPhaseTimer -= diff; + } else phaseTimer -= diff; } }; @@ -658,12 +658,12 @@ enum eLurgglbr FACTION_ESCORTEE_A = 774, FACTION_ESCORTEE_H = 775, -}; -/*#define SAY_WP_1_LUR_START -1571004 -#define SAY_WP_1_LUR_END -1571005 -#define SAY_WP_41_LUR_START -1571006 -#define SAY_WP_41_LUR_END -1571007*/ + SAY_START_1 = 0, + SAY_START_2 = 1, + SAY_END_1 = 2, + SAY_END_2 = 3 +}; class npc_lurgglbr : public CreatureScript { @@ -710,12 +710,12 @@ public: switch (IntroPhase) { case 1: - //DoScriptText(SAY_WP_1_LUR_START, me); + Talk(SAY_START_1); IntroPhase = 2; IntroTimer = 7500; break; case 2: - //DoScriptText(SAY_WP_1_LUR_END, me); + Talk(SAY_END_1); IntroPhase = 3; IntroTimer = 7500; break; @@ -725,12 +725,12 @@ public: IntroTimer = 0; break; case 4: - //DoScriptText(SAY_WP_41_LUR_START, me); + Talk(SAY_START_2); IntroPhase = 5; IntroTimer = 8000; break; case 5: - //DoScriptText(SAY_WP_41_LUR_END, me); + Talk(SAY_END_2); IntroPhase = 6; IntroTimer = 2500; break; @@ -915,26 +915,30 @@ enum eThassarian NPC_GENERAL_ARLOS = 25250, NPC_LERYSSA = 25251, - SAY_TALBOT_1 = -1571004, - SAY_LICH_1 = -1571005, - SAY_TALBOT_2 = -1571006, - SAY_THASSARIAN_1 = -1571007, - SAY_THASSARIAN_2 = -1571008, - SAY_LICH_2 = -1571009, - SAY_THASSARIAN_3 = -1571010, - SAY_TALBOT_3 = -1571011, - SAY_LICH_3 = -1571012, - SAY_TALBOT_4 = -1571013, - SAY_ARLOS_1 = -1571014, - SAY_ARLOS_2 = -1571015, - SAY_LERYSSA_1 = -1571016, - SAY_THASSARIAN_4 = -1571017, - SAY_LERYSSA_2 = -1571018, - SAY_THASSARIAN_5 = -1571019, - SAY_LERYSSA_3 = -1571020, - SAY_THASSARIAN_6 = -1571021, - SAY_LERYSSA_4 = -1571022, - SAY_THASSARIAN_7 = -1571023, + SAY_THASSARIAN_1 = 0, + SAY_THASSARIAN_2 = 1, + SAY_THASSARIAN_3 = 2, + SAY_THASSARIAN_4 = 3, + SAY_THASSARIAN_5 = 4, + SAY_THASSARIAN_6 = 5, + SAY_THASSARIAN_7 = 6, + + SAY_TALBOT_1 = 0, + SAY_TALBOT_2 = 1, + SAY_TALBOT_3 = 2, + SAY_TALBOT_4 = 3, + + SAY_LICH_1 = 0, + SAY_LICH_2 = 1, + SAY_LICH_3 = 2, + + SAY_ARLOS_1 = 0, + SAY_ARLOS_2 = 1, + + SAY_LERYSSA_1 = 0, + SAY_LERYSSA_2 = 1, + SAY_LERYSSA_3 = 2, + SAY_LERYSSA_4 = 3 }; #define GOSSIP_ITEM_T "Let's do this, Thassarian. It's now or never." @@ -946,40 +950,38 @@ public: struct npc_thassarianAI : public npc_escortAI { - npc_thassarianAI(Creature* creature) : npc_escortAI(creature) - { - } + npc_thassarianAI(Creature* creature) : npc_escortAI(creature) {} - uint64 uiArthas; - uint64 uiTalbot; - uint64 uiLeryssa; - uint64 uiArlos; + uint64 arthasGUID; + uint64 talbotGUID; + uint64 leryssaGUID; + uint64 arlosGUID; - bool bArthasInPosition; - bool bArlosInPosition; - bool bLeryssaInPosition; - bool bTalbotInPosition; + bool arthasInPosition; + bool arlosInPosition; + bool leryssaInPosition; + bool talbotInPosition; - uint32 uiPhase; - uint32 uiPhaseTimer; + uint32 phase; + uint32 phaseTimer; void Reset() { me->RestoreFaction(); me->RemoveStandFlags(UNIT_STAND_STATE_SIT); - uiArthas = 0; - uiTalbot = 0; - uiLeryssa = 0; - uiArlos = 0; + arthasGUID = 0; + talbotGUID = 0; + leryssaGUID = 0; + arlosGUID = 0; - bArthasInPosition = false; - bArlosInPosition = false; - bLeryssaInPosition = false; - bTalbotInPosition = false; + arthasInPosition = false; + arlosInPosition = false; + leryssaInPosition = false; + talbotInPosition = false; - uiPhase = 0; - uiPhaseTimer = 0; + phase = 0; + phaseTimer = 0; } void WaypointReached(uint32 waypointId) @@ -992,25 +994,25 @@ public: { case 3: SetEscortPaused(true); - if (Creature* pArthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) + if (Creature* arthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) { - uiArthas = pArthas->GetGUID(); - pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pArthas->SetReactState(REACT_PASSIVE); - pArthas->SetWalk(true); - pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f); + arthasGUID = arthas->GetGUID(); + arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + arthas->SetReactState(REACT_PASSIVE); + arthas->SetWalk(true); + arthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f); } - if (Creature* pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) + if (Creature* talbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) { - uiTalbot = pTalbot->GetGUID(); - pTalbot->SetWalk(true); - pTalbot->GetMotionMaster()->MovePoint(0, 3738.000977f, 3568.882080f, 477.433014f); + talbotGUID = talbot->GetGUID(); + talbot->SetWalk(true); + talbot->GetMotionMaster()->MovePoint(0, 3738.000977f, 3568.882080f, 477.433014f); } me->SetWalk(false); break; case 4: SetEscortPaused(true); - uiPhase = 7; + phase = 7; break; } } @@ -1019,173 +1021,173 @@ public: { npc_escortAI::UpdateAI(uiDiff); - if (bArthasInPosition && bTalbotInPosition) + if (arthasInPosition && talbotInPosition) { - uiPhase = 1; - bArthasInPosition = false; - bTalbotInPosition = false; + phase = 1; + arthasInPosition = false; + talbotInPosition = false; } - if (bArlosInPosition && bLeryssaInPosition) + if (arlosInPosition && leryssaInPosition) { - bArlosInPosition = false; - bLeryssaInPosition = false; - DoScriptText(SAY_THASSARIAN_1, me); + arlosInPosition = false; + leryssaInPosition = false; + Talk(SAY_THASSARIAN_1); SetEscortPaused(false); } - if (uiPhaseTimer <= uiDiff) + if (phaseTimer <= uiDiff) { - Creature* pTalbot = me->GetCreature(*me, uiTalbot); - Creature* pArthas = me->GetCreature(*me, uiArthas); - switch (uiPhase) + Creature* talbot = me->GetCreature(*me, talbotGUID); + Creature* arthas = me->GetCreature(*me, arthasGUID); + switch (phase) { case 1: - if (pTalbot) - pTalbot->SetStandState(UNIT_STAND_STATE_KNEEL); - uiPhaseTimer = 3000; - ++uiPhase; + if (talbot) + talbot->SetStandState(UNIT_STAND_STATE_KNEEL); + phaseTimer = 3000; + ++phase; break; case 2: - if (pTalbot) + if (talbot) { - pTalbot->UpdateEntry(NPC_PRINCE_VALANAR, ALLIANCE); - pTalbot->setFaction(14); - pTalbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pTalbot->SetReactState(REACT_PASSIVE); + talbot->UpdateEntry(NPC_PRINCE_VALANAR, ALLIANCE); + talbot->setFaction(14); + talbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + talbot->SetReactState(REACT_PASSIVE); } - uiPhaseTimer = 5000; - ++uiPhase; + phaseTimer = 5000; + ++phase; break; case 3: - if (pTalbot) - DoScriptText(SAY_TALBOT_1, pTalbot); - uiPhaseTimer = 5000; - ++uiPhase; + if (talbot) + talbot->AI()->Talk(SAY_TALBOT_1); + phaseTimer = 5000; + ++phase; break; case 4: - if (pArthas) - DoScriptText(SAY_LICH_1, pArthas); - uiPhaseTimer = 5000; - ++uiPhase; + if (arthas) + arthas->AI()->Talk(SAY_LICH_1); + phaseTimer = 5000; + ++phase; break; case 5: - if (pTalbot) - DoScriptText(SAY_TALBOT_2, pTalbot); - uiPhaseTimer = 5000; - ++uiPhase; + if (talbot) + talbot->AI()->Talk(SAY_TALBOT_2); + phaseTimer = 5000; + ++phase; break; case 6: - if (Creature* pArlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) + if (Creature* arlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) { - uiArlos = pArlos->GetGUID(); - pArlos->SetWalk(true); - pArlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f); + arlosGUID = arlos->GetGUID(); + arlos->SetWalk(true); + arlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f); } - if (Creature* pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) + if (Creature* leryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000)) { - uiLeryssa = pLeryssa->GetGUID(); - pLeryssa->SetWalk(false); - pLeryssa->SetReactState(REACT_PASSIVE); - pLeryssa->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pLeryssa->GetMotionMaster()->MovePoint(0, 3741.969971f, 3571.439941f, 477.441010f); + leryssaGUID = leryssa->GetGUID(); + leryssa->SetWalk(false); + leryssa->SetReactState(REACT_PASSIVE); + leryssa->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + leryssa->GetMotionMaster()->MovePoint(0, 3741.969971f, 3571.439941f, 477.441010f); } - uiPhaseTimer = 2000; - uiPhase = 0; + phaseTimer = 2000; + phase = 0; break; case 7: - DoScriptText(SAY_THASSARIAN_2, me); - uiPhaseTimer = 5000; - ++uiPhase; + Talk(SAY_THASSARIAN_2); + phaseTimer = 5000; + ++phase; break; case 8: - if (pArthas && pTalbot) + if (arthas && talbot) { - pArthas->SetInFront(me); //The client doesen't update with the new orientation :l - pTalbot->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_LICH_2, pArthas); + arthas->SetInFront(me); //The client doesen't update with the new orientation :l + talbot->SetStandState(UNIT_STAND_STATE_STAND); + arthas->AI()->Talk(SAY_LICH_2); } - uiPhaseTimer = 5000; - uiPhase = 9; + phaseTimer = 5000; + phase = 9; break; case 9: - DoScriptText(SAY_THASSARIAN_3, me); - uiPhaseTimer = 5000; - uiPhase = 10; + Talk(SAY_THASSARIAN_3); + phaseTimer = 5000; + phase = 10; break; case 10: - if (pTalbot) - DoScriptText(SAY_TALBOT_3, pTalbot); - uiPhaseTimer = 5000; - uiPhase = 11; + if (talbot) + talbot->AI()->Talk(SAY_TALBOT_3); + phaseTimer = 5000; + phase = 11; break; case 11: - if (pArthas) - DoScriptText(SAY_LICH_3, pArthas); - uiPhaseTimer = 5000; - uiPhase = 12; + if (arthas) + arthas->AI()->Talk(SAY_LICH_3); + phaseTimer = 5000; + phase = 12; break; case 12: - if (pTalbot) - DoScriptText(SAY_TALBOT_4, pTalbot); - uiPhaseTimer = 2000; - uiPhase = 13; + if (talbot) + talbot->AI()->Talk(SAY_TALBOT_4); + phaseTimer = 2000; + phase = 13; break; case 13: - if (pArthas) - pArthas->RemoveFromWorld(); - ++uiPhase; + if (arthas) + arthas->RemoveFromWorld(); + ++phase; break; case 14: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (pTalbot) + if (talbot) { - pTalbot->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pTalbot->SetReactState(REACT_AGGRESSIVE); - pTalbot->CastSpell(me, SPELL_SHADOW_BOLT, false); + talbot->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + talbot->SetReactState(REACT_AGGRESSIVE); + talbot->CastSpell(me, SPELL_SHADOW_BOLT, false); } - uiPhaseTimer = 1500; - ++uiPhase; + phaseTimer = 1500; + ++phase; break; case 15: me->SetReactState(REACT_AGGRESSIVE); - AttackStart(pTalbot); - uiPhase = 0; + AttackStart(talbot); + phase = 0; break; case 16: me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - uiPhaseTimer = 20000; - ++uiPhase; + phaseTimer = 20000; + ++phase; break; case 17: - if (Creature* pLeryssa = me->GetCreature(*me, uiLeryssa)) - pLeryssa->RemoveFromWorld(); - if (Creature* pArlos= me->GetCreature(*me, uiArlos)) - pArlos->RemoveFromWorld(); - if (pTalbot) - pTalbot->RemoveFromWorld(); + if (Creature* leryssa = me->GetCreature(*me, leryssaGUID)) + leryssa->RemoveFromWorld(); + if (Creature* arlos= me->GetCreature(*me, arlosGUID)) + arlos->RemoveFromWorld(); + if (talbot) + talbot->RemoveFromWorld(); me->RemoveStandFlags(UNIT_STAND_STATE_SIT); SetEscortPaused(false); - uiPhaseTimer = 0; - uiPhase = 0; + phaseTimer = 0; + phase = 0; } - } else uiPhaseTimer -= uiDiff; + } else phaseTimer -= uiDiff; if (!UpdateVictim()) return; @@ -1195,17 +1197,17 @@ public: void JustDied(Unit* /*killer*/) { - if (Creature* pTalbot = me->GetCreature(*me, uiTalbot)) - pTalbot->RemoveFromWorld(); + if (Creature* talbot = me->GetCreature(*me, talbotGUID)) + talbot->RemoveFromWorld(); - if (Creature* pLeryssa = me->GetCreature(*me, uiLeryssa)) - pLeryssa->RemoveFromWorld(); + if (Creature* leryssa = me->GetCreature(*me, leryssaGUID)) + leryssa->RemoveFromWorld(); - if (Creature* pArlos = me->GetCreature(*me, uiArlos)) - pArlos->RemoveFromWorld(); + if (Creature* arlos = me->GetCreature(*me, arlosGUID)) + arlos->RemoveFromWorld(); - if (Creature* pArthas = me->GetCreature(*me, uiArthas)) - pArthas->RemoveFromWorld(); + if (Creature* arthas = me->GetCreature(*me, arthasGUID)) + arthas->RemoveFromWorld(); } }; @@ -1266,7 +1268,7 @@ public: if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) - CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->bArthasInPosition = true; + CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->arthasInPosition = true; } }; @@ -1298,7 +1300,7 @@ public: me->CastSpell(me, SPELL_STUN, true); if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) - CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->bArlosInPosition = true; + CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->arlosInPosition = true; } }; @@ -1330,23 +1332,23 @@ public: creature->RestoreFaction(); } - uint64 LeryssaGUID; - uint64 ArlosGUID; + uint64 leryssaGUID; + uint64 arlosGUID; bool bCheck; - uint32 uiShadowBoltTimer; - uint32 uiDeflectionTimer; - uint32 uiSoulBlastTimer; + uint32 shadowBoltTimer; + uint32 deflectionTimer; + uint32 soulBlastTimer; void Reset() { - LeryssaGUID = 0; - ArlosGUID = 0; + leryssaGUID = 0; + arlosGUID = 0; bCheck = false; - uiShadowBoltTimer = urand(5000, 12000); - uiDeflectionTimer = urand(20000, 25000); - uiSoulBlastTimer = urand (12000, 18000); + shadowBoltTimer = urand(5000, 12000); + deflectionTimer = urand(20000, 25000); + soulBlastTimer = urand (12000, 18000); } void MovementInform(uint32 uiType, uint32 /*uiId*/) { @@ -1355,17 +1357,17 @@ public: if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) - CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->bTalbotInPosition = true; + CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(summoner)->AI())->talbotInPosition = true; } void UpdateAI(const uint32 uiDiff) { if (bCheck) { - if (Creature* pLeryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true)) - LeryssaGUID = pLeryssa->GetGUID(); - if (Creature* pArlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true)) - ArlosGUID = pArlos->GetGUID(); + if (Creature* leryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true)) + leryssaGUID = leryssa->GetGUID(); + if (Creature* arlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true)) + arlosGUID = arlos->GetGUID(); bCheck = false; } @@ -1374,23 +1376,23 @@ public: if (me->GetAreaId() == 4125) { - if (uiShadowBoltTimer <= uiDiff) + if (shadowBoltTimer <= uiDiff) { DoCast(me->getVictim(), SPELL_SHADOW_BOLT); - uiShadowBoltTimer = urand(5000, 12000); - } else uiShadowBoltTimer -= uiDiff; + shadowBoltTimer = urand(5000, 12000); + } else shadowBoltTimer -= uiDiff; - if (uiDeflectionTimer <= uiDiff) + if (deflectionTimer <= uiDiff) { DoCast(me->getVictim(), SPELL_DEFLECTION); - uiDeflectionTimer = urand(20000, 25000); - } else uiDeflectionTimer -= uiDiff; + deflectionTimer = urand(20000, 25000); + } else deflectionTimer -= uiDiff; - if (uiSoulBlastTimer <= uiDiff) + if (soulBlastTimer <= uiDiff) { DoCast(me->getVictim(), SPELL_SOUL_BLAST); - uiSoulBlastTimer = urand (12000, 18000); - } else uiSoulBlastTimer -= uiDiff; + soulBlastTimer = urand (12000, 18000); + } else soulBlastTimer -= uiDiff; } DoMeleeAttackIfReady(); @@ -1398,22 +1400,22 @@ public: void JustDied(Unit* killer) { - if (!LeryssaGUID || !ArlosGUID) + if (!leryssaGUID || !arlosGUID) return; - Creature* pLeryssa = Unit::GetCreature(*me, LeryssaGUID); - Creature* pArlos = Unit::GetCreature(*me, ArlosGUID); - if (!pLeryssa || !pArlos) + Creature* leryssa = Unit::GetCreature(*me, leryssaGUID); + Creature* arlos = Unit::GetCreature(*me, arlosGUID); + if (!leryssa || !arlos) return; - DoScriptText(SAY_ARLOS_1, pArlos); - DoScriptText(SAY_ARLOS_2, pArlos); - DoScriptText(SAY_LERYSSA_1, pLeryssa); - pArlos->Kill(pArlos, false); - pLeryssa->RemoveAura(SPELL_STUN); - pLeryssa->ClearUnitState(UNIT_STATE_STUNNED); - pLeryssa->SetWalk(false); - pLeryssa->GetMotionMaster()->MovePoint(0, 3722.114502f, 3564.201660f, 477.441437f); + arlos->AI()->Talk(SAY_ARLOS_1); + arlos->AI()->Talk(SAY_ARLOS_2); + leryssa->AI()->Talk(SAY_LERYSSA_1); + arlos->Kill(arlos, false); + leryssa->RemoveAura(SPELL_STUN); + leryssa->ClearUnitState(UNIT_STATE_STUNNED); + leryssa->SetWalk(false); + leryssa->GetMotionMaster()->MovePoint(0, 3722.114502f, 3564.201660f, 477.441437f); if (Player* player = killer->ToPlayer()) player->RewardPlayerAndGroupAtEvent(NPC_PRINCE_VALANAR, 0); @@ -1440,33 +1442,33 @@ public: npc_leryssaAI(Creature* creature) : ScriptedAI(creature) { bDone = false; - Phase = 0; - uiPhaseTimer = 0; + phase = 0; + phaseTimer = 0; creature->RemoveStandFlags(UNIT_STAND_STATE_SIT); } bool bDone; - uint32 Phase; - uint32 uiPhaseTimer; + uint32 phase; + uint32 phaseTimer; - void MovementInform(uint32 uiType, uint32 /*uiId*/) + void MovementInform(uint32 type, uint32 /*uiId*/) { - if (uiType != POINT_MOTION_TYPE) + if (type != POINT_MOTION_TYPE) return; if (!bDone) { - if (Creature* pTalbot = me->FindNearestCreature(NPC_PRINCE_VALANAR, 50.0f, true)) - CAST_AI(npc_counselor_talbot::npc_counselor_talbotAI, pTalbot->GetAI())->bCheck = true; + if (Creature* talbot = me->FindNearestCreature(NPC_PRINCE_VALANAR, 50.0f, true)) + CAST_AI(npc_counselor_talbot::npc_counselor_talbotAI, talbot->GetAI())->bCheck = true; me->AddUnitState(UNIT_STATE_STUNNED); me->CastSpell(me, SPELL_STUN, true); if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) - CAST_AI(npc_thassarian::npc_thassarianAI, summoner->GetAI())->bLeryssaInPosition = true; + CAST_AI(npc_thassarian::npc_thassarianAI, summoner->GetAI())->leryssaInPosition = true; bDone = true; } else @@ -1475,8 +1477,8 @@ public: if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) summoner->SetStandState(UNIT_STAND_STATE_SIT); - uiPhaseTimer = 1500; - Phase = 1; + phaseTimer = 1500; + phase = 1; } } @@ -1484,59 +1486,63 @@ public: { ScriptedAI::UpdateAI(uiDiff); - if (uiPhaseTimer <= uiDiff) + if (phaseTimer <= uiDiff) { - switch (Phase) + switch (phase) { case 1: if (me->isSummon()) - if (Unit* pThassarian = me->ToTempSummon()->GetSummoner()) - DoScriptText(SAY_THASSARIAN_4, pThassarian); - uiPhaseTimer = 5000; - ++Phase; + if (Unit* summoner = me->ToTempSummon()->GetSummoner()) + if (Creature* thassarian = summoner->ToCreature()) + thassarian->AI()->Talk(SAY_THASSARIAN_4); + phaseTimer = 5000; + ++phase; break; case 2: - DoScriptText(SAY_LERYSSA_2, me); - uiPhaseTimer = 5000; - ++Phase; + Talk(SAY_LERYSSA_2); + phaseTimer = 5000; + ++phase; break; case 3: if (me->isSummon()) - if (Unit* pThassarian = me->ToTempSummon()->GetSummoner()) - DoScriptText(SAY_THASSARIAN_5, pThassarian); - uiPhaseTimer = 5000; - ++Phase; + if (Unit* summoner = me->ToTempSummon()->GetSummoner()) + if (Creature* thassarian = summoner->ToCreature()) + thassarian->AI()->Talk(SAY_THASSARIAN_5); + phaseTimer = 5000; + ++phase; break; case 4: - DoScriptText(SAY_LERYSSA_3, me); - uiPhaseTimer = 5000; - ++Phase; + Talk(SAY_LERYSSA_3); + phaseTimer = 5000; + ++phase; break; case 5: if (me->isSummon()) - if (Unit* pThassarian = me->ToTempSummon()->GetSummoner()) - DoScriptText(SAY_THASSARIAN_6, pThassarian); - uiPhaseTimer = 5000; - ++Phase; + if (Unit* summoner = me->ToTempSummon()->GetSummoner()) + if (Creature* thassarian = summoner->ToCreature()) + thassarian->AI()->Talk(SAY_THASSARIAN_6); + phaseTimer = 5000; + ++phase; break; case 6: - DoScriptText(SAY_LERYSSA_4, me); - uiPhaseTimer = 5000; - ++Phase; + Talk(SAY_LERYSSA_4); + phaseTimer = 5000; + ++phase; break; case 7: if (me->isSummon()) - if (Unit* pThassarian = me->ToTempSummon()->GetSummoner()) - { - DoScriptText(SAY_THASSARIAN_7, pThassarian); - CAST_AI(npc_thassarian::npc_thassarianAI, pThassarian->GetAI())->uiPhase = 16; - } - uiPhaseTimer = 5000; - Phase = 0; + if (Unit* summoner = me->ToTempSummon()->GetSummoner()) + if (Creature* thassarian = summoner->ToCreature()) + { + thassarian->AI()->Talk(SAY_THASSARIAN_7); + CAST_AI(npc_thassarian::npc_thassarianAI, thassarian->GetAI())->phase = 16; + } + phaseTimer = 5000; + phase = 0; break; } - } else uiPhaseTimer -= uiDiff; + } else phaseTimer -= uiDiff; if (!UpdateVictim()) return; @@ -1640,13 +1646,13 @@ enum eImprisionedBerylSorcerer NPC_IMPRISONED_BERYL_SORCERER = 25478, - SAY_IMPRISIONED_BERYL_1 = -1571024, - SAY_IMPRISIONED_BERYL_2 = -1571025, - SAY_IMPRISIONED_BERYL_3 = -1571026, - SAY_IMPRISIONED_BERYL_4 = -1571027, - SAY_IMPRISIONED_BERYL_5 = -1571028, - SAY_IMPRISIONED_BERYL_6 = -1571029, - SAY_IMPRISIONED_BERYL_7 = -1571030, + SAY_IMPRISIONED_BERYL_1 = 0, + SAY_IMPRISIONED_BERYL_2 = 1, + SAY_IMPRISIONED_BERYL_3 = 2, + SAY_IMPRISIONED_BERYL_4 = 3, + SAY_IMPRISIONED_BERYL_5 = 4, + SAY_IMPRISIONED_BERYL_6 = 5, + SAY_IMPRISIONED_BERYL_7 = 6 }; class npc_imprisoned_beryl_sorcerer : public CreatureScript @@ -1709,25 +1715,25 @@ public: switch (step) { case 1: - DoScriptText(SAY_IMPRISIONED_BERYL_1, me); + Talk(SAY_IMPRISIONED_BERYL_1); break; case 2: - DoScriptText(SAY_IMPRISIONED_BERYL_2, me, caster); + Talk(SAY_IMPRISIONED_BERYL_2, caster->GetGUID()); break; case 3: - DoScriptText(SAY_IMPRISIONED_BERYL_3, me); + Talk(SAY_IMPRISIONED_BERYL_3); break; case 4: - DoScriptText(SAY_IMPRISIONED_BERYL_4, me); + Talk(SAY_IMPRISIONED_BERYL_4); break; case 5: - DoScriptText(SAY_IMPRISIONED_BERYL_5, me); + Talk(SAY_IMPRISIONED_BERYL_5); break; case 6: - DoScriptText(SAY_IMPRISIONED_BERYL_6, me, caster); + Talk(SAY_IMPRISIONED_BERYL_6, caster->GetGUID()); break; case 7: - DoScriptText(SAY_IMPRISIONED_BERYL_7, me); + Talk(SAY_IMPRISIONED_BERYL_7); caster->KilledMonsterCredit(NPC_IMPRISONED_BERYL_SORCERER, 0); break; } @@ -1744,18 +1750,16 @@ public: /*###### ## npc_mootoo_the_younger ######*/ -enum Script_Texts_Mootoo_the_Younger -{ - SAY_1 =-1750040, - SAY_2 =-1750041, - SAY_3 =-1750042, - SAY_4 =-1750043, - SAY_5 =-1750044 -}; -enum Mootoo_the_Younger_Entries +enum MootooTheYounger { - NPC_MOOTOO_THE_YOUNGER =25504, - QUEST_ESCAPING_THE_MIST =11664 + SAY_1 = 0, + SAY_2 = 1, + SAY_3 = 2, + SAY_4 = 3, + SAY_5 = 4, + + NPC_MOOTOO_THE_YOUNGER = 25504, + QUEST_ESCAPING_THE_MIST = 11664 }; class npc_mootoo_the_younger : public CreatureScript @@ -1777,7 +1781,7 @@ public: break; } creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_1, creature); + creature->AI()->Talk(SAY_1); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); } return true; @@ -1808,19 +1812,19 @@ public: { case 10: me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); - DoScriptText(SAY_2, me); + Talk(SAY_2); break; case 12: - DoScriptText(SAY_3, me); + Talk(SAY_3); me->HandleEmoteCommand(EMOTE_ONESHOT_LOOT); break; case 16: - DoScriptText(SAY_4, me); + Talk(SAY_4); me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break; case 20: me->SetPhaseMask(1, true); - DoScriptText(SAY_5, me); + Talk(SAY_5); me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); player->GroupEventHappens(QUEST_ESCAPING_THE_MIST, me); SetRun(true); @@ -1839,15 +1843,13 @@ public: ## npc_bonker_togglevolt ######*/ -enum Bonker_Togglevolt_Entries +enum BonkerTogglevolt { - NPC_BONKER_TOGGLEVOLT = 25589, - QUEST_GET_ME_OUTA_HERE = 11673 -}; -enum Script_Texts_Bonker_Togglevolt -{ - SAY_bonker_1 = -1700002, - SAY_bonker_2 = -1700003 + NPC_BONKER_TOGGLEVOLT = 25589, + QUEST_GET_ME_OUTA_HERE = 11673, + + SAY_BONKER_1 = 0, + SAY_BONKER_2 = 1 }; class npc_bonker_togglevolt : public CreatureScript @@ -1860,7 +1862,7 @@ public: if (quest->GetQuestId() == QUEST_GET_ME_OUTA_HERE) { creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_bonker_2, creature, player); + creature->AI()->Talk(SAY_BONKER_2, player->GetGUID()); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, true, player->GetGUID()); } return true; @@ -1889,7 +1891,7 @@ public: { if (Bonker_agro == 0) { - DoScriptText(SAY_bonker_1, me); + Talk(SAY_BONKER_1); Bonker_agro++; } DoMeleeAttackIfReady(); @@ -2307,10 +2309,10 @@ enum eHiddenCultist NPC_SALTY_JOHN_THORPE = 25248, NPC_GUARD_MITCHELLS = 25828, - SAY_HIDDEN_CULTIST_1 = -1571044, - SAY_HIDDEN_CULTIST_2 = -1571045, - SAY_HIDDEN_CULTIST_3 = -1571046, - SAY_HIDDEN_CULTIST_4 = -1571047 + SAY_HIDDEN_CULTIST_1 = 0, + SAY_HIDDEN_CULTIST_2 = 1, + SAY_HIDDEN_CULTIST_3 = 2, + SAY_HIDDEN_CULTIST_4 = 3 }; const char* GOSSIP_ITEM_TOM_HEGGER = "What do you know about the Cult of the Damned?"; @@ -2392,17 +2394,17 @@ public: { case NPC_SALTY_JOHN_THORPE: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - DoScriptText(SAY_HIDDEN_CULTIST_1, me); + Talk(SAY_HIDDEN_CULTIST_1); uiEventTimer = 5000; uiEventPhase = 2; break; case NPC_GUARD_MITCHELLS: - DoScriptText(SAY_HIDDEN_CULTIST_2, me); + Talk(SAY_HIDDEN_CULTIST_2); uiEventTimer = 5000; uiEventPhase = 2; break; case NPC_TOM_HEGGER: - DoScriptText(SAY_HIDDEN_CULTIST_3, me); + Talk(SAY_HIDDEN_CULTIST_3); uiEventTimer = 5000; uiEventPhase = 2; break; @@ -2412,7 +2414,7 @@ public: switch (me->GetEntry()) { case NPC_SALTY_JOHN_THORPE: - DoScriptText(SAY_HIDDEN_CULTIST_4, me); + Talk(SAY_HIDDEN_CULTIST_4); if (Player* player = me->GetPlayer(*me, uiPlayerGUID)) { me->SetInFront(player); diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 0363e0c892d..8bcc255b343 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -21,6 +21,7 @@ #include "ScriptedEscortAI.h" #include "Player.h" #include "SpellInfo.h" +#include "CreatureTextMgr.h" /*###### ## Quest 12027: Mr. Floppy's Perilous Adventure @@ -37,19 +38,19 @@ enum eFloppy SPELL_MRFLOPPY = 47184, //vehicle aura - SAY_WORGHAGGRO1 = -1800001, //Um... I think one of those wolves is back... - SAY_WORGHAGGRO2 = -1800002, //He's going for Mr. Floppy! - SAY_WORGRAGGRO3 = -1800003, //Oh, no! Look, it's another wolf, and it's a biiiiiig one! - SAY_WORGRAGGRO4 = -1800004, //He's gonna eat Mr. Floppy! You gotta help Mr. Floppy! You just gotta! - SAY_RANDOMAGGRO = -1800005, //There's a big meanie attacking Mr. Floppy! Help! - SAY_VICTORY1 = -1800006, //Let's get out of here before more wolves find us! - SAY_VICTORY2 = -1800007, //Don't go toward the light, Mr. Floppy! - SAY_VICTORY3 = -1800008, //Mr. Floppy, you're ok! Thank you so much for saving Mr. Floppy! - SAY_VICTORY4 = -1800009, //I think I see the camp! We're almost home, Mr. Floppy! Let's go! - TEXT_EMOTE_WP1 = -1800010, //Mr. Floppy revives - TEXT_EMOTE_AGGRO = -1800011, //The Ravenous Worg chomps down on Mr. Floppy - SAY_QUEST_ACCEPT = -1800012, //Are you ready, Mr. Floppy? Stay close to me and watch out for those wolves! - SAY_QUEST_COMPLETE = -1800013 //Thank you for helping me get back to the camp. Go tell Walter that I'm safe now! + SAY_WORGHAGGRO1 = 0, //Um... I think one of those wolves is back... + SAY_WORGHAGGRO2 = 1, //He's going for Mr. Floppy! + SAY_WORGRAGGRO3 = 2, //Oh, no! Look, it's another wolf, and it's a biiiiiig one! + SAY_WORGRAGGRO4 = 3, //He's gonna eat Mr. Floppy! You gotta help Mr. Floppy! You just gotta! + SAY_RANDOMAGGRO = 4, //There's a big meanie attacking Mr. Floppy! Help! + SAY_VICTORY1 = 5, //Let's get out of here before more wolves find us! + SAY_VICTORY2 = 6, //Don't go toward the light, Mr. Floppy! + SAY_VICTORY3 = 7, //Mr. Floppy, you're ok! Thank you so much for saving Mr. Floppy! + SAY_VICTORY4 = 8, //I think I see the camp! We're almost home, Mr. Floppy! Let's go! + TEXT_EMOTE_WP1 = 9, //Mr. Floppy revives + TEXT_EMOTE_AGGRO = 10, //The Ravenous Worg chomps down on Mr. Floppy + SAY_QUEST_ACCEPT = 11, //Are you ready, Mr. Floppy? Stay close to me and watch out for those wolves! + SAY_QUEST_COMPLETE = 12 //Thank you for helping me get back to the camp. Go tell Walter that I'm safe now! }; //emily @@ -92,7 +93,7 @@ public: case 10: if (Unit::GetCreature(*me, MrfloppyGUID)) { - DoScriptText(SAY_WORGHAGGRO1, me); + Talk(SAY_WORGHAGGRO1); me->SummonCreature(NPC_HUNGRY_WORG, me->GetPositionX()+5, me->GetPositionY()+2, me->GetPositionZ()+1, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); } break; @@ -103,7 +104,7 @@ public: case 17: if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID)) Mrfloppy->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); - DoScriptText(SAY_WORGRAGGRO3, me); + Talk(SAY_WORGRAGGRO3); if (Creature* RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000)) { RWORG->setFaction(35); @@ -141,7 +142,7 @@ public: Mrfloppy->ExitVehicle(); RWORG->setFaction(14); RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10, RWORG->GetPositionY()+80, RWORG->GetPositionZ()); - DoScriptText(SAY_VICTORY2, me); + Talk(SAY_VICTORY2); } } break; @@ -155,7 +156,7 @@ public: me->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ()); Mrfloppy->setDeathState(ALIVE); Mrfloppy->GetMotionMaster()->MoveFollow(me, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); - DoScriptText(SAY_VICTORY3, me); + Talk(SAY_VICTORY3); } } break; @@ -164,12 +165,12 @@ public: { Completed = true; player->GroupEventHappens(QUEST_PERILOUS_ADVENTURE, me); - DoScriptText(SAY_QUEST_COMPLETE, me, player); + Talk(SAY_QUEST_COMPLETE, player->GetGUID()); } me->SetWalk(false); break; case 25: - DoScriptText(SAY_VICTORY4, me); + Talk(SAY_VICTORY4); break; case 27: me->DisappearAndDie(); @@ -181,7 +182,7 @@ public: void EnterCombat(Unit* /*Who*/) { - DoScriptText(SAY_RANDOMAGGRO, me); + Talk(SAY_RANDOMAGGRO); } void Reset() @@ -209,7 +210,7 @@ public: { if (quest->GetQuestId() == QUEST_PERILOUS_ADVENTURE) { - DoScriptText(SAY_QUEST_ACCEPT, creature); + creature->AI()->Talk(SAY_QUEST_ACCEPT); if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f)) Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); @@ -248,13 +249,13 @@ public: switch (Who->GetEntry()) { case NPC_HUNGRY_WORG: - DoScriptText(SAY_WORGHAGGRO2, Emily); + Emily->AI()->Talk(SAY_WORGHAGGRO2); break; case NPC_RAVENOUS_WORG: - DoScriptText(SAY_WORGRAGGRO4, Emily); + Emily->AI()->Talk(SAY_WORGRAGGRO4); break; default: - DoScriptText(SAY_RANDOMAGGRO, Emily); + Emily->AI()->Talk(SAY_RANDOMAGGRO); } } } @@ -461,12 +462,10 @@ public: enum eSkirmisher { - SPELL_RENEW_SKIRMISHER = 48812, - CREDIT_NPC = 27466, + SPELL_RENEW_SKIRMISHER = 48812, + CREDIT_NPC = 27466, - RANDOM_SAY_1 = -1800044, //Ahh..better.. - RANDOM_SAY_2 = -1800045, //Whoa.. i nearly died there. Thank you, $Race! - RANDOM_SAY_3 = -1800046 //Thank you. $Class! + RANDOM_SAY = 0, }; class npc_wounded_skirmisher : public CreatureScript @@ -500,7 +499,7 @@ public: && caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE) { caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0); - DoScriptText(RAND(RANDOM_SAY_1, RANDOM_SAY_2, RANDOM_SAY_3), caster); + sCreatureTextMgr->SendChat(me, RANDOM_SAY, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, caster->ToPlayer()); if (me->IsStandState()) me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ()); else @@ -593,16 +592,12 @@ public: /*Venture co. Straggler - when you cast Smoke Bomb, he will yell and run away*/ enum eSmokeEmOut { - SAY_SEO1 = -1603535, - SAY_SEO2 = -1603536, - SAY_SEO3 = -1603537, - SAY_SEO4 = -1603538, - SAY_SEO5 = -1603539, - QUEST_SMOKE_EM_OUT_A = 12323, - QUEST_SMOKE_EM_OUT_H = 12324, - SPELL_SMOKE_BOMB = 49075, - SPELL_CHOP = 43410, - SPELL_VENTURE_STRAGGLER_CREDIT = 49093, + SAY_SEO = 0, + QUEST_SMOKE_EM_OUT_A = 12323, + QUEST_SMOKE_EM_OUT_H = 12324, + SPELL_SMOKE_BOMB = 49075, + SPELL_CHOP = 43410, + SPELL_VENTURE_STRAGGLER_CREDIT = 49093, }; class npc_venture_co_straggler : public CreatureScript @@ -644,7 +639,7 @@ class npc_venture_co_straggler : public CreatureScript ++uiTimer; break; case 1: - DoScriptText(RAND(SAY_SEO1, SAY_SEO2, SAY_SEO3, SAY_SEO4, SAY_SEO5), me); + Talk(SAY_SEO); me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()-5, me->GetPositionZ()); uiRunAwayTimer = 2500; ++uiTimer; |